Player Matchup

Janus
Janus
Flookii11
Janus
Level 141
God Stats
89W - 107L
1,451 SR
Queue Stats
464W - 496L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
G0ld3nn-_-
Danzaburou
Level 148
God Stats
39W - 42L
1,467 SR
Queue Stats
514W - 535L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
MarcoVanTV
Baron Samedi
Level 66
God Stats
5W - 4L
1,390 SR
Queue Stats
151W - 159L
1,516 Elo+
Party 1
Achilles
Achilles
QaeZzar
Achilles
Level 57
God Stats
9W - 7L
1,338 SR
Queue Stats
124W - 139L
1,459 Elo+
Party 2
Scylla
Scylla
Solar070
Scylla
Level 67
God Stats
36W - 22L
1,475 SR
Queue Stats
274W - 307L
1,405 Elo+
Party 2
Team Averages
Level 96
1,424 SR
1,476 Elo+

VS

Team Averages
Level 93
1,594 SR
1,508 Elo+
Sylvanus
Sylvanus
Halebin19
Sylvanus
Level 65
God Stats
0W - 2L
1,304 SR
Queue Stats
34W - 41L
1,442 Elo+
Party 3
Bacchus
Bacchus
JabbaTheHutt423
Bacchus
Level 124
God Stats
95W - 98L
1,538 SR
Queue Stats
292W - 311L
1,468 Elo+
Solo
Nut
Nut
ONeosRe
Nut
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,456 Elo+
Party 3
Ah Puch
Ah Puch
OrigamiiTobichi
Ah Puch
Level 64
God Stats
10W - 9L
1,720 SR
Queue Stats
38W - 41L
1,459 Elo+
Party 3
Athena
Athena
PQNYslayer
Athena
Level 66
God Stats
12W - 6L
1,908 SR
Queue Stats
13W - 9L
1,714 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flookii11
Janus
11
2 / 0 / 1
5,898
590
5,512
6,694
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
G0ld3nn-_-
Danzaburou
11
4 / 0 / 2
6,600
660
8,253
7,231
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MarcoVanTV
Baron Samedi
10
1 / 0 / 5
6,490
649
4,878
6,446
4,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
QaeZzar
Achilles
11
4 / 2 / 0
6,641
664
6,990
8,301
4,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Solar070
Scylla
11
1 / 0 / 0
5,989
599
1,033
2,375
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Halebin19
Sylvanus
10
1 / 4 / 0
5,702
570
3,515
9,325
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,036
504
4,194
7,613
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
8
0 / 1 / 0
4,682
468
3,855
5,997
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,531
553
2,156
3,538
1,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
PQNYslayer
Athena
8
0 / 4 / 0
4,719
472
1,358
11,041
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
2
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
Flookii11
Janus
2
0
1
2.5
W
Danzaburou
G0ld3nn-_-
Danzaburou
4
0
2
5
L
Sylvanus
Halebin19
Sylvanus
1
4
0
0.25
L
0
2
0
0
W
Baron Samedi
MarcoVanTV
Baron Samedi
1
0
5
3.5
L
Nut
0
1
0
0
L
0
1
0
0
L
Athena
PQNYslayer
Athena
0
4
0
0
W
Achilles
QaeZzar
Achilles
4
2
0
2
W
Scylla
Solar070
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
15,078
31,047
Taken
37,514
13,323
Mitigated
18,242
15,638
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Flookii11
Janus
5,512
429
0
4,730
6,694
1,915
70
2,939
3,755
45,378
760
W
Danzaburou
G0ld3nn-_-
Danzaburou
8,253
4,699
0
4,160
7,231
2,082
927
1,167
6,064
0
55,333
L
Sylvanus
Halebin19
Sylvanus
3,515
1,047
108
3,094
9,325
4,422
0
440
8,359
26,152
7,894
L
4,194
507
0
1,128
7,613
4,366
0
2,800
4,813
38,651
0
W
Baron Samedi
MarcoVanTV
Baron Samedi
4,878
1,045
291
3,015
6,446
4,094
410
1,635
4,811
21,654
0
L
Nut
3,855
2,161
0
1,440
5,997
1,527
0
2,198
3,799
0
28,364
L
2,156
0
0
1,563
3,538
1,010
0
2,690
848
43,371
0
L
Athena
PQNYslayer
Athena
1,358
577
250
2,745
11,041
6,917
0
3,735
7,306
8,492
0
W
Achilles
QaeZzar
Achilles
6,990
938
0
2,811
8,301
4,616
0
3,905
4,396
992
33,770
W
Scylla
Solar070
Scylla
1,033
189
0
631
2,375
616
0
1,353
1,022
36,134
1,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,618
Gold Earned
25,670
365
Minions Killed
270
0
Camps Cleared
0
1,049,625
Distance Traveled
1,010,800
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,898
590
86
9
0
230,342
0
W
Danzaburou
6,600
660
83
8
0
198,928
0
L
Sylvanus
5,702
570
54
5
0
156,063
2
L
Bacchus
5,036
504
61
6
0
214,281
0
W
Baron Samedi
6,490
649
35
4
0
198,403
0
L
Nut
4,682
468
59
6
0
206,254
0
L
Ah Puch
5,531
553
78
8
0
210,957
4
L
Athena
4,719
472
18
2
0
223,245
4
W
Achilles
6,641
664
75
8
0
215,581
0
W
Scylla
5,989
599
86
9
0
206,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role