Player Matchup

He Bo
He Bo
KanaShimiRegen
He Bo
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,622 Elo+
Party 1
Mulan
Mulan
Sebaskrack
Mulan
Level 24
God Stats
3W - 3L
1,620 SR
Queue Stats
7W - 6L
1,522 Elo+
Party 1
Loki
Loki
TarmacTag53439
Loki
Level 143
God Stats
1W - 1L
1,682 SR
Queue Stats
13W - 6L
1,695 Elo+
Party 1
Skadi
Skadi
Texmexadex
Skadi
Level 126
God Stats
2W - 2L
1,430 SR
Queue Stats
451W - 600L
1,415 Elo+
Solo
Chang'e
Chang'e
pere2602
Chang'e
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,614 Elo+
Party 1
Team Averages
Level 99
1,546 SR
1,574 Elo+

VS

Team Averages
Level 107
1,438 SR
1,450 Elo+
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BoRiGaNgPR9
Anhur
Level 125
God Stats
0W - 5L
1,122 SR
Queue Stats
194W - 199L
1,476 Elo+
Solo
Hun Batz
Hun Batz
CassadayEveryday
Hun Batz
Level 69
God Stats
16W - 14L
1,572 SR
Queue Stats
102W - 108L
1,442 Elo+
Solo
Charon
Charon
Scrappy Gore zG
Charon
Level 148
God Stats
5W - 6L
1,578 SR
Queue Stats
196W - 206L
1,427 Elo+
Solo
Hel
Hel
Stars23
Hel
Level 85
God Stats
2W - 5L
1,416 SR
Queue Stats
186W - 223L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
7,690
1,099
8,433
3,204
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
2 / 1 / 7
6,674
953
5,767
6,952
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 3 / 3
6,998
1,000
4,147
4,976
1,537
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
9
0 / 2 / 0
5,514
788
859
3,245
703
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
pere2602
Chang'e
11
1 / 1 / 7
6,392
913
5,876
4,635
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 2 / 2
6,024
861
2,240
6,813
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
4 / 3 / 2
6,697
957
2,688
5,674
1,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 3
6,272
896
4,990
5,052
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 3 / 5
6,122
875
3,224
8,531
4,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
9
0 / 2 / 3
5,642
806
684
2,815
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
11
Kills
6
7
Deaths
11
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
2
1
L
4
3
2
1.67
L
1
1
3
2.5
W
6
0
3
7.5
L
0
3
5
0.83
W
Mulan
2
1
7
5.5
L
Hel
0
2
3
0.75
W
2
3
3
1.17
W
Skadi
0
2
0
0
W
Chang'e
pere2602
Chang'e
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,082
Damage
13,826
23,012
Taken
28,885
9,714
Mitigated
13,788
4,510
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,240
159
89
1,290
6,813
4,326
0
3,091
3,482
5,773
266
L
2,688
1,020
0
1,346
5,674
1,607
0
3,189
2,349
0
14,523
L
4,990
533
0
185
5,052
2,278
0
1,580
3,202
0
16,895
W
8,433
386
41
602
3,204
975
65
106
3,098
27,209
255
L
3,224
539
54
828
8,531
4,600
0
4,166
4,076
11,002
0
W
Mulan
5,767
649
0
979
6,952
5,185
0
1,912
5,040
0
8,998
L
Hel
684
199
1,501
493
2,815
977
0
1,370
1,322
3,301
0
W
4,147
1,348
0
0
4,976
1,537
612
1,146
3,830
0
18,058
W
Skadi
859
242
0
0
3,245
703
17
927
2,318
0
1,154
W
Chang'e
pere2602
Chang'e
5,876
959
1,405
1,483
4,635
1,314
111
1,891
2,744
17,982
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
30,757
137
Minions Killed
84
0
Camps Cleared
0
678,764
Distance Traveled
610,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,024
861
7
1
0
106,783
0
L
Anhur
6,697
957
24
3
0
132,086
0
L
Hun Batz
6,272
896
26
4
0
166,389
0
W
He Bo
7,690
1,099
54
8
0
162,130
0
L
Charon
6,122
875
22
3
0
118,433
0
W
Mulan
6,674
953
9
1
0
134,127
0
L
Hel
5,642
806
5
1
0
86,844
0
W
Loki
6,998
1,000
47
7
0
146,677
0
W
Skadi
5,514
788
1
0
0
111,903
0
W
Chang'e
6,392
913
26
4
0
123,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role