Player Matchup

Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ChIsPoLaS
Bastet
Level 157
God Stats
4W - 1L
1,900 SR
Queue Stats
241W - 220L
1,568 Elo+
Solo
Zhong Kui
Zhong Kui
Lautre__Compte
Zhong Kui
Level 44
God Stats
22W - 15L
1,642 SR
Queue Stats
115W - 123L
1,466 Elo+
Party 1
Cerberus
Cerberus
Thekiller783
Cerberus
Level 64
God Stats
1W - 1L
1,695 SR
Queue Stats
16W - 8L
1,653 Elo+
Solo
Izanami
Izanami
fenixmaquina
Izanami
Level 155
God Stats
236W - 222L
1,534 SR
Queue Stats
320W - 308L
1,456 Elo+
Solo
Team Averages
Level 104
1,654 SR
1,528 Elo+

VS

Team Averages
Level 95
1,591 SR
1,500 Elo+
Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dockelio
Ymir
Level 68
God Stats
12W - 10L
1,663 SR
Queue Stats
30W - 31L
1,577 Elo+
Solo
Arachne
Arachne
MeMo_Fifa_xx
Arachne
Level 117
God Stats
24W - 18L
1,515 SR
Queue Stats
138W - 176L
1,423 Elo+
Party 2
Medusa
Medusa
TheMartinco
Medusa
Level 136
God Stats
5W - 7L
1,803 SR
Queue Stats
19W - 18L
1,554 Elo+
Solo
Poseidon
Poseidon
semigod7
Poseidon
Level 86
God Stats
32W - 26L
1,473 SR
Queue Stats
229W - 260L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 3 / 3
5,227
523
3,469
6,076
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
ChIsPoLaS
Bastet
12
2 / 0 / 0
6,237
624
5,016
6,584
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
Lautre__Compte
Zhong Kui
11
1 / 2 / 1
6,187
619
4,636
7,782
4,851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Thekiller783
Cerberus
9
2 / 4 / 0
5,503
550
2,950
10,361
5,886
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
fenixmaquina
Izanami
8
1 / 4 / 1
5,399
540
4,451
6,186
1,696
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 0 / 1
6,116
612
5,658
9,191
6,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
10
0 / 1 / 7
6,122
612
4,871
6,339
5,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MeMo_Fifa_xx
Arachne
10
1 / 1 / 3
5,318
532
2,133
6,828
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
7 / 2 / 0
6,581
658
7,953
4,891
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
semigod7
Poseidon
11
2 / 2 / 2
5,831
583
4,703
6,211
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
3
0.5
W
Artio
 
Artio
3
0
1
3.5
L
Bastet
ChIsPoLaS
Bastet
2
0
0
2
W
Ymir
0
1
7
3.5
L
Zhong Kui
Lautre__Compte
Zhong Kui
1
2
1
0.75
W
Arachne
MeMo_Fifa_xx
Arachne
1
1
3
2.5
W
Medusa
7
2
0
3.5
L
Cerberus
Thekiller783
Cerberus
2
4
0
0.5
L
Izanami
fenixmaquina
Izanami
1
4
1
0.38
W
Poseidon
semigod7
Poseidon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,522
Damage
25,318
36,989
Taken
33,460
15,955
Mitigated
15,413
13,513
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,469
1,677
0
991
6,076
1,650
0
1,078
4,998
0
34,946
W
Artio
 
Artio
5,658
352
60
4,153
9,191
6,104
0
2,653
6,538
34,076
2,344
L
Bastet
ChIsPoLaS
Bastet
5,016
1,099
0
3,928
6,584
1,872
0
1,262
5,322
0
47,684
W
Ymir
4,871
969
0
1,272
6,339
5,016
0
1,645
4,694
10,618
1,384
L
Zhong Kui
Lautre__Compte
Zhong Kui
4,636
388
0
4,195
7,782
4,851
0
5,061
2,721
41,818
710
W
Arachne
MeMo_Fifa_xx
Arachne
2,133
1,169
0
4,155
6,828
1,868
0
1,161
5,667
0
27,740
W
Medusa
7,953
3,356
0
1,924
4,891
1,322
624
1,290
3,601
0
50,199
L
Cerberus
Thekiller783
Cerberus
2,950
236
904
3,369
10,361
5,886
0
3,266
7,095
11,836
0
L
Izanami
fenixmaquina
Izanami
4,451
3,434
0
126
6,186
1,696
0
3,920
2,266
0
29,196
W
Poseidon
semigod7
Poseidon
4,703
1,116
0
1,250
6,211
1,103
0
591
5,620
35,535
842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,553
Gold Earned
29,968
330
Minions Killed
299
0
Camps Cleared
0
957,998
Distance Traveled
1,111,140
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,227
523
67
7
0
169,774
3
W
Artio
6,116
612
73
7
0
218,854
0
L
Bastet
6,237
624
93
9
0
257,413
1
W
Ymir
6,122
612
14
1
0
206,706
4
L
Zhong Kui
6,187
619
80
8
0
180,740
0
W
Arachne
5,318
532
62
6
0
260,077
0
W
Medusa
6,581
658
80
8
0
197,051
0
L
Cerberus
5,503
550
33
3
0
211,964
1
L
Izanami
5,399
540
57
6
0
138,107
3
W
Poseidon
5,831
583
70
7
0
228,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role