Player Matchup

Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Alchemikk
Mercury
Level 127
God Stats
14W - 16L
1,510 SR
Queue Stats
52W - 68L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sacred9000
Tsukuyomi
Level 237
God Stats
2W - 4L
1,852 SR
Queue Stats
307W - 294L
1,497 Elo+
Solo
Ymir
Ymir
zylon820
Ymir
Level 122
God Stats
14W - 4L
1,842 SR
Queue Stats
100W - 76L
1,527 Elo+
Solo
Team Averages
Level 149
1,641 SR
1,498 Elo+

VS

Team Averages
Level 112
1,505 SR
1,536 Elo+
Cthulhu
Cthulhu
LM20 x
Cthulhu
Level 127
God Stats
15W - 17L
1,412 SR
Queue Stats
176W - 157L
1,489 Elo+
Solo
Nu Wa
Nu Wa
LaLiLuLeo
Nu Wa
Level 129
God Stats
24W - 23L
1,587 SR
Queue Stats
365W - 366L
1,478 Elo+
Solo
Kali
Kali
Sanctificatio
Kali
Level 69
God Stats
10W - 5L
1,462 SR
Queue Stats
133W - 111L
1,614 Elo+
Solo
Bastet
Bastet
Semptern
Bastet
Level 106
God Stats
6W - 8L
1,447 SR
Queue Stats
70W - 46L
1,535 Elo+
Solo
Medusa
Medusa
WackoJacko3108
Medusa
Level 127
God Stats
2W - 0L
1,617 SR
Queue Stats
27W - 23L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 3 / 0
5,790
579
3,061
5,216
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
 
Xbalanque
9
2 / 3 / 0
5,080
508
4,957
6,663
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mercury
Alchemikk
Mercury
7
0 / 5 / 0
4,283
428
1,399
6,841
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Sacred9000
Tsukuyomi
10
1 / 5 / 0
5,736
574
5,209
7,831
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ymir
7
0 / 4 / 2
4,762
476
2,774
10,680
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LM20 x
Cthulhu
10
2 / 0 / 4
5,466
547
5,590
5,675
2,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
LaLiLuLeo
Nu Wa
12
4 / 0 / 5
7,070
707
7,260
2,976
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
10 / 1 / 4
7,204
720
5,806
9,596
3,075
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Semptern
Bastet
11
3 / 1 / 1
6,438
644
4,454
7,430
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 2 / 4
5,788
579
3,962
4,414
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
20
20
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
L
Xbalanque
 
Xbalanque
2
3
0
0.67
L
Mercury
Alchemikk
Mercury
0
5
0
0
W
Cthulhu
LM20 x
Cthulhu
2
0
4
4
W
Nu Wa
LaLiLuLeo
Nu Wa
4
0
5
6.5
L
Tsukuyomi
Sacred9000
Tsukuyomi
1
5
0
0.2
W
10
1
4
12
W
Bastet
Semptern
Bastet
3
1
1
3.5
W
1
2
4
1.5
L
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,400
Damage
27,072
37,231
Taken
30,091
12,044
Mitigated
9,915
7,124
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,061
289
0
678
5,216
1,191
0
2,763
2,229
37,652
1,639
L
Xbalanque
 
Xbalanque
4,957
2,569
0
2,348
6,663
1,727
0
1,978
4,541
0
29,261
L
Mercury
Alchemikk
Mercury
1,399
408
0
1,315
6,841
1,472
0
2,345
4,281
0
14,530
W
Cthulhu
LM20 x
Cthulhu
5,590
290
129
1,906
5,675
2,354
217
1,270
4,365
25,529
0
W
Nu Wa
LaLiLuLeo
Nu Wa
7,260
1,577
0
342
2,976
922
112
1,561
1,283
43,696
499
L
Tsukuyomi
Sacred9000
Tsukuyomi
5,209
1,195
0
1,200
7,831
2,481
0
541
7,146
0
37,058
W
5,806
2,968
0
6,112
9,596
3,075
16
1,732
7,752
0
39,306
W
Bastet
Semptern
Bastet
4,454
1,285
0
2,690
7,430
2,355
0
0
7,430
0
39,249
W
3,962
1,870
0
750
4,414
1,209
458
767
3,647
0
42,671
L
Ymir
2,774
687
0
1,583
10,680
5,173
0
4,189
6,305
13,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
31,966
270
Minions Killed
340
0
Camps Cleared
0
925,853
Distance Traveled
1,051,261
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,790
579
97
10
0
195,370
3
L
Xbalanque
5,080
508
55
6
0
174,612
1
L
Mercury
4,283
428
32
3
0
161,988
1
W
Cthulhu
5,466
547
33
3
0
200,309
2
W
Nu Wa
7,070
707
85
9
0
198,276
2
L
Tsukuyomi
5,736
574
63
6
0
211,289
0
W
Kali
7,204
720
66
7
0
238,871
0
W
Bastet
6,438
644
78
8
0
208,883
2
W
Medusa
5,788
579
78
8
0
204,922
0
L
Ymir
4,762
476
23
2
0
182,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role