Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KayWhyElEe
Nu Wa
Level 79
God Stats
10W - 6L
1,706 SR
Queue Stats
57W - 55L
1,705 Elo+
Solo
King Arthur
King Arthur
Shadowrellik77
King Arthur
Level 184
God Stats
2W - 4L
1,196 SR
Queue Stats
407W - 390L
1,474 Elo+
Solo
Medusa
Medusa
Spartacus1827
Medusa
Level 130
God Stats
8W - 7L
1,438 SR
Queue Stats
147W - 131L
1,559 Elo+
Solo
Ymir
Ymir
lulualberto16
Ymir
Level 186
God Stats
16W - 16L
1,482 SR
Queue Stats
538W - 566L
1,491 Elo+
Solo
Team Averages
Level 144
1,464 SR
1,546 Elo+

VS

Team Averages
Level 117
1,400 SR
1,505 Elo+
Amaterasu
Amaterasu
Corrupt xChris
Amaterasu
Level 168
God Stats
14W - 10L
1,559 SR
Queue Stats
293W - 282L
1,493 Elo+
Solo
Raijin
Raijin
NiddoIkon
Raijin
Level 49
God Stats
0W - 3L
1,168 SR
Queue Stats
56W - 55L
1,493 Elo+
Solo
Lancelot
Lancelot
Pugg_Nation
Lancelot
Level 106
God Stats
1W - 3L
1,303 SR
Queue Stats
63W - 74L
1,466 Elo+
Solo
Bake Kujira
Bake Kujira
Yannk Crash
Bake Kujira
Level 119
God Stats
98W - 102L
1,496 SR
Queue Stats
324W - 288L
1,534 Elo+
Solo
Skadi
Skadi
cesarlex11
Skadi
Level 141
God Stats
8W - 12L
1,472 SR
Queue Stats
186W - 178L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 1 / 3
8,179
584
5,640
9,904
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
13
1 / 2 / 4
7,516
537
5,056
5,816
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Shadowrellik77
King Arthur
13
1 / 3 / 2
6,874
491
8,144
12,705
7,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 2 / 6
7,890
564
10,750
12,140
4,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
4 / 1 / 7
7,888
563
6,778
10,748
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Corrupt xChris
Amaterasu
15
3 / 2 / 0
9,534
681
7,459
16,918
12,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
NiddoIkon
Raijin
13
1 / 4 / 0
7,431
531
3,291
8,276
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
Pugg_Nation
Lancelot
14
3 / 2 / 0
7,815
558
7,049
11,163
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
Yannk Crash
Bake Kujira
12
2 / 5 / 1
7,365
526
10,192
12,999
12,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
7
0 / 4 / 1
5,528
395
2,558
5,982
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
9
9
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
3
8.5
L
Amaterasu
Corrupt xChris
Amaterasu
3
2
0
1.5
W
Nu Wa
1
2
4
1.5
L
Raijin
NiddoIkon
Raijin
1
4
0
0.25
L
Lancelot
Pugg_Nation
Lancelot
3
2
0
1.5
W
King Arthur
Shadowrellik77
King Arthur
1
3
2
0.67
W
4
2
6
3.5
L
Bake Kujira
Yannk Crash
Bake Kujira
2
5
1
0.5
L
Skadi
0
4
1
0.13
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,368
Damage
30,549
51,313
Taken
55,338
26,849
Mitigated
37,342
16,160
Healing
16,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,640
690
0
4,770
9,904
3,758
0
863
9,041
0
44,769
L
Amaterasu
Corrupt xChris
Amaterasu
7,459
2,250
0
10,331
16,918
12,512
478
2,016
14,902
0
83,644
W
Nu Wa
5,056
801
0
398
5,816
1,839
100
1,391
4,058
40,436
824
L
Raijin
NiddoIkon
Raijin
3,291
82
0
1,162
8,276
5,651
0
2,597
5,679
46,487
927
L
Lancelot
Pugg_Nation
Lancelot
7,049
1,552
0
2,670
11,163
5,178
0
2,511
8,652
0
64,595
W
King Arthur
Shadowrellik77
King Arthur
8,144
942
0
3,555
12,705
7,188
0
696
11,852
111
47,042
W
10,750
5,148
0
4,624
12,140
4,291
637
5,915
6,225
0
58,262
L
Bake Kujira
Yannk Crash
Bake Kujira
10,192
5,224
0
1,847
12,999
12,585
196
3,153
9,846
44,443
1,655
L
Skadi
2,558
800
0
485
5,982
1,416
0
1,491
4,491
0
20,652
W
6,778
1,679
0
2,813
10,748
9,773
148
3,760
6,949
20,236
293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
37,673
326
Minions Killed
449
0
Camps Cleared
0
1,398,688
Distance Traveled
1,247,546
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,179
584
75
5
0
319,654
0
L
Amaterasu
9,534
681
165
12
0
247,458
0
W
Nu Wa
7,516
537
68
5
0
259,505
4
L
Raijin
7,431
531
83
6
0
233,831
0
L
Lancelot
7,815
558
103
7
0
344,509
0
W
King Arthur
6,874
491
72
5
0
267,864
1
W
Medusa
7,890
564
89
6
0
274,593
0
L
Bake Kujira
7,365
526
62
4
0
291,971
0
L
Skadi
5,528
395
36
3
0
129,777
0
W
Ymir
7,888
563
22
2
0
277,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role