Player Matchup

Camazotz
Camazotz
bastek182
Camazotz
Level 119
God Stats
6W - 12L
1,316 SR
Queue Stats
209W - 216L
1,365 Elo+
Solo
Skadi
Skadi
batasuni23
Skadi
Level 85
God Stats
12W - 12L
1,472 SR
Queue Stats
303W - 308L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
dalek4eva
Sylvanus
Level 127
God Stats
5W - 0L
1,838 SR
Queue Stats
222W - 225L
1,415 Elo+
Solo
Chaac
Chaac
littlecount
Chaac
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,292 Elo+
Solo
Anhur
Anhur
urdin
Anhur
Level 159
God Stats
1W - 1L
1,285 SR
Queue Stats
310W - 305L
1,461 Elo+
Party 2
Team Averages
Level 118
1,482 SR
1,407 Elo+

VS

Team Averages
Level 84
1,339 SR
1,427 Elo+
Nut
Nut
AZIMX
Nut
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Fenrir
Fenrir
DenisFRV
Fenrir
Level 66
God Stats
0W - 1L
1,153 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 1
Kali
Kali
ERKILLO_97
Kali
Level 109
God Stats
0W - 2L
1,281 SR
Queue Stats
10W - 9L
1,527 Elo+
Party 1
Ra
Ra
K8H48
Ra
Level 104
God Stats
1W - 2L
1,261 SR
Queue Stats
117W - 137L
1,430 Elo+
Solo
Skadi
Skadi
criki2007
Skadi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
bastek182
Camazotz
17
5 / 4 / 13
10,734
826
9,633
15,546
7,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
17
5 / 5 / 11
10,874
836
16,751
15,080
6,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
dalek4eva
Sylvanus
18
1 / 2 / 19
11,141
857
5,228
16,915
18,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 3 / 12
10,641
819
16,233
19,035
21,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
urdin
Anhur
17
9 / 7 / 10
11,303
869
16,837
16,964
7,037
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
AZIMX
Nut
16
4 / 4 / 12
9,809
755
9,880
13,529
5,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
DenisFRV
Fenrir
14
2 / 6 / 7
9,149
704
7,832
13,970
6,781
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
6 / 6 / 9
10,788
830
8,409
14,889
5,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
20
6 / 2 / 13
12,045
927
19,121
14,264
7,574
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
criki2007
Skadi
16
3 / 7 / 10
9,642
742
13,572
14,284
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
72
25
Kills
21
21
Deaths
25
65
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nut
AZIMX
Nut
4
4
12
2.5
L
Fenrir
DenisFRV
Fenrir
2
6
7
0.92
L
6
6
9
1.75
L
Ra
6
2
13
6.25
W
Camazotz
bastek182
Camazotz
5
4
13
2.88
W
Skadi
5
5
11
2.1
L
Skadi
criki2007
Skadi
3
7
10
1.14
W
Sylvanus
dalek4eva
Sylvanus
1
2
19
5.25
W
5
3
12
3.67
W
Anhur
urdin
Anhur
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,682
Damage
58,814
83,540
Taken
70,936
60,576
Mitigated
29,580
40,055
Healing
26,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
AZIMX
Nut
9,880
5,016
1,169
1,858
13,529
5,121
748
298
12,985
0
20,893
L
Fenrir
DenisFRV
Fenrir
7,832
1,251
1,087
1,707
13,970
6,781
0
1,958
11,863
0
11,022
L
8,409
2,664
2,544
4,813
14,889
5,983
435
1,685
12,906
0
18,666
L
Ra
19,121
702
4,063
7,199
14,264
7,574
332
959
12,923
44,480
453
W
Camazotz
bastek182
Camazotz
9,633
1,218
1,853
4,788
15,546
7,053
1,224
1,541
13,932
0
24,646
W
Skadi
16,751
4,138
695
1,884
15,080
6,844
2,205
3,601
11,417
0
34,615
L
Skadi
criki2007
Skadi
13,572
2,882
430
1,629
14,284
4,121
78
328
13,788
0
22,467
W
Sylvanus
dalek4eva
Sylvanus
5,228
763
10,819
7,391
16,915
18,613
743
3,880
12,919
11,889
0
W
16,233
1,813
1,524
7,519
19,035
21,029
848
3,973
14,976
0
31,757
W
Anhur
urdin
Anhur
16,837
6,520
948
2,634
16,964
7,037
1,964
5,118
11,540
0
32,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,693
Gold Earned
51,433
129
Minions Killed
145
0
Camps Cleared
0
1,201,619
Distance Traveled
1,150,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,809
755
18
1
0
197,050
0
L
Fenrir
9,149
704
11
1
0
249,958
0
L
Kali
10,788
830
18
1
0
244,775
0
L
Ra
12,045
927
74
6
0
251,722
0
W
Camazotz
10,734
826
29
2
0
233,328
0
W
Skadi
10,874
836
33
3
0
224,504
0
L
Skadi
9,642
742
24
2
0
207,428
0
W
Sylvanus
11,141
857
9
1
0
248,888
0
W
Chaac
10,641
819
31
2
0
289,433
0
W
Anhur
11,303
869
27
2
0
205,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role