Player Matchup

Danzaburou
Danzaburou
Grandmaster
JulySilence
Danzaburou
Grandmaster
Level 157
God Stats
8W - 1L
2,181 SR
Queue Stats
213W - 64L
2,898 MMR
Party 1
Mulan
Mulan
Masters
Ρrimrose
Mulan
Masters
Level 85
God Stats
4W - 0L
1,600 SR
Queue Stats
205W - 33L
2,626 MMR
Party 1
Artio
Artio
Masters
别哭丶你永远是我的太阳
Artio
Masters
Level 157
God Stats
6W - 1L
1,725 SR
Queue Stats
97W - 35L
2,488 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 133
1,835 SR
2,671 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,753 SR
1,782 MMR
Vulcan
Vulcan
Platinum II
EvelynGaming
Vulcan
Platinum II
Level 49
God Stats
17W - 17L
1,623 SR
Queue Stats
52W - 66L
1,839 MMR
Solo
Ullr
Ullr
Gold III
StaticCuzz
Ullr
Gold III
Level 129
God Stats
2W - 6L
1,852 SR
Queue Stats
245W - 337L
1,554 MMR
Solo
Xing Tian
Xing Tian
Gold I
trey2000
Xing Tian
Gold I
Level 128
God Stats
7W - 5L
1,783 SR
Queue Stats
15W - 11L
1,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JulySilence
Danzaburou
18
7 / 2 / 6
11,645
1,059
12,823
7,890
2,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Ρrimrose
Mulan
15
4 / 1 / 8
10,047
913
11,941
12,791
10,233
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 3 / 9
10,134
921
8,717
17,161
12,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SerqetAh Muzen CabNe ZhaAnubisKuzenbo

VS

Bans
BacchusOdinCthulhuCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 5 / 3
8,725
793
10,731
8,861
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 6 / 3
8,658
787
4,160
12,051
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
trey2000
Xing Tian
15
4 / 3 / 2
9,323
848
7,230
15,431
15,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
6
6
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
5
3
0.7
W
Danzaburou
JulySilence
Danzaburou
7
2
6
5
L
0
6
3
0.25
L
Xing Tian
trey2000
Xing Tian
4
3
2
1.67
W
Mulan
Ρrimrose
Mulan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,481
Damage
22,121
37,842
Taken
36,343
25,766
Mitigated
23,075
14,979
Healing
1,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,731
681
0
625
8,861
3,407
0
1,868
6,477
28,401
0
W
Danzaburou
JulySilence
Danzaburou
12,823
6,067
0
3,378
7,890
2,631
2,962
4,345
3,435
0
64,707
L
4,160
1,144
0
161
12,051
4,508
0
2,520
8,655
0
28,881
L
Xing Tian
trey2000
Xing Tian
7,230
767
0
966
15,431
15,160
0
2,982
11,215
12,450
26
W
Mulan
Ρrimrose
Mulan
11,941
1,012
0
5,158
12,791
10,233
321
5,321
7,316
0
31,103
W
8,717
406
992
5,451
17,161
12,902
294
8,138
8,151
25,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
26,706
170
Minions Killed
109
0
Camps Cleared
0
655,443
Distance Traveled
543,832
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,725
793
45
4
0
172,862
0
W
Danzaburou
11,645
1,059
105
10
0
220,638
0
L
Ullr
8,658
787
52
5
0
182,204
0
L
Xing Tian
9,323
848
12
1
0
188,766
3
W
Mulan
10,047
913
31
3
0
226,206
0
W
Artio
10,134
921
34
3
0
208,599
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role