Player Matchup

Thor
Thor
HumanSheeps
Thor
Level 159
God Stats
3W - 1L
1,526 SR
Queue Stats
144W - 144L
1,578 Elo+
Party 2
Bakasura
Bakasura
R4GEGOD
Bakasura
Level 155
God Stats
3W - 3L
1,484 SR
Queue Stats
212W - 166L
1,534 Elo+
Solo
Athena
Athena
Unspec
Athena
Level 107
God Stats
5W - 2L
1,676 SR
Queue Stats
106W - 118L
1,542 Elo+
Party 2
Anhur
Anhur
marshmallowmike
Anhur
Level 158
God Stats
5W - 4L
1,572 SR
Queue Stats
150W - 148L
1,581 Elo+
Party 2
Janus
Janus
xLilLean
Janus
Level 107
God Stats
26W - 21L
1,684 SR
Queue Stats
455W - 435L
1,481 Elo+
Solo
Team Averages
Level 137
1,588 SR
1,543 Elo+

VS

Team Averages
Level 149
1,589 SR
1,548 Elo+
Artemis
Artemis
AmunRaElmisry
Artemis
Level 164
God Stats
0W - 2L
1,595 SR
Queue Stats
103W - 91L
1,534 Elo+
Solo
Mulan
Mulan
Elhad69
Mulan
Level 109
God Stats
180W - 158L
1,608 SR
Queue Stats
337W - 316L
1,544 Elo+
Solo
Sylvanus
Sylvanus
InZantic
Sylvanus
Level 165
God Stats
14W - 26L
1,391 SR
Queue Stats
622W - 631L
1,508 Elo+
Party 1
Thor
Thor
Manuerty
Thor
Level 149
God Stats
2W - 1L
1,743 SR
Queue Stats
208W - 182L
1,575 Elo+
Solo
Kukulkan
Kukulkan
Synergie_Heart
Kukulkan
Level 157
God Stats
2W - 1L
1,607 SR
Queue Stats
342W - 347L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,526
538
6,262
7,233
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
R4GEGOD
Bakasura
14
1 / 1 / 1
8,020
573
5,377
16,329
12,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Unspec
Athena
10
0 / 0 / 4
6,247
446
1,618
8,345
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 0 / 2
8,843
632
7,208
8,066
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Janus
xLilLean
Janus
14
2 / 1 / 5
7,493
535
4,592
7,926
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 4 / 0
6,257
447
5,762
9,753
2,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Elhad69
Mulan
13
1 / 2 / 0
7,688
549
10,711
10,491
7,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
InZantic
Sylvanus
11
1 / 1 / 2
6,958
497
3,981
7,678
6,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
12
0 / 1 / 2
6,486
463
1,950
7,954
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
13
2 / 3 / 1
7,076
505
5,960
4,854
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
4
4
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
0
0
L
Mulan
Elhad69
Mulan
1
2
0
0.5
W
3
2
3
2.25
L
Sylvanus
InZantic
Sylvanus
1
1
2
2
L
Thor
0
1
2
1
W
Bakasura
R4GEGOD
Bakasura
1
1
1
1.5
L
Kukulkan
2
3
1
0.83
W
Athena
Unspec
Athena
0
0
4
2
W
5
0
2
6
W
Janus
xLilLean
Janus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,057
Damage
28,364
47,899
Taken
40,730
25,491
Mitigated
20,561
21,422
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
5,762
1,956
0
3,239
9,753
2,501
0
1,419
8,334
0
44,047
L
Mulan
Elhad69
Mulan
10,711
1,803
0
2,903
10,491
7,557
0
756
8,468
0
63,748
W
6,262
1,500
0
751
7,233
2,064
0
2,989
4,244
0
57,973
L
Sylvanus
InZantic
Sylvanus
3,981
1,187
180
2,070
7,678
6,810
0
2,237
5,441
21,753
5,217
L
Thor
1,950
223
0
4,244
7,954
2,262
0
901
6,978
0
49,645
W
Bakasura
R4GEGOD
Bakasura
5,377
3,612
0
9,646
16,329
12,247
0
0
16,329
0
35,239
L
Kukulkan
5,960
659
0
1,189
4,854
1,431
0
897
3,957
49,006
893
W
Athena
Unspec
Athena
1,618
648
0
1,899
8,345
5,871
0
3,621
4,724
12,781
0
W
7,208
3,667
0
4,532
8,066
2,842
0
1,786
6,280
0
69,165
W
Janus
xLilLean
Janus
4,592
63
0
4,594
7,926
2,467
0
1,619
6,307
61,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
34,465
472
Minions Killed
415
0
Camps Cleared
0
1,470,918
Distance Traveled
1,292,192
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,257
447
76
5
0
229,359
2
L
Mulan
7,688
549
103
7
0
247,593
4
W
Thor
7,526
538
110
8
0
298,211
6
L
Sylvanus
6,958
497
34
2
0
238,441
3
L
Thor
6,486
463
94
7
0
308,831
0
W
Bakasura
8,020
573
109
8
0
275,998
0
L
Kukulkan
7,076
505
108
8
0
267,968
2
W
Athena
6,247
446
19
1
0
310,567
5
W
Anhur
8,843
632
137
10
0
269,678
2
W
Janus
7,493
535
97
7
0
316,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role