Player Matchup

Thanatos
Thanatos
Silver II
FaMe_SenTinel
Thanatos
Silver II
Level 109
God Stats
4W - 2L
1,588 SR
Queue Stats
143W - 174L
1,091 MMR
Party 3
Janus
Janus
Gold IV
Notgoodathisgame
Janus
Gold IV
Level 88
God Stats
7W - 7L
1,584 SR
Queue Stats
101W - 95L
1,440 MMR
Party 1
Chiron
Chiron
Gold V
TimKass11
Chiron
Gold V
Level 88
God Stats
21W - 15L
1,604 SR
Queue Stats
220W - 238L
1,274 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
sadfers
Sun Wukong
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
371W - 405L
1,107 MMR
Solo
Sobek
Sobek
Silver II
xCombo8reakerx
Sobek
Silver II
Level 115
God Stats
2W - 1L
1,913 SR
Queue Stats
256W - 281L
1,071 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,638 SR
1,197 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,415 SR
1,269 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
Clashera
Fenrir
Silver II
Level 147
God Stats
0W - 1L
1,421 SR
Queue Stats
29W - 37L
1,279 MMR
Party 2
Geb
Geb
Silver IV
KRN1996
Geb
Silver IV
Level 62
God Stats
18W - 16L
1,565 SR
Queue Stats
28W - 43L
1,051 MMR
Solo
Raijin
Raijin
Silver III
NeonQueen
Raijin
Silver III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 314L
1,057 MMR
Solo
Camazotz
Camazotz
Gold V
appolo123
Camazotz
Gold V
Level 140
God Stats
0W - 4L
1,090 SR
Queue Stats
51W - 55L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FaMe_SenTinel
Thanatos
14
1 / 4 / 3
7,551
503
3,242
11,820
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 2
8,779
585
7,865
5,925
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
TimKass11
Chiron
13
2 / 2 / 2
7,996
533
4,290
6,115
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
sadfers
Sun Wukong
15
2 / 3 / 3
8,991
599
9,003
9,455
7,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
7,570
505
2,854
12,138
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BacchusLancelotAchillesScylla

VS

Bans
PoseidonAthenaSkadiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
4,339
289
0
0
0
Fenrir
Clashera
Fenrir
14
9 / 4 / 1
7,937
529
9,293
13,921
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
11
0 / 0 / 5
6,574
438
4,268
9,280
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
NeonQueen
Raijin
11
0 / 2 / 2
6,062
404
4,602
7,167
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
appolo123
Camazotz
13
2 / 4 / 4
7,448
497
4,330
12,744
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
10
Kills
11
11
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
L
Fenrir
Clashera
Fenrir
9
4
1
2.38
W
Thanatos
FaMe_SenTinel
Thanatos
1
4
3
0.63
L
Geb
0
0
5
2.5
L
Raijin
NeonQueen
Raijin
0
2
2
0.5
W
4
1
2
5
W
Chiron
TimKass11
Chiron
2
2
2
1.5
L
Camazotz
appolo123
Camazotz
2
4
4
1
W
Sun Wukong
sadfers
Sun Wukong
2
3
3
1.17
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,254
Damage
22,493
45,453
Taken
43,112
25,804
Mitigated
18,956
19,822
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Clashera
Fenrir
9,293
2,575
0
5,644
13,921
6,246
0
2,597
11,162
0
44,899
W
Thanatos
FaMe_SenTinel
Thanatos
3,242
599
0
6,530
11,820
4,939
0
752
11,068
0
52,679
L
Geb
4,268
168
0
3,121
9,280
6,073
0
3,724
5,361
22,219
2,118
L
Raijin
NeonQueen
Raijin
4,602
348
0
2,676
7,167
2,247
0
2,938
4,023
39,169
0
W
7,865
220
0
1,330
5,925
2,053
0
2,539
3,386
61,165
0
W
Chiron
TimKass11
Chiron
4,290
1,212
751
1,810
6,115
1,966
815
1,185
4,930
0
51,678
L
Camazotz
appolo123
Camazotz
4,330
1,856
0
3,657
12,744
4,390
0
817
11,847
0
46,793
W
Sun Wukong
sadfers
Sun Wukong
9,003
3,039
0
4,244
9,455
7,093
0
208
9,247
0
57,649
W
2,854
249
0
5,157
12,138
9,753
0
3,809
8,329
30,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,887
Gold Earned
32,360
421
Minions Killed
272
0
Camps Cleared
0
1,592,776
Distance Traveled
1,148,530
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,339
289
0
0
0
300
0
L
Fenrir
7,937
529
74
5
0
287,463
0
W
Thanatos
7,551
503
80
5
0
354,066
0
L
Geb
6,574
438
46
3
0
311,992
4
L
Raijin
6,062
404
57
4
0
267,745
5
W
Janus
8,779
585
128
9
0
339,505
0
W
Chiron
7,996
533
85
6
0
294,745
0
L
Camazotz
7,448
497
95
6
0
281,030
0
W
Sun Wukong
8,991
599
91
6
0
283,531
3
W
Sobek
7,570
505
37
2
0
320,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role