Player Matchup

Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
Beastmode43va
Bellona
Silver III
Level 128
God Stats
7W - 11L
1,517 SR
Queue Stats
59W - 79L
1,105 MMR
Solo
Izanami
Izanami
Silver II
MOP-Michael
Izanami
Silver II
Level 85
God Stats
0W - 2L
1,319 SR
Queue Stats
93W - 113L
1,114 MMR
Solo
Cerberus
Cerberus
Gold V
foxysniper77
Cerberus
Gold V
Level 205
God Stats
6W - 3L
1,667 SR
Queue Stats
672W - 693L
1,107 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
iTz AMFO
Tsukuyomi
Silver II
Level 68
God Stats
0W - 1L
1,724 SR
Queue Stats
107W - 126L
1,135 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,545 SR
1,192 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,510 SR
1,278 MMR
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Bullnog
Chaac
Silver II
Level 100
God Stats
2W - 0L
1,709 SR
Queue Stats
65W - 75L
991 MMR
Party 1
Apollo
Apollo
Silver II
Eipix
Apollo
Silver II
Level 89
God Stats
1W - 1L
1,262 SR
Queue Stats
38W - 45L
1,230 MMR
Party 1
Discordia
Discordia
Gold V
fabiengiard
Discordia
Gold V
Level 156
God Stats
24W - 18L
1,577 SR
Queue Stats
373W - 394L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 2 / 0
6,027
402
769
2,353
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
14
3 / 3 / 3
8,525
568
9,050
13,068
10,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
MOP-Michael
Izanami
12
1 / 6 / 2
7,351
490
4,735
13,973
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
foxysniper77
Cerberus
11
1 / 5 / 2
6,765
451
5,586
17,806
8,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
iTz AMFO
Tsukuyomi
15
5 / 3 / 2
8,369
558
7,514
11,985
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KumbhakarnaAwilixSun Wukong

VS

Bans
MulanBake KujiraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 1 / 7
8,772
585
7,015
7,299
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
 
Hun Batz
15
4 / 4 / 3
8,205
547
8,866
13,104
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Bullnog
Chaac
15
4 / 3 / 5
8,918
595
8,589
14,892
9,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Eipix
Apollo
16
6 / 2 / 4
9,511
634
12,175
6,814
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Discordia
fabiengiard
Discordia
15
2 / 0 / 1
9,186
612
3,941
3,400
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
19
19
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Cthulhu
 
Cthulhu
3
1
7
6.5
W
Hun Batz
 
Hun Batz
4
4
3
1.38
L
Bellona
3
3
3
1.5
W
Chaac
Bullnog
Chaac
4
3
5
2.17
W
Apollo
Eipix
Apollo
6
2
4
4
L
Izanami
MOP-Michael
Izanami
1
6
2
0.33
W
Discordia
fabiengiard
Discordia
2
0
1
2.5
L
Cerberus
foxysniper77
Cerberus
1
5
2
0.4
L
Tsukuyomi
iTz AMFO
Tsukuyomi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,654
Damage
40,586
59,185
Taken
45,509
27,158
Mitigated
19,751
18,620
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
769
0
0
310
2,353
504
0
1,443
876
25,362
528
W
Cthulhu
 
Cthulhu
7,015
449
255
1,194
7,299
2,990
283
1,183
6,116
52,763
1,277
W
Hun Batz
 
Hun Batz
8,866
2,785
0
549
13,104
4,296
0
2,014
11,090
0
61,588
L
Bellona
9,050
3,123
0
4,589
13,068
10,322
159
2,225
10,715
0
52,847
W
Chaac
Bullnog
Chaac
8,589
1,397
0
5,126
14,892
9,541
0
702
14,190
0
57,546
W
Apollo
Eipix
Apollo
12,175
6,408
0
2,795
6,814
1,944
2,383
959
5,855
0
73,455
L
Izanami
MOP-Michael
Izanami
4,735
2,516
0
3,095
13,973
3,627
0
958
12,839
0
43,088
W
Discordia
fabiengiard
Discordia
3,941
202
14
169
3,400
980
987
1,094
2,306
63,432
410
L
Cerberus
foxysniper77
Cerberus
5,586
304
1,174
4,522
17,806
8,632
0
3,484
13,954
30,231
1,463
L
Tsukuyomi
iTz AMFO
Tsukuyomi
7,514
972
0
4,930
11,985
4,073
0
1,607
10,242
0
60,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
44,592
394
Minions Killed
520
0
Camps Cleared
0
1,356,636
Distance Traveled
1,579,815
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,027
402
40
3
0
140,402
0
W
Cthulhu
8,772
585
84
6
0
357,782
3
W
Hun Batz
8,205
547
92
6
0
322,913
1
L
Bellona
8,525
568
109
7
0
290,538
8
W
Chaac
8,918
595
90
6
0
290,597
3
W
Apollo
9,511
634
128
9
0
297,830
6
L
Izanami
7,351
490
78
5
0
267,577
0
W
Discordia
9,186
612
126
8
0
310,693
3
L
Cerberus
6,765
451
73
5
0
297,718
2
L
Tsukuyomi
8,369
558
94
6
0
360,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role