Player Matchup

Hercules
Hercules
NetInstantanee
Hercules
Level 126
God Stats
21W - 20L
1,472 SR
Queue Stats
263W - 266L
1,336 Elo+
Party 3
Ymir
Ymir
Thekiller783
Ymir
Level 64
God Stats
1W - 1L
1,720 SR
Queue Stats
16W - 8L
1,631 Elo+
Solo
Nut
Nut
ToxTiik
Nut
Level 150
God Stats
0W - 1L
1,672 SR
Queue Stats
10W - 12L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Val2mort
Morgan Le Fay
Level 100
God Stats
3W - 6L
1,346 SR
Queue Stats
26W - 33L
1,317 Elo+
Party 3
Odin
Odin
loyd57
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,530 Elo+
Party 2
Team Averages
Level 109
1,542 SR
1,464 Elo+

VS

Team Averages
Level 116
1,568 SR
1,422 Elo+
Surtr
Surtr
Frads_online
Surtr
Level 115
God Stats
1W - 0L
1,655 SR
Queue Stats
17W - 25L
1,392 Elo+
Party 1
Mulan
Mulan
Hamez_the_Great
Mulan
Level 117
God Stats
3W - 0L
1,671 SR
Queue Stats
25W - 38L
1,411 Elo+
Party 1
Horus
Horus
Xx-Drone3108
Horus
Level 114
God Stats
1W - 1L
1,235 SR
Queue Stats
18W - 18L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
epicnerf4
Guan Yu
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 37L
1,388 Elo+
Party 1
King Arthur
King Arthur
xXNickyAutumnXx
King Arthur
Level 104
God Stats
2W - 4L
1,561 SR
Queue Stats
167W - 180L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 3 / 0
7,863
491
12,285
15,515
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 1
6,433
402
5,838
14,818
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nut
13
0 / 1 / 1
7,522
470
5,210
6,336
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Val2mort
Morgan Le Fay
11
1 / 6 / 0
6,792
425
10,833
12,490
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Odin
loyd57
Odin
12
0 / 3 / 1
6,894
431
5,530
11,805
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
8,273
517
9,863
13,289
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

16
12 / 0 / 3
9,938
621
11,303
12,689
7,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 9
8,611
538
7,348
12,669
11,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Guan Yu
epicnerf4
Guan Yu
16
1 / 0 / 5
9,141
571
6,864
12,077
12,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
xXNickyAutumnXx
King Arthur
15
2 / 0 / 5
9,930
621
9,471
12,991
10,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
18
18
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
12
0
3
13.5
L
Hercules
3
3
0
1
L
0
5
1
0.1
L
Nut
0
1
1
0.5
L
Morgan Le Fay
Val2mort
Morgan Le Fay
1
6
0
0.17
W
1
0
9
5.5
W
Guan Yu
epicnerf4
Guan Yu
1
0
5
3.5
L
Odin
loyd57
Odin
0
3
1
0.17
W
King Arthur
xXNickyAutumnXx
King Arthur
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,696
Damage
44,849
60,964
Taken
63,715
34,417
Mitigated
50,255
16,663
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,863
3,309
0
3,145
13,289
7,593
50
6,144
7,061
546
36,375
W
11,303
2,373
0
4,471
12,689
7,521
3
2,490
10,199
0
84,355
L
Hercules
12,285
4,030
0
7,343
15,515
7,370
0
166
15,010
0
70,395
L
5,838
1,099
0
2,301
14,818
10,779
0
41
14,534
20,959
0
L
Nut
5,210
3,506
0
1,858
6,336
1,715
0
0
6,336
0
62,707
L
Morgan Le Fay
Val2mort
Morgan Le Fay
10,833
576
0
1,996
12,490
4,695
0
282
11,903
52,819
0
W
7,348
3,506
1,750
4,494
12,669
11,961
0
3,533
8,966
0
32,385
W
Guan Yu
epicnerf4
Guan Yu
6,864
787
908
2,950
12,077
12,239
0
2,855
9,222
0
76,984
L
Odin
loyd57
Odin
5,530
1,574
0
3,165
11,805
9,858
0
98
11,590
0
32,844
W
King Arthur
xXNickyAutumnXx
King Arthur
9,471
1,203
0
2,479
12,991
10,941
23
1,917
10,409
175
71,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
45,893
395
Minions Killed
469
0
Camps Cleared
0
1,578,188
Distance Traveled
1,783,073
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,273
517
66
4
0
340,324
0
W
Mulan
9,938
621
120
8
0
388,565
0
L
Hercules
7,863
491
116
7
0
372,147
0
L
Ymir
6,433
402
27
2
0
299,957
3
L
Nut
7,522
470
104
7
0
314,686
1
L
Morgan Le Fay
6,792
425
83
5
0
296,370
0
W
Horus
8,611
538
50
3
0
362,909
0
W
Guan Yu
9,141
571
127
8
0
368,663
0
L
Odin
6,894
431
65
4
0
295,028
0
W
King Arthur
9,930
621
106
7
0
322,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role