Player Matchup

Ares
Ares
I_Am_Smeagle
Ares
Level 3
God Stats
0W - 2L
1,365 SR
Queue Stats
19W - 31L
1,500 Elo+
Party 1
Neith
Neith
TheBryeGuy
Neith
Level 40
God Stats
1W - 4L
1,533 SR
Queue Stats
25W - 41L
1,094 Elo+
Party 1
Ymir
Ymir
catalyst313
Ymir
Level 4
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
fugtig_vand
Kali
Level 81
God Stats
5W - 4L
1,518 SR
Queue Stats
124W - 90L
1,521 Elo+
Solo
Bacchus
Bacchus
vinilin123
Bacchus
Level 56
God Stats
3W - 5L
1,442 SR
Queue Stats
106W - 97L
1,491 Elo+
Solo
Team Averages
Level 37
1,517 SR
1,421 Elo+

VS

Team Averages
Level 101
1,569 SR
1,444 Elo+
Hera
Hera
Caash_Bari
Hera
Level 93
God Stats
17W - 18L
1,590 SR
Queue Stats
157W - 165L
1,443 Elo+
Solo
Medusa
Medusa
GingaBeardBoyd
Medusa
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 71L
1,366 Elo+
Solo
Ares
Ares
Lordgalino34
Ares
Level 123
God Stats
7W - 1L
1,813 SR
Queue Stats
295W - 256L
1,486 Elo+
Party 2
Ra
Ra
Spiderverse7
Ra
Level 96
God Stats
11W - 9L
1,507 SR
Queue Stats
322W - 305L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
joaozinxz__
Sun Wukong
Level 107
God Stats
3W - 4L
1,434 SR
Queue Stats
430W - 412L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,171
398
937
11,089
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
9
0 / 6 / 2
5,327
410
3,616
8,765
2,216
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 6 / 3
4,877
375
552
7,676
3,592
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 3 / 4
5,592
430
1,854
4,875
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
vinilin123
Bacchus
12
5 / 7 / 1
7,236
557
7,177
12,366
8,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
8,434
649
5,179
5,472
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 6
7,209
555
4,048
5,240
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 6
8,078
621
5,374
7,080
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 0 / 8
9,855
758
13,639
6,024
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sun Wukong
joaozinxz__
Sun Wukong
14
6 / 1 / 6
8,166
628
4,159
8,379
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
28
29
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
2
1
6
5
L
0
7
0
0
W
5
2
6
4
W
10
0
8
14
L
Neith
0
6
2
0.17
L
0
6
3
0.25
L
2
3
4
1.33
W
Sun Wukong
joaozinxz__
Sun Wukong
6
1
6
9
L
Bacchus
vinilin123
Bacchus
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,136
Damage
32,399
44,771
Taken
32,195
22,334
Mitigated
15,898
4,311
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,179
1,310
0
2,207
5,472
1,613
504
1,438
3,855
42,314
0
W
4,048
1,470
0
1,631
5,240
1,748
1,144
1,006
4,144
0
43,757
L
937
396
0
684
11,089
6,495
0
7,375
3,595
5,140
0
W
5,374
565
0
817
7,080
6,869
1,367
2,509
4,329
20,207
0
W
13,639
1,200
1,209
2,992
6,024
2,410
1,162
1,326
4,592
77,169
4,125
L
Neith
3,616
1,432
0
1,538
8,765
2,216
0
6,245
2,391
0
28,602
L
552
441
0
0
7,676
3,592
6
2,459
5,217
6,518
0
L
1,854
914
0
1,240
4,875
1,335
0
1,856
3,019
0
16,267
W
Sun Wukong
joaozinxz__
Sun Wukong
4,159
663
0
4,300
8,379
3,258
1,381
1,468
6,747
0
51,500
L
Bacchus
vinilin123
Bacchus
7,177
797
0
849
12,366
8,696
0
5,359
6,942
39,103
1,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
41,742
173
Minions Killed
426
0
Camps Cleared
0
1,112,166
Distance Traveled
1,390,131
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,434
649
88
7
0
272,565
5
W
Medusa
7,209
555
76
6
0
272,547
4
L
Ares
5,171
398
10
1
0
244,081
0
W
Ares
8,078
621
27
2
0
278,004
0
W
Ra
9,855
758
132
10
0
262,174
2
L
Neith
5,327
410
44
3
0
231,605
0
L
Ymir
4,877
375
9
1
0
255,955
0
L
Kali
5,592
430
38
3
0
147,430
1
W
Sun Wukong
8,166
628
103
8
0
304,841
0
L
Bacchus
7,236
557
72
6
0
233,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role