Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HawkThorn13
Merlin
Level 69
God Stats
3W - 3L
1,277 SR
Queue Stats
257W - 218L
1,554 Elo+
Party 2
Ares
Ares
HeavyCataclysm
Ares
Level 159
God Stats
12W - 4L
1,671 SR
Queue Stats
476W - 313L
1,574 Elo+
Party 2
Achilles
Achilles
KasLinso
Achilles
Level 147
God Stats
1W - 2L
1,497 SR
Queue Stats
514W - 376L
1,538 Elo+
Party 2
Neith
Neith
OSU3760
Neith
Level 127
God Stats
4W - 3L
1,285 SR
Queue Stats
174W - 186L
1,375 Elo+
Solo
Team Averages
Level 132
1,446 SR
1,508 Elo+

VS

Team Averages
Level 103
1,471 SR
1,451 Elo+
Chaac
Chaac
 
Chaac
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EGRV32
Morgan Le Fay
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 223L
1,461 Elo+
Solo
Nut
Nut
MemphisPharoah1
Nut
Level 119
God Stats
3W - 4L
1,359 SR
Queue Stats
59W - 72L
1,429 Elo+
Solo
Thor
Thor
NSGBuckshot
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,435 Elo+
Party 1
Freya
Freya
watcher4
Freya
Level 128
God Stats
1W - 2L
1,499 SR
Queue Stats
112W - 126L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 1 / 12
8,886
808
6,147
6,885
4,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
16
7 / 0 / 6
9,439
858
13,532
3,964
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
1 / 3 / 13
8,306
755
8,679
14,320
16,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
KasLinso
Achilles
16
6 / 4 / 10
9,526
866
10,396
13,391
16,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
OSU3760
Neith
14
4 / 3 / 8
8,789
799
10,151
8,991
3,904
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 2 / 5
8,184
744
7,843
10,700
8,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
EGRV32
Morgan Le Fay
16
1 / 3 / 7
8,265
751
11,633
13,320
4,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
3 / 4 / 4
7,886
717
5,139
9,572
3,457
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 6
7,111
646
4,446
8,304
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
watcher4
Freya
14
3 / 6 / 5
7,915
720
7,049
10,048
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
20
Kills
11
11
Deaths
20
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
12
8
L
Chaac
 
Chaac
3
2
5
2.75
L
Morgan Le Fay
EGRV32
Morgan Le Fay
1
3
7
1.5
W
Merlin
7
0
6
10
W
1
3
13
2.5
W
Achilles
KasLinso
Achilles
6
4
10
2.75
L
3
4
4
1.25
L
1
5
6
0.8
W
Neith
OSU3760
Neith
4
3
8
2.67
L
Freya
watcher4
Freya
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,905
Damage
36,110
47,551
Taken
51,944
43,337
Mitigated
22,596
11,694
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,147
285
1,619
1,871
6,885
4,654
456
3,000
3,734
20,649
0
L
Chaac
 
Chaac
7,843
478
896
3,060
10,700
8,044
0
5,867
4,174
0
18,252
L
Morgan Le Fay
EGRV32
Morgan Le Fay
11,633
746
658
5,266
13,320
4,907
0
7,256
5,268
28,996
0
W
Merlin
13,532
309
165
77
3,964
1,728
383
1,214
2,726
19,550
617
W
8,679
728
666
1,882
14,320
16,737
232
6,397
7,463
11,852
2,093
W
Achilles
KasLinso
Achilles
10,396
978
815
2,308
13,391
16,314
96
3,777
9,228
0
17,422
L
5,139
2,740
749
1,885
9,572
3,457
0
3,902
5,199
0
13,225
L
4,446
655
495
193
8,304
2,730
0
4,744
3,237
0
6,674
W
Neith
OSU3760
Neith
10,151
2,596
517
1,774
8,991
3,904
929
3,107
5,718
0
22,563
L
Freya
watcher4
Freya
7,049
1,536
1,549
1,227
10,048
3,458
0
4,000
5,583
12,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,946
Gold Earned
39,361
108
Minions Killed
103
0
Camps Cleared
0
1,043,423
Distance Traveled
937,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,886
808
34
3
0
226,401
0
L
Chaac
8,184
744
31
3
0
205,776
0
L
Morgan Le Fay
8,265
751
33
3
0
206,081
0
W
Merlin
9,439
858
22
2
0
223,600
0
W
Ares
8,306
755
10
1
0
196,047
0
W
Achilles
9,526
866
10
1
0
206,074
0
L
Nut
7,886
717
18
2
0
193,302
0
L
Thor
7,111
646
5
0
0
166,762
0
W
Neith
8,789
799
32
3
0
191,301
0
L
Freya
7,915
720
16
1
0
165,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role