Player Matchup

Poseidon
Poseidon
Platinum IV
 
Poseidon
Platinum IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
BLΛZE
Ullr
Gold I
Level 61
God Stats
8W - 3L
1,754 SR
Queue Stats
12W - 5L
1,861 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Caprimorte
Amaterasu
Platinum IV
Level 184
God Stats
23W - 11L
1,838 SR
Queue Stats
87W - 80L
1,646 MMR
Solo
Guan Yu
Guan Yu
Diamond I
Tanero
Guan Yu
Diamond I
Level 188
God Stats
44W - 27L
1,733 SR
Queue Stats
369W - 314L
2,096 MMR
Solo
Hera
Hera
Platinum IV
vitreitor93
Hera
Platinum IV
Level 135
God Stats
1W - 1L
1,296 SR
Queue Stats
165W - 156L
1,660 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,624 SR
1,753 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,597 SR
1,606 MMR
Mercury
Mercury
Platinum I
 
Mercury
Platinum I
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
Aiomytence
Osiris
Platinum V
Level 157
God Stats
0W - 1L
1,642 SR
Queue Stats
29W - 22L
1,611 MMR
Party 1
Izanami
Izanami
Platinum IV
GayKitty
Izanami
Platinum IV
Level 157
God Stats
5W - 5L
1,454 SR
Queue Stats
80W - 70L
1,562 MMR
Party 1
Cerberus
Cerberus
Platinum II
Kiwykiwy
Cerberus
Platinum II
Level 103
God Stats
4W - 3L
1,888 SR
Queue Stats
205W - 203L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 1 / 2
6,699
609
4,889
4,630
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
BLΛZE
Ullr
13
4 / 1 / 1
7,147
650
7,676
8,495
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
Caprimorte
Amaterasu
12
3 / 0 / 2
7,382
671
7,282
10,812
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
Tanero
Guan Yu
12
4 / 3 / 2
6,667
606
6,183
11,373
7,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 3 / 2
6,279
571
5,445
6,331
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
Sun WukongThothCthulhuRavana

VS

Bans
Bake KujiraKumbhakarnaChronosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
6 / 3 / 0
6,492
590
4,582
8,816
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
 
Merlin
11
0 / 2 / 4
5,975
543
3,246
6,667
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Osiris
Aiomytence
Osiris
10
0 / 4 / 0
5,627
512
6,696
11,041
8,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
GayKitty
Izanami
9
0 / 5 / 1
5,257
478
4,974
7,850
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Kiwykiwy
Cerberus
10
2 / 1 / 5
6,323
575
4,992
10,796
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
15
Kills
8
8
Deaths
15
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
2
5
L
Mercury
 
Mercury
6
3
0
2
L
Merlin
 
Merlin
0
2
4
1
L
Osiris
Aiomytence
Osiris
0
4
0
0
W
Ullr
BLΛZE
Ullr
4
1
1
4.5
W
Amaterasu
Caprimorte
Amaterasu
3
0
2
4
L
Izanami
GayKitty
Izanami
0
5
1
0.1
L
Cerberus
Kiwykiwy
Cerberus
2
1
5
4.5
W
Guan Yu
Tanero
Guan Yu
4
3
2
1.67
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,475
Damage
24,490
41,641
Taken
45,170
19,940
Mitigated
21,082
17,068
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,889
737
0
3,132
4,630
1,320
0
203
4,370
52,493
621
L
Mercury
 
Mercury
4,582
2,446
0
1,080
8,816
2,951
0
2,018
6,644
0
36,904
L
Merlin
 
Merlin
3,246
108
0
1,090
6,667
2,022
0
4,085
2,582
36,149
0
L
Osiris
Aiomytence
Osiris
6,696
2,905
0
2,593
11,041
8,526
0
1,632
8,917
0
37,277
W
Ullr
BLΛZE
Ullr
7,676
3,263
0
2,316
8,495
2,505
20
1,843
6,652
0
57,647
W
Amaterasu
Caprimorte
Amaterasu
7,282
3,428
0
5,852
10,812
6,781
0
0
10,812
0
52,149
L
Izanami
GayKitty
Izanami
4,974
2,729
0
1,858
7,850
2,067
31
0
7,850
0
36,914
L
Cerberus
Kiwykiwy
Cerberus
4,992
444
0
3,959
10,796
5,516
0
2,529
8,267
18,366
802
W
Guan Yu
Tanero
Guan Yu
6,183
1,389
894
3,989
11,373
7,806
24
2,114
9,111
0
29,320
W
5,445
819
0
885
6,331
1,528
0
3,341
2,458
49,470
1,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
29,674
436
Minions Killed
326
0
Camps Cleared
0
1,125,975
Distance Traveled
1,120,843
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,699
609
93
8
0
238,544
4
L
Mercury
6,492
590
63
6
0
256,261
2
L
Merlin
5,975
543
82
7
0
226,962
2
L
Osiris
5,627
512
72
7
0
208,789
0
W
Ullr
7,147
650
116
11
0
199,894
2
W
Amaterasu
7,382
671
102
9
0
229,741
0
L
Izanami
5,257
478
64
6
0
198,810
2
L
Cerberus
6,323
575
45
4
0
230,021
1
W
Guan Yu
6,667
606
26
2
0
248,299
2
W
Hera
6,279
571
99
9
0
209,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role