Player Matchup

Ne Zha
Ne Zha
FatAsAPanda
Ne Zha
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
57W - 65L
1,461 Elo+
Party 1
Neith
Neith
Rhetarf
Neith
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,538 Elo+
Party 1
Hera
Hera
ThatLobster7890
Hera
Level 135
God Stats
5W - 2L
1,532 SR
Queue Stats
78W - 57L
1,492 Elo+
Solo
Horus
Horus
jp1002
Horus
Level 106
God Stats
5W - 5L
1,559 SR
Queue Stats
25W - 17L
1,607 Elo+
Party 1
Charon
Charon
lil__COSBY
Charon
Level 159
God Stats
8W - 10L
1,480 SR
Queue Stats
479W - 460L
1,468 Elo+
Solo
Team Averages
Level 111
1,514 SR
1,513 Elo+

VS

Team Averages
Level 121
1,495 SR
1,515 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Blerples
Ix Chel
Level 118
God Stats
44W - 37L
1,470 SR
Queue Stats
904W - 882L
1,462 Elo+
Party 2
Ymir
Ymir
Kaijulord223
Ymir
Level 120
God Stats
19W - 32L
1,503 SR
Queue Stats
580W - 563L
1,525 Elo+
Solo
Lancelot
Lancelot
So Ezz Bro
Lancelot
Level 152
God Stats
3W - 7L
1,472 SR
Queue Stats
230W - 220L
1,542 Elo+
Solo
Vulcan
Vulcan
jackbeauregard
Vulcan
Level 72
God Stats
34W - 36L
1,533 SR
Queue Stats
412W - 434L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 3 / 4
6,770
521
6,187
11,321
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Rhetarf
Neith
11
4 / 1 / 1
6,783
522
7,878
7,688
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 0 / 1
8,450
650
6,204
4,224
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
jp1002
Horus
11
1 / 2 / 6
7,231
556
5,485
9,842
4,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Charon
lil__COSBY
Charon
14
7 / 2 / 0
7,869
605
8,538
12,186
6,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 2 / 2
7,018
540
8,379
8,102
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
Blerples
Ix Chel
10
1 / 6 / 1
6,477
498
5,269
10,715
2,925
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 0
5,710
439
2,181
12,308
8,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
So Ezz Bro
Lancelot
14
5 / 2 / 2
7,667
590
7,068
10,850
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 2
6,542
503
3,046
6,663
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
18
Kills
8
8
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
2
1
L
Ix Chel
Blerples
Ix Chel
1
6
1
0.25
W
Ne Zha
1
3
4
1
L
1
4
0
0.25
W
Neith
Rhetarf
Neith
4
1
1
4.5
L
Lancelot
So Ezz Bro
Lancelot
5
2
2
3
W
5
0
1
5.5
L
0
4
2
0.25
W
Horus
jp1002
Horus
1
2
6
2
W
Charon
lil__COSBY
Charon
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,292
Damage
25,943
45,261
Taken
48,638
19,422
Mitigated
20,242
16,030
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,379
2,692
0
2,611
8,102
2,482
0
198
7,904
0
57,778
L
Ix Chel
Blerples
Ix Chel
5,269
1,415
50
3,598
10,715
2,925
0
7,212
2,607
36,644
1,118
W
Ne Zha
6,187
1,751
0
1,665
11,321
4,391
0
1,044
10,277
0
60,468
L
2,181
486
0
1,334
12,308
8,585
0
1,787
10,521
16,948
481
W
Neith
Rhetarf
Neith
7,878
3,454
0
1,696
7,688
2,711
0
305
7,383
0
45,848
L
Lancelot
So Ezz Bro
Lancelot
7,068
1,036
0
710
10,850
4,396
0
1,098
9,752
0
56,232
W
6,204
1,604
0
801
4,224
1,106
0
1,045
3,179
67,484
0
L
3,046
132
0
778
6,663
1,854
0
3,421
3,112
38,958
1,005
W
Horus
jp1002
Horus
5,485
2,956
3,266
5,060
9,842
4,667
0
1,717
8,125
0
17,003
W
Charon
lil__COSBY
Charon
8,538
1,533
0
3,542
12,186
6,547
0
6,144
6,042
44,858
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,103
Gold Earned
33,414
387
Minions Killed
349
0
Camps Cleared
0
1,417,016
Distance Traveled
1,312,300
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,018
540
86
7
0
245,658
0
L
Ix Chel
6,477
498
60
5
0
224,317
4
W
Ne Zha
6,770
521
93
7
0
322,713
0
L
Ymir
5,710
439
33
3
0
256,480
0
W
Neith
6,783
522
82
6
0
254,131
0
L
Lancelot
7,667
590
90
7
0
312,186
0
W
Hera
8,450
650
130
10
0
284,374
2
L
Vulcan
6,542
503
80
6
0
273,659
0
W
Horus
7,231
556
24
2
0
294,140
0
W
Charon
7,869
605
58
4
0
261,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role