Player Matchup

He Bo
He Bo
Jcubs10
He Bo
Level 140
God Stats
4W - 6L
1,530 SR
Queue Stats
204W - 203L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
JosueSkillS
Gilgamesh
Level 115
God Stats
2W - 1L
1,859 SR
Queue Stats
188W - 123L
1,640 Elo+
Solo
Hel
Hel
MIKEY BONITO
Hel
Level 128
God Stats
3W - 4L
1,323 SR
Queue Stats
199W - 208L
1,516 Elo+
Solo
Geb
Geb
TheHamBurgaler
Geb
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 194L
1,530 Elo+
Party 1
Chiron
Chiron
xFilthy kittyx
Chiron
Level 184
God Stats
6W - 4L
1,643 SR
Queue Stats
834W - 770L
1,548 Elo+
Solo
Team Averages
Level 130
1,571 SR
1,552 Elo+

VS

Team Averages
Level 166
1,495 SR
1,582 Elo+
Ne Zha
Ne Zha
ChrisNone
Ne Zha
Level 156
God Stats
1W - 4L
1,008 SR
Queue Stats
367W - 240L
1,640 Elo+
Solo
Hel
Hel
PlagueDoc-049
Hel
Level 149
God Stats
1W - 2L
1,370 SR
Queue Stats
85W - 96L
1,522 Elo+
Solo
Neith
Neith
TrashGodx
Neith
Level 144
God Stats
12W - 11L
1,650 SR
Queue Stats
497W - 508L
1,542 Elo+
Solo
Yu Huang
Yu Huang
XLordZeroxX
Yu Huang
Level 204
God Stats
3W - 3L
1,682 SR
Queue Stats
687W - 684L
1,588 Elo+
Solo
Amaterasu
Amaterasu
zanegames
Amaterasu
Level 179
God Stats
11W - 5L
1,763 SR
Queue Stats
322W - 272L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jcubs10
He Bo
12
0 / 3 / 1
6,730
612
3,595
9,943
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
JosueSkillS
Gilgamesh
13
2 / 4 / 1
7,546
686
12,078
19,733
21,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 2 / 3
7,224
657
4,472
9,402
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 1
7,707
701
14,571
17,995
17,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 2 / 1
7,346
668
12,279
8,020
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChrisNone
Ne Zha
14
2 / 1 / 10
8,217
747
16,097
9,339
4,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
1 / 1 / 12
8,008
728
4,450
9,330
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
TrashGodx
Neith
15
3 / 0 / 10
8,543
777
13,194
12,826
5,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
XLordZeroxX
Yu Huang
15
4 / 0 / 9
9,053
823
14,357
5,834
2,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
zanegames
Amaterasu
15
4 / 1 / 10
9,430
857
14,040
24,422
20,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
3
Kills
14
14
Deaths
3
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ChrisNone
Ne Zha
2
1
10
7
L
He Bo
Jcubs10
He Bo
0
3
1
0.17
L
Gilgamesh
JosueSkillS
Gilgamesh
2
4
1
0.63
L
0
2
3
0.75
W
1
1
12
7
L
1
3
1
0.5
W
Neith
TrashGodx
Neith
3
0
10
8
W
Yu Huang
XLordZeroxX
Yu Huang
4
0
9
8.5
L
0
2
1
0.25
W
Amaterasu
zanegames
Amaterasu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,995
Damage
62,138
65,093
Taken
61,751
51,714
Mitigated
39,190
26,376
Healing
44,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ChrisNone
Ne Zha
16,097
1,144
1,017
1,809
9,339
4,550
49
3,534
5,484
0
25,501
L
He Bo
Jcubs10
He Bo
3,595
196
221
165
9,943
4,391
0
2,825
7,118
13,720
0
L
Gilgamesh
JosueSkillS
Gilgamesh
12,078
2,749
1,435
2,655
19,733
21,303
0
5,780
13,953
0
18,756
L
4,472
189
9,952
3,606
9,402
5,032
0
2,364
7,038
14,514
0
W
4,450
152
16,424
6,814
9,330
6,568
240
3,537
5,672
15,316
0
L
14,571
367
2,603
2,348
17,995
17,306
0
6,064
11,931
19,748
0
W
Neith
TrashGodx
Neith
13,194
7,342
1,439
4,102
12,826
5,500
448
6,215
6,396
0
24,710
W
Yu Huang
XLordZeroxX
Yu Huang
14,357
737
0
300
5,834
2,367
42
1,742
4,011
28,606
831
L
12,279
1,922
2,249
1,142
8,020
3,682
0
1,289
6,731
0
29,580
W
Amaterasu
zanegames
Amaterasu
14,040
2,449
680
11,908
24,422
20,205
108
7,610
16,584
0
21,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
43,251
108
Minions Killed
135
0
Camps Cleared
0
990,674
Distance Traveled
1,248,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,217
747
22
2
0
258,170
0
L
He Bo
6,730
612
29
3
0
163,328
0
L
Gilgamesh
7,546
686
19
2
0
220,808
0
L
Hel
7,224
657
18
2
0
190,553
0
W
Hel
8,008
728
22
2
0
241,087
0
L
Geb
7,707
701
10
1
0
208,228
0
W
Neith
8,543
777
32
3
0
241,845
0
W
Yu Huang
9,053
823
32
3
0
253,560
0
L
Chiron
7,346
668
32
3
0
207,757
0
W
Amaterasu
9,430
857
27
2
0
254,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role