Player Matchup

Thanatos
Thanatos
BROTHERPOOK3
Thanatos
Level 127
God Stats
7W - 7L
1,585 SR
Queue Stats
288W - 294L
1,567 Elo+
Solo
Nu Wa
Nu Wa
ElsewhereHere
Nu Wa
Level 126
God Stats
30W - 22L
1,664 SR
Queue Stats
238W - 252L
1,460 Elo+
Party 1
Nut
Nut
MintyFox79
Nut
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,663 Elo+
Solo
Ne Zha
Ne Zha
MopStick15
Ne Zha
Level 158
God Stats
13W - 17L
1,424 SR
Queue Stats
376W - 384L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
donimique
Cu Chulainn
Level 127
God Stats
152W - 134L
1,533 SR
Queue Stats
264W - 268L
1,476 Elo+
Party 1
Team Averages
Level 125
1,541 SR
1,524 Elo+

VS

Team Averages
Level 138
1,524 SR
1,518 Elo+
Anhur
Anhur
Pxp Tartsz
Anhur
Level 143
God Stats
10W - 13L
1,370 SR
Queue Stats
404W - 380L
1,548 Elo+
Solo
Fenrir
Fenrir
SlashKillers2n1
Fenrir
Level 149
God Stats
20W - 27L
1,516 SR
Queue Stats
286W - 260L
1,524 Elo+
Solo
Neith
Neith
Supreme2426
Neith
Level 145
God Stats
16W - 11L
1,634 SR
Queue Stats
277W - 259L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Suqmadiqk
Morgan Le Fay
Level 171
God Stats
41W - 30L
1,601 SR
Queue Stats
696W - 675L
1,518 Elo+
Solo
Bacchus
Bacchus
iiTryKrispy
Bacchus
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 62L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BROTHERPOOK3
Thanatos
9
1 / 2 / 2
4,948
495
1,892
6,811
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
3 / 2 / 0
6,432
643
6,637
4,915
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 4 / 0
4,155
416
1,999
4,500
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
MopStick15
Ne Zha
10
1 / 1 / 3
5,426
543
3,216
6,855
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
donimique
Cu Chulainn
9
0 / 2 / 0
5,139
514
3,996
7,355
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
5 / 2 / 1
6,138
614
4,477
4,111
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 3
5,828
583
3,351
7,717
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 0
6,958
696
5,242
6,279
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Suqmadiqk
Morgan Le Fay
12
2 / 2 / 0
5,993
599
2,789
5,749
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
iiTryKrispy
Bacchus
10
1 / 1 / 5
5,909
591
3,168
5,450
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
11
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BROTHERPOOK3
Thanatos
1
2
2
1
L
3
2
0
1.5
L
0
4
0
0
L
Ne Zha
MopStick15
Ne Zha
1
1
3
2.5
W
Anhur
5
2
1
2.75
W
1
0
3
2.5
W
2
0
0
2
W
Morgan Le Fay
Suqmadiqk
Morgan Le Fay
2
2
0
1
L
Cu Chulainn
donimique
Cu Chulainn
0
2
0
0
W
Bacchus
iiTryKrispy
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,740
Damage
19,027
30,436
Taken
29,306
11,814
Mitigated
12,190
8,867
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BROTHERPOOK3
Thanatos
1,892
371
0
3,051
6,811
2,959
0
1,752
5,059
0
20,173
L
6,637
1,340
0
791
4,915
1,271
135
1,666
3,098
42,748
0
L
1,999
1,196
0
0
4,500
897
0
979
3,521
0
11,592
L
Ne Zha
MopStick15
Ne Zha
3,216
1,245
0
3,719
6,855
2,015
0
1,119
5,722
0
40,996
W
Anhur
4,477
1,633
0
896
4,111
1,143
184
262
3,793
0
38,144
W
3,351
1,246
0
1,557
7,717
3,019
0
1,670
5,913
0
42,246
W
5,242
1,182
0
3,535
6,279
2,025
100
338
5,871
0
59,360
W
Morgan Le Fay
Suqmadiqk
Morgan Le Fay
2,789
266
0
704
5,749
1,535
0
3,485
1,943
37,556
1,768
L
Cu Chulainn
donimique
Cu Chulainn
3,996
193
0
1,306
7,355
4,672
0
0
7,355
0
36,963
W
Bacchus
iiTryKrispy
Bacchus
3,168
372
0
2,317
5,450
4,468
0
236
5,149
12,219
1,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
30,826
293
Minions Killed
349
0
Camps Cleared
0
1,008,882
Distance Traveled
1,027,786
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,948
495
42
4
0
220,960
0
L
Nu Wa
6,432
643
102
10
0
194,047
2
L
Nut
4,155
416
22
2
0
176,514
0
L
Ne Zha
5,426
543
60
6
0
218,947
3
W
Anhur
6,138
614
67
7
0
195,737
0
W
Fenrir
5,828
583
74
7
0
232,454
0
W
Neith
6,958
696
109
11
0
178,004
0
W
Morgan Le Fay
5,993
599
82
8
0
194,846
0
L
Cu Chulainn
5,139
514
67
7
0
198,414
0
W
Bacchus
5,909
591
17
2
0
226,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role