Player Matchup

Zeus
Zeus
 
Zeus
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jaeger2
Ah Muzen Cab
Level 127
God Stats
33W - 6L
1,980 SR
Queue Stats
495W - 489L
1,530 Elo+
Solo
Mulan
Mulan
Jakester299
Mulan
Level 154
God Stats
2W - 1L
1,564 SR
Queue Stats
220W - 225L
1,567 Elo+
Solo
Baba Yaga
Baba Yaga
Skar2795
Baba Yaga
Level 101
God Stats
10W - 2L
1,722 SR
Queue Stats
425W - 413L
1,559 Elo+
Solo
Team Averages
Level 150
1,653 SR
1,531 Elo+

VS

Team Averages
Level 205
1,514 SR
1,551 Elo+
Anubis
Anubis
 
Anubis
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Cholupaz
Ao Kuang
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 204L
1,494 Elo+
Solo
Achilles
Achilles
Kаrp
Achilles
Level 262
God Stats
0W - 1L
1,742 SR
Queue Stats
38W - 29L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
Luizie
Guan Yu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,581 Elo+
Party 1
Susano
Susano
SlyGunner89
Susano
Level 278
God Stats
3W - 6L
1,326 SR
Queue Stats
627W - 666L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 0 / 7
6,444
1,289
6,718
2,048
830
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Terra
 
Terra
10
0 / 1 / 10
5,645
1,129
2,911
4,931
3,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Jaeger2
Ah Muzen Cab
9
2 / 2 / 4
5,596
1,119
4,039
3,280
1,032
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
3 / 1 / 7
6,259
1,252
5,689
4,014
2,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baba Yaga
Skar2795
Baba Yaga
11
2 / 1 / 6
6,380
1,276
4,932
2,346
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 3 / 1
5,540
1,108
3,132
5,276
2,467
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
Cholupaz
Ao Kuang
10
0 / 3 / 5
5,000
1,000
3,181
6,258
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Kаrp
Achilles
9
2 / 3 / 2
5,475
1,095
5,354
8,505
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Luizie
Guan Yu
10
1 / 2 / 3
5,064
1,013
1,089
7,205
3,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
1
0 / 0 / 0
1,208
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
11
Kills
5
5
Deaths
11
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
7
7.5
W
Terra
 
Terra
0
1
10
5
L
Anubis
 
Anubis
2
3
1
0.83
L
Ao Kuang
Cholupaz
Ao Kuang
0
3
5
0.83
W
Ah Muzen Cab
Jaeger2
Ah Muzen Cab
2
2
4
2
W
3
1
7
6.5
L
Achilles
Kаrp
Achilles
2
3
2
1
L
Guan Yu
Luizie
Guan Yu
1
2
3
1.25
W
Baba Yaga
Skar2795
Baba Yaga
2
1
6
5
L
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,289
Damage
12,756
16,619
Taken
27,244
8,662
Mitigated
15,853
8,361
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,718
1,063
157
902
2,048
830
248
319
1,729
15,903
0
W
Terra
 
Terra
2,911
346
1,651
2,722
4,931
3,645
0
1,867
3,064
5,152
0
L
Anubis
 
Anubis
3,132
42
134
934
5,276
2,467
0
3,533
1,743
8,582
0
L
Ao Kuang
Cholupaz
Ao Kuang
3,181
1,370
0
759
6,258
4,734
0
3,172
2,974
4,599
0
W
Ah Muzen Cab
Jaeger2
Ah Muzen Cab
4,039
1,483
0
74
3,280
1,032
644
2,003
1,277
0
8,496
W
5,689
811
71
1,495
4,014
2,126
459
1,354
2,660
0
11,845
L
Achilles
Kаrp
Achilles
5,354
1,461
0
1,628
8,505
5,272
0
3,725
4,593
0
10,903
L
Guan Yu
Luizie
Guan Yu
1,089
152
2,861
3,673
7,205
3,380
0
4,131
3,074
0
3,987
W
Baba Yaga
Skar2795
Baba Yaga
4,932
191
480
809
2,346
1,029
240
770
1,576
8,290
0
L
Susano
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
22,287
50
Minions Killed
34
0
Camps Cleared
0
478,826
Distance Traveled
300,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,444
1,289
23
5
0
83,853
0
W
Terra
5,645
1,129
3
1
0
81,530
0
L
Anubis
5,540
1,108
12
2
0
71,866
0
L
Ao Kuang
5,000
1,000
5
1
0
67,433
0
W
Ah Muzen Cab
5,596
1,119
7
1
0
91,004
0
W
Mulan
6,259
1,252
8
2
0
108,118
0
L
Achilles
5,475
1,095
14
3
0
76,391
0
L
Guan Yu
5,064
1,013
3
1
0
85,115
0
W
Baba Yaga
6,380
1,276
9
2
0
114,321
0
L
Susano
1,208
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role