Player Matchup

Discordia
Discordia
 
Discordia
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Carlos0315
Set
Level 128
God Stats
12W - 8L
1,728 SR
Queue Stats
102W - 94L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
Carruy
Aphrodite
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,575 Elo+
Party 1
Da Ji
Da Ji
Eder_34_3
Da Ji
Level 195
God Stats
1W - 0L
1,285 SR
Queue Stats
18W - 32L
1,439 Elo+
Party 1
Neith
Neith
menu-merecido4
Neith
Level 67
God Stats
1W - 1L
1,518 SR
Queue Stats
131W - 151L
1,491 Elo+
Party 1
Team Averages
Level 106
1,506 SR
1,505 Elo+

VS

Team Averages
Level 174
1,735 SR
1,579 Elo+
Sol
Sol
Doints
Sol
Level 126
God Stats
43W - 14L
1,794 SR
Queue Stats
88W - 47L
1,625 Elo+
Solo
Anubis
Anubis
Fero57
Anubis
Level 156
God Stats
2W - 2L
1,790 SR
Queue Stats
140W - 135L
1,570 Elo+
Solo
Nike
Nike
Ix Quickscoped
Nike
Level 204
God Stats
1W - 1L
1,914 SR
Queue Stats
226W - 213L
1,607 Elo+
Solo
Hachiman
Hachiman
Turkleton22
Hachiman
Level 214
God Stats
11W - 11L
1,619 SR
Queue Stats
309W - 311L
1,556 Elo+
Solo
Ymir
Ymir
Tybouh
Ymir
Level 172
God Stats
64W - 60L
1,558 SR
Queue Stats
618W - 576L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 0 / 2
6,111
611
5,254
3,519
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 1
6,169
617
3,426
7,743
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
Carruy
Aphrodite
8
0 / 1 / 2
4,998
500
1,554
4,523
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Eder_34_3
Da Ji
11
4 / 3 / 2
6,062
606
3,305
8,755
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
5,744
574
4,491
5,690
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Doints
Sol
11
1 / 3 / 1
6,964
696
4,925
6,647
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Fero57
Anubis
9
0 / 3 / 1
5,512
551
1,513
4,873
1,925
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
5 / 2 / 1
6,447
645
7,147
8,447
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Turkleton22
Hachiman
10
1 / 0 / 1
6,225
623
3,154
3,800
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Tybouh
Ymir
10
0 / 0 / 3
5,731
573
997
8,082
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
7
7
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
2
3
W
2
2
1
1.25
W
Aphrodite
Carruy
Aphrodite
0
1
2
1
L
Sol
Doints
Sol
1
3
1
0.5
W
Da Ji
Eder_34_3
Da Ji
4
3
2
1.67
L
Anubis
Fero57
Anubis
0
3
1
0.17
L
5
2
1
2.75
L
Hachiman
Turkleton22
Hachiman
1
0
1
1.5
L
Ymir
Tybouh
Ymir
0
0
3
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,030
Damage
17,736
30,230
Taken
31,849
10,755
Mitigated
12,274
8,969
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,254
438
0
860
3,519
818
0
658
2,861
49,503
954
W
3,426
1,433
0
2,359
7,743
2,952
0
3,718
4,025
0
40,912
W
Aphrodite
Carruy
Aphrodite
1,554
31
1,311
2,558
4,523
2,380
0
1,001
3,522
10,335
0
L
Sol
Doints
Sol
4,925
845
0
2,707
6,647
1,509
778
0
6,647
47,441
2,006
W
Da Ji
Eder_34_3
Da Ji
3,305
1,356
0
745
8,755
3,089
0
1,588
7,167
0
34,994
L
Anubis
Fero57
Anubis
1,513
293
0
1,607
4,873
1,925
0
2,708
2,109
32,151
276
L
7,147
738
0
3,030
8,447
2,906
0
1,566
6,864
0
36,575
L
Hachiman
Turkleton22
Hachiman
3,154
1,644
0
2,348
3,800
1,069
800
299
3,501
0
43,844
L
Ymir
Tybouh
Ymir
997
183
0
3,008
8,082
4,865
0
2,219
5,804
17,427
0
W
4,491
1,035
0
1,136
5,690
1,516
0
119
5,571
0
44,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
30,879
337
Minions Killed
343
0
Camps Cleared
0
1,087,026
Distance Traveled
970,822
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,111
611
83
8
0
224,629
0
W
Set
6,169
617
78
8
0
213,399
0
W
Aphrodite
4,998
500
13
1
0
214,578
2
L
Sol
6,964
696
95
10
0
200,206
0
W
Da Ji
6,062
606
62
6
0
233,135
0
L
Anubis
5,512
551
66
7
0
133,216
0
L
Nike
6,447
645
66
7
0
248,967
0
L
Hachiman
6,225
623
88
9
0
162,594
0
L
Ymir
5,731
573
28
3
0
225,839
2
W
Neith
5,744
574
101
10
0
201,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role