Player Matchup

Fenrir
Fenrir
Silver IV
MiToMiTo22
Fenrir
Silver IV
Level 154
God Stats
56W - 63L
1,474 SR
Queue Stats
288W - 321L
915 MMR
Solo
Skadi
Skadi
Silver I
Veeloy
Skadi
Silver I
Level 251
God Stats
14W - 21L
1,590 SR
Queue Stats
437W - 452L
1,086 MMR
Solo
Ares
Ares
Bronze IV
ciaupaz
Ares
Bronze IV
Level 166
God Stats
0W - 2L
1,612 SR
Queue Stats
30W - 71L
621 MMR
Solo
Mulan
Mulan
Bronze I
iiExcelsior
Mulan
Bronze I
Level 156
God Stats
1W - 1L
1,767 SR
Queue Stats
161W - 206L
928 MMR
Solo
He Bo
He Bo
Silver IV
qeterxln
He Bo
Silver IV
Level 69
God Stats
12W - 22L
1,414 SR
Queue Stats
159W - 172L
857 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 159
1,572 SR
881 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,459 SR
881 MMR
Chaac
Chaac
Silver II
El_ChoChua21
Chaac
Silver II
Level 144
God Stats
9W - 7L
1,459 SR
Queue Stats
76W - 100L
967 MMR
Solo
Bastet
Bastet
Silver II
INDIGOCRAY
Bastet
Silver II
Level 204
God Stats
2W - 1L
1,514 SR
Queue Stats
61W - 80L
1,077 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
ThirdEYEgree
Kuzenbo
Silver II
Level 129
God Stats
3W - 5L
1,457 SR
Queue Stats
168W - 199L
989 MMR
Solo
Poseidon
Poseidon
Silver V
Tokio3374
Poseidon
Silver V
Level 54
God Stats
5W - 2L
1,442 SR
Queue Stats
53W - 77L
492 MMR
Solo
Anhur
Anhur
Silver IV
ZPlaneanime
Anhur
Silver IV
Level 124
God Stats
5W - 5L
1,421 SR
Queue Stats
139W - 184L
877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MiToMiTo22
Fenrir
15
8 / 2 / 1
9,127
537
7,649
11,529
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Skadi
Veeloy
Skadi
16
3 / 3 / 4
9,296
547
7,302
10,176
3,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
ciaupaz
Ares
12
1 / 3 / 4
8,124
478
3,703
12,799
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 0
7,162
421
5,197
11,549
7,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
qeterxln
He Bo
15
3 / 3 / 1
9,002
530
8,522
9,949
3,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
CthulhuArachneMaman Brigitte

VS

Bans
ArtemisErlang ShenThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 5
10,533
620
13,059
15,578
9,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bastet
INDIGOCRAY
Bastet
15
0 / 3 / 6
8,288
488
6,730
13,517
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
ThirdEYEgree
Kuzenbo
12
4 / 2 / 3
8,169
481
6,156
10,510
8,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Tokio3374
Poseidon
15
4 / 3 / 1
9,616
566
6,209
7,946
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 5 / 4
8,454
497
6,808
11,058
3,396
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
15
Kills
17
17
Deaths
15
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
Bastet
INDIGOCRAY
Bastet
0
3
6
1
L
Fenrir
MiToMiTo22
Fenrir
8
2
1
4.25
W
Kuzenbo
ThirdEYEgree
Kuzenbo
4
2
3
2.75
W
Poseidon
Tokio3374
Poseidon
4
3
1
1.5
L
Skadi
Veeloy
Skadi
3
3
4
1.67
W
1
5
4
0.6
L
Ares
ciaupaz
Ares
1
3
4
1
L
0
6
0
0
L
He Bo
qeterxln
He Bo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,373
Damage
38,962
56,002
Taken
58,609
30,447
Mitigated
28,756
13,089
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,059
3,836
0
7,001
15,578
9,962
1,469
1,857
13,721
0
79,424
W
Bastet
INDIGOCRAY
Bastet
6,730
1,991
0
6,562
13,517
4,172
231
2,346
11,171
0
62,092
L
Fenrir
MiToMiTo22
Fenrir
7,649
1,869
0
2,479
11,529
5,334
0
2,259
9,230
0
62,463
W
Kuzenbo
ThirdEYEgree
Kuzenbo
6,156
1,680
0
2,124
10,510
8,760
163
3,275
7,235
21,448
95
W
Poseidon
Tokio3374
Poseidon
6,209
540
0
600
7,946
2,466
279
2,948
4,998
67,221
654
L
Skadi
Veeloy
Skadi
7,302
2,930
0
3,544
10,176
3,251
1,200
4,231
5,571
0
80,779
W
6,808
3,375
0
2,991
11,058
3,396
190
3,176
7,882
0
61,272
L
Ares
ciaupaz
Ares
3,703
613
0
1,405
12,799
11,388
0
1,937
10,374
23,195
1,757
L
5,197
1,374
0
2,517
11,549
7,259
165
540
10,993
0
37,669
L
He Bo
qeterxln
He Bo
8,522
697
0
3,144
9,949
3,215
504
2,467
7,442
66,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,711
Gold Earned
45,060
442
Minions Killed
442
0
Camps Cleared
0
1,497,868
Distance Traveled
1,648,894
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,533
620
111
7
0
328,907
4
W
Bastet
8,288
488
92
5
0
352,858
3
L
Fenrir
9,127
537
90
5
0
344,380
1
W
Kuzenbo
8,169
481
22
1
0
335,432
2
W
Poseidon
9,616
566
117
7
0
346,710
6
L
Skadi
9,296
547
134
8
0
323,092
4
W
Anhur
8,454
497
100
6
0
284,987
0
L
Ares
8,124
478
37
2
0
330,736
0
L
Mulan
7,162
421
59
3
0
207,838
0
L
He Bo
9,002
530
122
7
0
291,822
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role