Player Matchup

Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
KrutonKrusader
Yu Huang
Diamond IV
Level 128
God Stats
3W - 8L
1,450 SR
Queue Stats
164W - 149L
2,061 MMR
Solo
Anhur
Anhur
Gold I
STINKYxBALLSKIN
Anhur
Gold I
Level 107
God Stats
19W - 9L
1,687 SR
Queue Stats
132W - 136L
1,751 MMR
Solo
Tiamat
Tiamat
Gold I
TheFallenKingGeb
Tiamat
Gold I
Level 69
God Stats
48W - 39L
1,778 SR
Queue Stats
102W - 100L
1,727 MMR
Solo
Kali
Kali
Diamond V
VisionaryEXP
Kali
Diamond V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 116L
1,919 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,583 SR
1,792 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,564 SR
1,706 MMR
Janus
Janus
Diamond I
 
Janus
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum IV
DaddyDraz
Athena
Platinum IV
Level 109
God Stats
4W - 3L
1,661 SR
Queue Stats
105W - 103L
1,741 MMR
Party 1
Bellona
Bellona
Platinum III
DemiseTV_
Bellona
Platinum III
Level 158
God Stats
4W - 7L
1,486 SR
Queue Stats
309W - 296L
1,748 MMR
Solo
Olorun
Olorun
Platinum II
PapaRiek
Olorun
Platinum II
Level 106
God Stats
69W - 46L
1,664 SR
Queue Stats
83W - 75L
1,741 MMR
Party 1
Thor
Thor
Platinum V
misaelGAMEPLAY
Thor
Platinum V
Level 155
God Stats
11W - 15L
1,509 SR
Queue Stats
344W - 350L
1,802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 0 / 1
5,610
623
4,081
5,355
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
11
1 / 0 / 2
6,033
670
2,137
2,615
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 0
5,898
655
4,066
3,421
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 2
4,756
528
3,655
5,034
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 1 / 2
6,071
675
3,701
6,808
2,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SusanoLancelotMedusaKumbhakarna

VS

Bans
KuzenboBastetAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 0
5,244
583
1,211
3,953
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
DaddyDraz
Athena
7
1 / 1 / 0
4,538
504
1,171
7,740
2,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
DemiseTV_
Bellona
9
1 / 2 / 0
5,187
576
3,489
7,778
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
PapaRiek
Olorun
7
0 / 3 / 1
4,120
458
3,116
5,965
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 1 / 0
4,348
483
1,377
6,713
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
1
3.5
L
Janus
 
Janus
0
2
0
0
L
Athena
DaddyDraz
Athena
1
1
0
1
L
Bellona
DemiseTV_
Bellona
1
2
0
0.5
W
Yu Huang
1
0
2
2
L
Olorun
PapaRiek
Olorun
0
3
1
0.17
W
4
0
0
4
W
0
1
2
1
W
1
1
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,640
Damage
10,364
23,233
Taken
32,149
9,322
Mitigated
10,273
10,912
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,081
970
0
2,635
5,355
2,127
0
406
4,909
28,437
0
L
Janus
 
Janus
1,211
36
0
711
3,953
930
0
2,179
1,546
34,892
0
L
Athena
DaddyDraz
Athena
1,171
518
1,153
2,146
7,740
2,693
0
753
6,973
10,889
0
L
Bellona
DemiseTV_
Bellona
3,489
1,640
0
3,338
7,778
3,395
0
1,424
5,825
52
28,896
W
Yu Huang
2,137
197
0
956
2,615
775
0
458
2,103
39,552
860
L
Olorun
PapaRiek
Olorun
3,116
1,410
120
1,662
5,965
1,494
10
2,754
3,186
18,222
1,507
W
4,066
2,025
0
2,559
3,421
1,045
492
2,027
1,394
0
38,738
W
3,655
604
0
1,554
5,034
2,652
0
2,610
2,424
20,998
598
W
3,701
902
0
3,208
6,808
2,723
0
353
6,415
0
30,442
L
1,377
601
0
3,373
6,713
1,761
0
2,287
4,394
0
23,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,368
Gold Earned
23,437
307
Minions Killed
234
0
Camps Cleared
0
933,337
Distance Traveled
893,885
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,610
623
54
6
0
203,645
0
L
Janus
5,244
583
91
10
0
209,362
0
L
Athena
4,538
504
10
1
0
199,631
3
L
Bellona
5,187
576
51
6
0
152,402
0
W
Yu Huang
6,033
670
86
10
0
180,290
4
L
Olorun
4,120
458
40
4
0
141,040
0
W
Anhur
5,898
655
68
8
0
167,272
1
W
Tiamat
4,756
528
37
4
0
215,036
2
W
Kali
6,071
675
62
7
0
167,094
1
L
Thor
4,348
483
42
5
0
191,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role