Player Matchup

Susano
Susano
 
Susano
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CacnYvens
Ganesha
Level 165
God Stats
5W - 3L
1,684 SR
Queue Stats
301W - 266L
1,572 Elo+
Solo
Anubis
Anubis
Catanc
Anubis
Level 146
God Stats
15W - 11L
1,674 SR
Queue Stats
339W - 304L
1,551 Elo+
Solo
Cupid
Cupid
popcornAlex
Cupid
Level 189
God Stats
1W - 7L
1,405 SR
Queue Stats
433W - 404L
1,647 Elo+
Solo
Amaterasu
Amaterasu
snailtale
Amaterasu
Level 125
God Stats
9W - 11L
1,531 SR
Queue Stats
376W - 338L
1,547 Elo+
Solo
Team Averages
Level 163
1,559 SR
1,564 Elo+

VS

Team Averages
Level 176
1,532 SR
1,526 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ludyoo
Cu Chulainn
Level 203
God Stats
9W - 4L
1,766 SR
Queue Stats
199W - 172L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
Nurdusa
Aphrodite
Level 194
God Stats
15W - 15L
1,674 SR
Queue Stats
97W - 103L
1,547 Elo+
Party 1
Osiris
Osiris
Rip Togashi
Osiris
Level 155
God Stats
1W - 2L
1,220 SR
Queue Stats
86W - 71L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 5 / 2
6,436
495
9,799
12,841
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ganesha
CacnYvens
Ganesha
9
0 / 6 / 1
5,785
445
4,900
12,697
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Catanc
Anubis
14
2 / 5 / 0
7,540
580
7,493
10,216
5,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 4 / 1
5,861
451
4,866
8,539
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
snailtale
Amaterasu
12
3 / 2 / 2
6,625
510
4,488
10,740
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 1 / 1
8,952
689
9,076
7,099
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
13
5 / 0 / 8
7,845
603
5,826
10,743
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cu Chulainn
Ludyoo
Cu Chulainn
15
8 / 0 / 6
8,400
646
11,789
9,865
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Aphrodite
Nurdusa
Aphrodite
14
2 / 2 / 9
7,711
593
5,419
7,125
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
14
1 / 4 / 8
8,127
625
8,756
15,633
13,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
22
22
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
5
2
0.6
W
Danzaburou
 
Danzaburou
6
1
1
6.5
W
Sylvanus
 
Sylvanus
5
0
8
9
L
Ganesha
CacnYvens
Ganesha
0
6
1
0.08
L
Anubis
Catanc
Anubis
2
5
0
0.4
W
Cu Chulainn
Ludyoo
Cu Chulainn
8
0
6
11
W
Aphrodite
Nurdusa
Aphrodite
2
2
9
3.25
W
Osiris
1
4
8
1.25
L
0
4
1
0.13
L
Amaterasu
snailtale
Amaterasu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
40,866
55,033
Taken
50,465
25,341
Mitigated
30,260
12,905
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,799
1,517
0
3,404
12,841
5,040
0
1,230
11,611
1,674
35,225
W
Danzaburou
 
Danzaburou
9,076
3,425
0
2,755
7,099
2,616
1,513
503
6,596
0
58,462
W
Sylvanus
 
Sylvanus
5,826
1,708
1,713
5,781
10,743
6,842
209
3,910
6,833
30,142
10,411
L
Ganesha
CacnYvens
Ganesha
4,900
149
0
2,212
12,697
8,370
0
3,842
8,855
19,637
0
L
Anubis
Catanc
Anubis
7,493
156
0
3,481
10,216
5,064
0
2,725
7,491
73,395
2,319
W
Cu Chulainn
Ludyoo
Cu Chulainn
11,789
4,442
0
590
9,865
5,612
28
3,711
6,154
0
71,621
W
Aphrodite
Nurdusa
Aphrodite
5,419
850
2,896
3,946
7,125
2,019
308
4,436
2,689
46,275
496
W
Osiris
8,756
3,655
0
5,569
15,633
13,171
0
1,180
14,453
0
57,493
L
4,866
2,481
0
2,199
8,539
1,988
0
1,737
6,802
0
36,420
L
Amaterasu
snailtale
Amaterasu
4,488
1,394
0
1,609
10,740
4,879
0
1,276
9,464
0
37,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
41,035
349
Minions Killed
451
0
Camps Cleared
0
1,322,767
Distance Traveled
1,294,667
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,436
495
54
4
0
259,591
4
W
Danzaburou
8,952
689
109
8
0
249,834
0
W
Sylvanus
7,845
603
61
5
0
249,362
0
L
Ganesha
5,785
445
7
1
0
254,452
2
L
Anubis
7,540
580
153
12
0
235,978
0
W
Cu Chulainn
8,400
646
106
8
0
315,003
0
W
Aphrodite
7,711
593
74
6
0
247,801
4
W
Osiris
8,127
625
101
8
0
232,667
0
L
Cupid
5,861
451
76
6
0
254,953
0
L
Amaterasu
6,625
510
59
5
0
317,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role