Player Matchup

Atlas
Atlas
Jermilious
Atlas
Level 123
God Stats
4W - 4L
1,501 SR
Queue Stats
95W - 92L
1,522 Elo+
Party 2
Achilles
Achilles
Keebsler
Achilles
Level 159
God Stats
2W - 5L
1,238 SR
Queue Stats
496W - 452L
1,488 Elo+
Solo
Hou Yi
Hou Yi
SABER S0FT
Hou Yi
Level 154
God Stats
8W - 3L
1,694 SR
Queue Stats
116W - 98L
1,593 Elo+
Solo
Kukulkan
Kukulkan
Toner56
Kukulkan
Level 88
God Stats
32W - 18L
1,676 SR
Queue Stats
104W - 89L
1,552 Elo+
Party 2
Thor
Thor
nehcrs
Thor
Level 138
God Stats
865W - 811L
1,537 SR
Queue Stats
865W - 812L
1,516 Elo+
Solo
Team Averages
Level 132
1,529 SR
1,534 Elo+

VS

Team Averages
Level 126
1,593 SR
1,543 Elo+
Cthulhu
Cthulhu
Dub Tri Oh
Cthulhu
Level 88
God Stats
1W - 1L
1,567 SR
Queue Stats
253W - 224L
1,606 Elo+
Party 1
Ishtar
Ishtar
GoogleBListening
Ishtar
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 129L
1,440 Elo+
Solo
Da Ji
Da Ji
Loyal_2_Iran
Da Ji
Level 159
God Stats
16W - 18L
1,557 SR
Queue Stats
208W - 196L
1,533 Elo+
Solo
Ra
Ra
SirBreck007
Ra
Level 155
God Stats
9W - 7L
1,683 SR
Queue Stats
118W - 95L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
ryandris1
Kumbhakarna
Level 185
God Stats
17W - 9L
1,657 SR
Queue Stats
233W - 226L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
2 / 3 / 7
7,371
527
5,396
14,265
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Keebsler
Achilles
15
9 / 3 / 1
9,264
662
9,912
15,357
9,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
SABER S0FT
Hou Yi
17
6 / 0 / 2
9,751
697
7,045
5,041
1,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Toner56
Kukulkan
14
2 / 2 / 3
7,978
570
5,025
5,665
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
nehcrs
Thor
14
3 / 1 / 7
7,647
546
5,045
11,890
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dub Tri Oh
Cthulhu
11
0 / 3 / 3
6,263
447
6,995
8,611
3,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 0
6,500
464
1,814
9,800
4,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 3 / 2
7,349
525
5,758
11,715
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 1
8,021
573
12,044
8,540
5,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kumbhakarna
ryandris1
Kumbhakarna
11
0 / 7 / 0
6,402
457
3,361
11,109
7,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
22
Kills
9
9
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dub Tri Oh
Cthulhu
0
3
3
0.5
L
0
6
0
0
W
Atlas
2
3
7
1.83
W
Achilles
Keebsler
Achilles
9
3
1
3.17
L
4
3
2
1.67
W
Hou Yi
SABER S0FT
Hou Yi
6
0
2
7
L
5
3
1
1.83
W
Kukulkan
Toner56
Kukulkan
2
2
3
1.75
W
Thor
nehcrs
Thor
3
1
7
6.5
L
Kumbhakarna
ryandris1
Kumbhakarna
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,423
Damage
29,972
52,218
Taken
49,775
28,006
Mitigated
24,808
19,627
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dub Tri Oh
Cthulhu
6,995
400
268
2,015
8,611
3,879
0
3,404
5,207
39,508
2,245
L
1,814
986
0
1,244
9,800
4,226
0
1,120
8,680
0
38,836
W
Atlas
5,396
1,596
0
3,874
14,265
10,484
0
8,616
5,571
19,450
0
W
Achilles
Keebsler
Achilles
9,912
2,756
0
3,770
15,357
9,640
0
4,121
10,658
0
57,789
L
5,758
1,947
0
4,808
11,715
4,236
0
2,687
8,947
0
56,396
W
Hou Yi
SABER S0FT
Hou Yi
7,045
4,183
0
3,505
5,041
1,991
559
1,053
3,988
0
89,158
L
12,044
845
348
2,701
8,540
5,146
0
3,210
5,195
57,483
0
W
Kukulkan
Toner56
Kukulkan
5,025
210
0
2,170
5,665
1,961
0
4,348
1,317
55,001
0
W
Thor
nehcrs
Thor
5,045
1,372
0
6,308
11,890
3,930
0
2,943
8,947
0
58,243
L
Kumbhakarna
ryandris1
Kumbhakarna
3,361
695
0
1,990
11,109
7,321
0
0
10,357
26,618
2,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
34,535
482
Minions Killed
384
0
Camps Cleared
0
1,454,520
Distance Traveled
1,411,637
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,263
447
57
4
0
327,465
0
L
Ishtar
6,500
464
77
6
0
234,708
6
W
Atlas
7,371
527
31
2
0
276,445
3
W
Achilles
9,264
662
97
7
0
291,938
6
L
Da Ji
7,349
525
92
7
0
316,657
0
W
Hou Yi
9,751
697
160
11
0
278,960
4
L
Ra
8,021
573
99
7
0
302,215
4
W
Kukulkan
7,978
570
107
8
0
292,500
0
W
Thor
7,647
546
87
6
0
314,677
0
L
Kumbhakarna
6,402
457
59
4
0
230,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role