Player Matchup

Hera
Hera
DdCz_Gradingflow
Hera
Level 76
God Stats
7W - 2L
1,773 SR
Queue Stats
106W - 81L
1,523 Elo+
Party 2
Amaterasu
Amaterasu
DdCz_PrinceVince
Amaterasu
Level 69
God Stats
15W - 14L
1,471 SR
Queue Stats
148W - 146L
1,485 Elo+
Party 2
Pele
Pele
R77777777777240
Pele
Level 66
God Stats
10W - 10L
1,389 SR
Queue Stats
27W - 41L
1,295 Elo+
Party 2
Cupid
Cupid
Yevu-_-
Cupid
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,062 Elo+
Party 2
Ymir
Ymir
xTouluseVEW-
Ymir
Level 26
God Stats
7W - 4L
1,283 SR
Queue Stats
28W - 35L
1,324 Elo+
Party 2
Team Averages
Level 59
1,483 SR
1,338 Elo+

VS

Team Averages
Level 56
1,508 SR
1,447 Elo+
Anubis
Anubis
Dibuss1990
Anubis
Level 88
God Stats
36W - 26L
1,611 SR
Queue Stats
517W - 499L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
RAUL_P_M88
Kumbhakarna
Level 89
God Stats
15W - 17L
1,487 SR
Queue Stats
170W - 189L
1,386 Elo+
Solo
Mulan
Mulan
ReapzSenpai
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,506 Elo+
Party 1
Hun Batz
Hun Batz
UrbanescO
Hun Batz
Level 36
God Stats
1W - 3L
1,444 SR
Queue Stats
6W - 12L
1,378 Elo+
Solo
Skadi
Skadi
skulpix
Skadi
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 6L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,415
583
6,503
5,162
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
13
1 / 0 / 4
7,348
668
7,043
10,038
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 0 / 2
6,667
606
4,864
7,497
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Yevu-_-
Cupid
10
1 / 1 / 3
5,827
530
4,528
2,552
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 4
5,997
545
2,943
5,649
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dibuss1990
Anubis
12
2 / 3 / 1
6,978
634
3,345
8,892
4,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
RAUL_P_M88
Kumbhakarna
8
0 / 1 / 1
5,009
455
1,632
8,449
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,558
505
4,639
10,187
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hun Batz
UrbanescO
Hun Batz
11
2 / 3 / 1
6,156
560
5,337
9,169
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
skulpix
Skadi
9
1 / 2 / 0
5,422
493
2,179
4,553
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
5
5
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Amaterasu
1
0
4
3
L
Anubis
Dibuss1990
Anubis
2
3
1
0.83
W
6
0
2
7
L
Kumbhakarna
RAUL_P_M88
Kumbhakarna
0
1
1
0.5
L
0
2
0
0
L
Hun Batz
UrbanescO
Hun Batz
2
3
1
0.83
W
Cupid
Yevu-_-
Cupid
1
1
3
2.5
L
Skadi
skulpix
Skadi
1
2
0
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,881
Damage
17,132
30,898
Taken
41,250
17,106
Mitigated
17,651
11,834
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,503
1,334
0
1,117
5,162
997
0
2,356
2,806
35,592
0
W
Amaterasu
7,043
3,028
0
6,100
10,038
9,062
0
0
10,038
0
48,630
L
Anubis
Dibuss1990
Anubis
3,345
167
0
3,404
8,892
4,309
0
6,174
2,718
45,443
2,126
W
4,864
1,293
0
2,443
7,497
2,677
0
521
6,976
0
37,503
L
Kumbhakarna
RAUL_P_M88
Kumbhakarna
1,632
130
0
2,178
8,449
4,083
0
1,493
6,956
17,492
0
L
4,639
1,401
0
2,667
10,187
5,020
0
0
9,583
0
30,696
L
Hun Batz
UrbanescO
Hun Batz
5,337
1,338
0
4,361
9,169
2,832
0
1,051
8,084
0
49,312
W
Cupid
Yevu-_-
Cupid
4,528
2,340
58
985
2,552
708
0
398
2,154
0
33,790
L
Skadi
skulpix
Skadi
2,179
747
0
1,219
4,553
1,407
0
795
3,758
0
27,182
W
2,943
575
0
1,131
5,649
3,662
0
1,657
3,992
16,898
865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
29,123
302
Minions Killed
303
0
Camps Cleared
0
1,195,054
Distance Traveled
1,023,525
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,415
583
72
7
0
229,145
3
W
Amaterasu
7,348
668
85
8
0
212,819
2
L
Anubis
6,978
634
92
8
0
190,244
0
W
Pele
6,667
606
59
5
0
280,195
1
L
Kumbhakarna
5,009
455
21
2
0
168,945
1
L
Mulan
5,558
505
57
5
0
224,006
0
L
Hun Batz
6,156
560
84
8
0
233,348
0
W
Cupid
5,827
530
58
5
0
233,884
0
L
Skadi
5,422
493
49
4
0
206,982
0
W
Ymir
5,997
545
28
3
0
239,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role