Player Matchup

Surtr
Surtr
DeIIows
Surtr
Level 158
God Stats
7W - 6L
1,481 SR
Queue Stats
460W - 301L
1,620 Elo+
Party 1
Ix Chel
Ix Chel
lRainz
Ix Chel
Level 124
God Stats
5W - 5L
1,468 SR
Queue Stats
424W - 329L
1,665 Elo+
Party 1
Olorun
Olorun
p1king
Olorun
Level 139
God Stats
4W - 3L
1,717 SR
Queue Stats
63W - 45L
1,600 Elo+
Party 3
Mercury
Mercury
vRAMBOv
Mercury
Level 158
God Stats
15W - 17L
1,594 SR
Queue Stats
80W - 75L
1,536 Elo+
Solo
Mulan
Mulan
xXiDotZXx
Mulan
Level 136
God Stats
0W - 2L
1,422 SR
Queue Stats
86W - 63L
1,597 Elo+
Party 3
Team Averages
Level 143
1,536 SR
1,604 Elo+

VS

Team Averages
Level 141
1,527 SR
1,528 Elo+
Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Darkcyberface
Sylvanus
Level 156
God Stats
11W - 10L
1,524 SR
Queue Stats
823W - 750L
1,590 Elo+
Solo
Awilix
Awilix
La_Cassonade
Awilix
Level 147
God Stats
9W - 7L
1,610 SR
Queue Stats
185W - 197L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DeIIows
Surtr
10
1 / 2 / 1
5,630
563
6,048
8,807
5,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
lRainz
Ix Chel
11
1 / 2 / 0
5,865
587
4,692
5,418
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
p1king
Olorun
9
1 / 4 / 1
4,955
496
4,771
7,441
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
vRAMBOv
Mercury
1
0 / 0 / 0
3,311
331
0
0
0
Mulan
xXiDotZXx
Mulan
9
1 / 3 / 1
5,159
516
4,333
8,481
5,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 2 / 2
6,355
636
5,660
9,932
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
 
Scylla
12
2 / 0 / 1
6,121
612
1,122
3,819
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
11
2 / 1 / 3
5,765
577
7,820
5,962
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Darkcyberface
Sylvanus
10
2 / 1 / 4
6,087
609
4,297
8,896
6,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
12
3 / 0 / 2
5,937
594
3,154
4,801
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
2
1.5
W
Scylla
 
Scylla
2
0
1
2.5
W
Sol
 
Sol
2
1
3
3.5
W
Sylvanus
Darkcyberface
Sylvanus
2
1
4
4
L
Surtr
DeIIows
Surtr
1
2
1
0.75
W
Awilix
3
0
2
4
L
Ix Chel
lRainz
Ix Chel
1
2
0
0.5
L
Olorun
p1king
Olorun
1
4
1
0.38
L
Mercury
vRAMBOv
Mercury
0
0
0
0
L
Mulan
xXiDotZXx
Mulan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,844
Damage
22,053
30,147
Taken
33,410
14,721
Mitigated
15,991
10,741
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,660
443
0
3,606
9,932
4,899
0
1,211
8,705
0
42,455
W
Scylla
 
Scylla
1,122
104
0
1,250
3,819
1,073
0
822
2,897
37,691
0
W
Sol
 
Sol
7,820
4,396
0
3,252
5,962
2,095
1,020
3,076
2,848
41,811
6,676
W
Sylvanus
Darkcyberface
Sylvanus
4,297
1,059
1,266
3,531
8,896
6,326
202
3,373
5,421
18,994
1,193
L
Surtr
DeIIows
Surtr
6,048
2,605
0
3,456
8,807
5,353
0
196
8,611
2,085
33,757
W
Awilix
3,154
1,102
0
637
4,801
1,598
0
1,118
3,591
0
47,638
L
Ix Chel
lRainz
Ix Chel
4,692
816
79
1,596
5,418
1,929
0
1,536
3,882
41,156
2,498
L
Olorun
p1king
Olorun
4,771
2,474
420
2,822
7,441
2,186
0
5,598
1,843
31,544
1,923
L
Mercury
vRAMBOv
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
xXiDotZXx
Mulan
4,333
484
0
2,368
8,481
5,253
0
5,009
3,472
0
13,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
30,265
243
Minions Killed
353
0
Camps Cleared
0
816,928
Distance Traveled
1,074,124
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,355
636
80
8
0
212,998
0
W
Scylla
6,121
612
86
9
0
201,112
2
W
Sol
5,765
577
85
9
0
188,821
0
W
Sylvanus
6,087
609
14
1
0
204,676
2
L
Surtr
5,630
563
64
6
0
192,739
0
W
Awilix
5,937
594
88
9
0
266,517
0
L
Ix Chel
5,865
587
87
9
0
201,540
0
L
Olorun
4,955
496
72
7
0
196,217
0
L
Mercury
3,311
331
0
0
0
0
0
L
Mulan
5,159
516
20
2
0
226,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role