Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FairyGymLeader01
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 68L
1,414 Elo+
Solo
Danzaburou
Danzaburou
MONO KILLER 000
Danzaburou
Level 83
God Stats
10W - 8L
1,532 SR
Queue Stats
298W - 291L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
MagicalCloud
Zhong Kui
Level 147
God Stats
9W - 4L
1,765 SR
Queue Stats
325W - 311L
1,504 Elo+
Solo
Ne Zha
Ne Zha
iRUSHl0X
Ne Zha
Level 82
God Stats
2W - 1L
1,455 SR
Queue Stats
278W - 301L
1,415 Elo+
Solo
Team Averages
Level 97
1,550 SR
1,450 Elo+

VS

Team Averages
Level 92
1,577 SR
1,395 Elo+
Hera
Hera
BeachhenryN
Hera
Level 67
God Stats
1W - 1L
1,452 SR
Queue Stats
76W - 79L
1,420 Elo+
Solo
Susano
Susano
MOMMYMILKERS98
Susano
Level 123
God Stats
3W - 1L
1,869 SR
Queue Stats
90W - 111L
1,387 Elo+
Solo
Mercury
Mercury
SusA477
Mercury
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,487 Elo+
Solo
Maui
Maui
Vampses
Maui
Level 138
God Stats
25W - 20L
1,566 SR
Queue Stats
916W - 1,011L
1,428 Elo+
Solo
Hercules
Hercules
lion-eagle7
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
3 / 4 / 21
9,412
941
7,987
8,479
3,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
15 / 5 / 11
11,677
1,168
23,167
19,260
9,185
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MONO KILLER 000
Danzaburou
14
6 / 3 / 13
9,321
932
10,098
10,510
4,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
MagicalCloud
Zhong Kui
15
6 / 3 / 21
10,229
1,023
12,071
14,034
13,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
iRUSHl0X
Ne Zha
15
1 / 3 / 16
8,432
843
6,162
9,641
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 7
10,387
1,039
13,090
10,793
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 7 / 5
7,775
778
8,618
11,783
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
SusA477
Mercury
13
1 / 6 / 6
7,682
768
5,142
11,341
4,706
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maui
Vampses
Maui
14
1 / 5 / 8
7,374
737
4,358
11,982
10,315
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
lion-eagle7
Hercules
13
4 / 6 / 6
8,015
802
7,086
19,051
18,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
48
31
Kills
16
18
Deaths
32
82
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
4
21
3.38
L
8
8
7
1.44
W
15
5
11
4.1
L
2
7
5
0.64
W
Danzaburou
MONO KILLER 000
Danzaburou
6
3
13
4.17
W
Zhong Kui
MagicalCloud
Zhong Kui
6
3
21
5.5
L
Mercury
SusA477
Mercury
1
6
6
0.67
L
Maui
Vampses
Maui
1
5
8
1
W
Ne Zha
iRUSHl0X
Ne Zha
1
3
16
3
L
Hercules
lion-eagle7
Hercules
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,485
Damage
38,294
61,924
Taken
64,950
33,295
Mitigated
41,191
26,109
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,987
4,651
288
296
8,479
3,391
1,404
3,016
5,463
0
21,451
L
13,090
4,101
769
1,087
10,793
3,723
30
1,460
9,333
24,334
352
W
23,167
6,199
1,177
9,193
19,260
9,185
1,002
5,071
14,189
0
37,925
L
8,618
1,202
134
2,083
11,783
4,260
0
2,147
9,636
0
19,110
W
Danzaburou
MONO KILLER 000
Danzaburou
10,098
4,091
806
4,290
10,510
4,395
2,569
3,197
7,313
0
22,401
W
Zhong Kui
MagicalCloud
Zhong Kui
12,071
1,165
598
4,683
14,034
13,418
353
2,888
11,146
21,280
0
L
Mercury
SusA477
Mercury
5,142
1,212
482
2,310
11,341
4,706
0
1,722
9,619
0
10,846
L
Maui
Vampses
Maui
4,358
1,013
132
826
11,982
10,315
0
2,197
9,785
9,268
0
W
Ne Zha
iRUSHl0X
Ne Zha
6,162
910
1,518
3,260
9,641
2,906
1,340
3,224
5,374
0
15,216
L
Hercules
lion-eagle7
Hercules
7,086
3,097
251
6,086
19,051
18,187
0
4,545
14,506
0
14,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,071
Gold Earned
41,233
118
Minions Killed
91
0
Camps Cleared
0
949,910
Distance Traveled
860,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,412
941
31
3
0
156,520
0
L
Hera
10,387
1,039
33
3
0
159,804
0
W
Chaac
11,677
1,168
24
2
0
211,933
0
L
Susano
7,775
778
25
3
0
175,892
0
W
Danzaburou
9,321
932
25
3
0
161,753
0
W
Zhong Kui
10,229
1,023
23
2
0
205,139
0
L
Mercury
7,682
768
15
2
0
195,363
0
L
Maui
7,374
737
6
1
0
167,539
0
W
Ne Zha
8,432
843
15
2
0
214,565
0
L
Hercules
8,015
802
12
1
0
161,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role