Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Blockcat17
Amaterasu
Level 101
God Stats
3W - 2L
1,529 SR
Queue Stats
79W - 84L
1,529 Elo+
Party 1
Merlin
Merlin
QenLo
Merlin
Level 65
God Stats
1W - 0L
1,682 SR
Queue Stats
53W - 43L
1,633 Elo+
Party 1
Sol
Sol
Splah Master X
Sol
Level 109
God Stats
5W - 2L
1,749 SR
Queue Stats
213W - 211L
1,523 Elo+
Party 1
Bakasura
Bakasura
TorqNCandy
Bakasura
Level 58
God Stats
8W - 10L
1,830 SR
Queue Stats
145W - 132L
1,597 Elo+
Party 1
Team Averages
Level 101
1,658 SR
1,556 Elo+

VS

Team Averages
Level 145
1,569 SR
1,533 Elo+
Fenrir
Fenrir
Alementor
Fenrir
Level 157
God Stats
1W - 1L
1,481 SR
Queue Stats
100W - 114L
1,505 Elo+
Party 2
Agni
Agni
Jxtttt
Agni
Level 123
God Stats
69W - 42L
1,638 SR
Queue Stats
362W - 316L
1,589 Elo+
Party 2
Bastet
Bastet
MeLlamanMoya
Bastet
Level 127
God Stats
9W - 11L
1,563 SR
Queue Stats
112W - 124L
1,505 Elo+
Party 2
Chronos
Chronos
invaderEvan67
Chronos
Level 159
God Stats
3W - 4L
1,759 SR
Queue Stats
162W - 118L
1,607 Elo+
Solo
Horus
Horus
pedrabarbosa
Horus
Level 158
God Stats
6W - 7L
1,403 SR
Queue Stats
253W - 259L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
8 / 0 / 1
9,645
742
8,761
10,375
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Blockcat17
Amaterasu
13
2 / 1 / 3
7,659
589
3,989
13,659
10,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
QenLo
Merlin
13
1 / 2 / 3
7,369
567
4,831
5,017
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 1
8,395
646
2,286
5,188
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TorqNCandy
Bakasura
14
5 / 1 / 3
7,805
600
9,929
11,317
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alementor
Fenrir
11
1 / 1 / 5
6,928
533
4,655
10,987
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Agni
Jxtttt
Agni
11
0 / 5 / 1
6,352
489
4,093
7,887
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
11
1 / 2 / 0
6,171
475
3,953
7,516
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
14
4 / 2 / 1
8,796
677
4,203
6,063
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 7 / 0
6,669
513
3,820
11,941
9,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
17
Kills
6
6
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
0
1
8.5
L
Fenrir
Alementor
Fenrir
1
1
5
3.5
W
Amaterasu
Blockcat17
Amaterasu
2
1
3
3.5
L
Agni
Jxtttt
Agni
0
5
1
0.1
L
Bastet
1
2
0
0.5
W
Merlin
QenLo
Merlin
1
2
3
1.25
W
1
2
1
0.75
W
Bakasura
TorqNCandy
Bakasura
5
1
3
6.5
L
Chronos
4
2
1
2.25
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,796
Damage
20,724
45,556
Taken
44,394
22,874
Mitigated
22,986
16,339
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,761
3,784
0
3,298
10,375
3,629
327
320
9,662
0
72,560
L
Fenrir
Alementor
Fenrir
4,655
1,450
0
2,396
10,987
7,016
0
2,740
7,309
0
18,998
W
Amaterasu
Blockcat17
Amaterasu
3,989
1,450
0
5,335
13,659
10,968
0
4,027
9,632
0
16,034
L
Agni
Jxtttt
Agni
4,093
200
0
981
7,887
2,361
0
2,575
5,052
58,077
0
L
Bastet
3,953
572
0
2,556
7,516
1,988
0
355
6,506
0
36,547
W
Merlin
QenLo
Merlin
4,831
105
0
1,000
5,017
1,842
431
887
4,130
64,854
910
W
2,286
804
0
2,674
5,188
1,521
846
1,020
4,168
69,052
0
W
Bakasura
TorqNCandy
Bakasura
9,929
5,881
0
4,032
11,317
4,914
0
2,246
9,071
0
47,678
L
Chronos
4,203
2,159
0
837
6,063
1,927
986
1,444
4,388
60,433
3,409
L
3,820
2,035
0
2,653
11,941
9,694
0
0
11,651
320
43,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
34,916
509
Minions Killed
422
0
Camps Cleared
0
1,383,093
Distance Traveled
1,375,019
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,645
742
129
10
0
228,685
0
L
Fenrir
6,928
533
50
4
0
303,907
2
W
Amaterasu
7,659
589
17
1
0
315,627
2
L
Agni
6,352
489
114
9
0
255,560
0
L
Bastet
6,171
475
64
5
0
306,681
0
W
Merlin
7,369
567
113
9
0
277,305
4
W
Sol
8,395
646
140
11
0
251,370
0
W
Bakasura
7,805
600
110
8
0
310,106
0
L
Chronos
8,796
677
124
10
0
262,040
0
L
Horus
6,669
513
70
5
0
246,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role