Player Matchup

Tiamat
Tiamat
Deenokinq
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,410 Elo+
Party 1
Sun Wukong
Sun Wukong
PaintChip101
Sun Wukong
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 103L
1,415 Elo+
Party 1
Chiron
Chiron
aj_be_killin
Chiron
Level 104
God Stats
1W - 4L
1,402 SR
Queue Stats
83W - 86L
1,416 Elo+
Party 1
Team Averages
Level 65
1,467 SR
1,413 Elo+

VS

Team Averages
Level 68
1,546 SR
1,434 Elo+
Sol
Sol
LavanderTown
Sol
Level 67
God Stats
1W - 1L
1,284 SR
Queue Stats
28W - 29L
1,362 Elo+
Solo
Achilles
Achilles
Williamss15
Achilles
Level 48
God Stats
6W - 4L
1,544 SR
Queue Stats
110W - 110L
1,402 Elo+
Solo
Jormungandr
Jormungandr
falconEwm
Jormungandr
Level 90
God Stats
17W - 5L
1,811 SR
Queue Stats
63W - 68L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deenokinq
Tiamat
12
0 / 6 / 7
7,566
757
3,116
9,756
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PaintChip101
Sun Wukong
14
3 / 4 / 5
8,828
883
5,145
10,966
7,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
14
5 / 2 / 2
8,899
890
4,932
8,986
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
9,541
954
8,642
6,208
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Williamss15
Achilles
13
2 / 5 / 4
8,578
858
4,105
8,434
4,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
falconEwm
Jormungandr
15
8 / 2 / 3
10,107
1,011
12,367
11,136
8,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
8
Kills
12
12
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Deenokinq
Tiamat
0
6
7
0.58
W
2
2
9
3.25
L
Sun Wukong
PaintChip101
Sun Wukong
3
4
5
1.38
W
Achilles
Williamss15
Achilles
2
5
4
0.8
L
Chiron
5
2
2
3
W
Jormungandr
falconEwm
Jormungandr
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,193
Damage
25,114
29,708
Taken
25,778
14,412
Mitigated
14,731
3,310
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Deenokinq
Tiamat
3,116
283
0
292
9,756
4,381
0
6,533
2,719
12,155
538
W
8,642
2,871
0
1,959
6,208
1,844
2,366
872
5,336
29,086
5,894
L
Sun Wukong
PaintChip101
Sun Wukong
5,145
1,167
0
429
10,966
7,068
0
5,707
4,682
0
18,118
W
Achilles
Williamss15
Achilles
4,105
1,298
0
305
8,434
4,246
537
1,115
7,319
0
16,784
L
Chiron
4,932
2,050
513
2,076
8,986
2,963
0
6,027
2,334
0
19,648
W
Jormungandr
falconEwm
Jormungandr
12,367
1,438
294
4,197
11,136
8,641
252
1,056
10,080
33,673
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
28,226
73
Minions Killed
133
0
Camps Cleared
0
483,206
Distance Traveled
565,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,566
757
24
2
0
159,186
0
W
Sol
9,541
954
56
6
0
170,632
0
L
Sun Wukong
8,828
883
25
3
0
172,338
0
W
Achilles
8,578
858
16
2
0
190,076
0
L
Chiron
8,899
890
24
2
0
151,682
0
W
Jormungandr
10,107
1,011
61
6
0
205,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role