Player Matchup

Ymir
Ymir
Buck-Wild31
Ymir
Level 68
God Stats
1W - 5L
1,436 SR
Queue Stats
224W - 229L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
DragonThezeNutZ
Kumbhakarna
Level 18
God Stats
0W - 2L
1,282 SR
Queue Stats
17W - 27L
1,417 Elo+
Solo
Cthulhu
Cthulhu
PowerDANY666
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 82L
1,474 Elo+
Party 2
Cabrakan
Cabrakan
fox8a
Cabrakan
Level 172
God Stats
5W - 2L
1,698 SR
Queue Stats
211W - 234L
1,497 Elo+
Party 2
Ullr
Ullr
xOG BtNt1vEz
Ullr
Level 128
God Stats
0W - 2L
1,273 SR
Queue Stats
171W - 156L
1,483 Elo+
Solo
Team Averages
Level 99
1,438 SR
1,474 Elo+

VS

Team Averages
Level 121
1,676 SR
1,495 Elo+
Merlin
Merlin
KKwuiet
Merlin
Level 147
God Stats
2W - 1L
1,787 SR
Queue Stats
28W - 35L
1,471 Elo+
Party 1
Bellona
Bellona
KingBxast
Bellona
Level 124
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 1L
1,430 Elo+
Party 1
Vulcan
Vulcan
Rakdek5
Vulcan
Level 128
God Stats
3W - 2L
1,304 SR
Queue Stats
184W - 166L
1,542 Elo+
Solo
Discordia
Discordia
Zooscopy
Discordia
Level 84
God Stats
1W - 0L
1,768 SR
Queue Stats
31W - 30L
1,513 Elo+
Party 1
King Arthur
King Arthur
Zwxtch
King Arthur
Level 123
God Stats
2W - 0L
1,787 SR
Queue Stats
48W - 54L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
8,094
899
7,505
11,653
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
DragonThezeNutZ
Kumbhakarna
14
3 / 5 / 7
7,525
836
7,204
15,216
13,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
PowerDANY666
Cthulhu
15
5 / 3 / 7
8,197
911
9,620
10,593
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
fox8a
Cabrakan
10
0 / 2 / 4
6,339
704
1,242
6,182
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
1 / 5 / 5
6,138
682
3,077
8,689
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KKwuiet
Merlin
13
2 / 3 / 7
7,692
855
7,139
4,417
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KingBxast
Bellona
13
5 / 5 / 9
8,353
928
7,151
9,477
6,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Rakdek5
Vulcan
15
4 / 2 / 9
8,686
965
14,951
6,586
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Zooscopy
Discordia
16
7 / 1 / 10
9,269
1,030
12,929
4,485
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Zwxtch
King Arthur
13
1 / 3 / 7
7,970
886
5,697
8,316
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
14
Kills
19
19
Deaths
14
29
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
Kumbhakarna
DragonThezeNutZ
Kumbhakarna
3
5
7
1.3
W
Merlin
KKwuiet
Merlin
2
3
7
1.83
W
Bellona
KingBxast
Bellona
5
5
9
1.9
L
Cthulhu
PowerDANY666
Cthulhu
5
3
7
2.83
W
Vulcan
Rakdek5
Vulcan
4
2
9
4.25
W
Discordia
Zooscopy
Discordia
7
1
10
12
W
King Arthur
Zwxtch
King Arthur
1
3
7
1.5
L
Cabrakan
fox8a
Cabrakan
0
2
4
1
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,648
Damage
47,867
52,333
Taken
33,281
41,606
Mitigated
19,853
9,668
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,505
940
552
1,477
11,653
6,244
0
8,348
2,861
14,422
0
L
Kumbhakarna
DragonThezeNutZ
Kumbhakarna
7,204
528
720
2,038
15,216
13,350
0
8,212
6,641
17,744
0
W
Merlin
KKwuiet
Merlin
7,139
848
402
334
4,417
1,707
371
3,330
1,087
18,406
0
W
Bellona
KingBxast
Bellona
7,151
2,353
259
211
9,477
6,748
372
6,425
3,052
0
11,432
L
Cthulhu
PowerDANY666
Cthulhu
9,620
328
1,050
1,529
10,593
10,692
0
6,352
3,981
20,076
569
W
Vulcan
Rakdek5
Vulcan
14,951
718
225
2,157
6,586
2,724
109
4,817
1,769
26,311
0
W
Discordia
Zooscopy
Discordia
12,929
1,062
1,076
1,354
4,485
1,613
54
3,373
1,112
19,545
350
W
King Arthur
Zwxtch
King Arthur
5,697
304
0
726
8,316
7,061
144
7,057
1,259
0
9,129
L
Cabrakan
fox8a
Cabrakan
1,242
86
604
325
6,182
8,455
0
3,747
2,294
2,628
0
L
3,077
712
718
655
8,689
2,865
0
6,681
1,733
0
8,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,293
Gold Earned
41,970
77
Minions Killed
92
0
Camps Cleared
0
648,479
Distance Traveled
708,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,094
899
28
3
0
144,595
0
L
Kumbhakarna
7,525
836
20
2
0
133,588
0
W
Merlin
7,692
855
26
3
0
112,338
0
W
Bellona
8,353
928
12
1
0
141,122
0
L
Cthulhu
8,197
911
18
2
0
153,173
0
W
Vulcan
8,686
965
27
3
0
163,729
0
W
Discordia
9,269
1,030
17
2
0
150,012
0
W
King Arthur
7,970
886
10
1
0
141,746
0
L
Cabrakan
6,339
704
3
0
0
65,778
0
L
Ullr
6,138
682
8
1
0
151,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role