Player Matchup

Cerberus
Cerberus
B1Gb0yJ0NAtHaN
Cerberus
Level 35
God Stats
6W - 3L
1,487 SR
Queue Stats
76W - 96L
1,280 Elo+
Party 1
Nu Wa
Nu Wa
Bowisbeast17
Nu Wa
Level 88
God Stats
5W - 0L
1,778 SR
Queue Stats
20W - 12L
1,569 Elo+
Solo
Hachiman
Hachiman
JQSHUQ
Hachiman
Level 23
God Stats
7W - 17L
1,262 SR
Queue Stats
66W - 78L
1,228 Elo+
Party 1
Mulan
Mulan
Limpmarlin98
Mulan
Level 101
God Stats
136W - 124L
1,632 SR
Queue Stats
283W - 289L
1,522 Elo+
Solo
Bellona
Bellona
VacantSoul420
Bellona
Level 104
God Stats
30W - 20L
1,602 SR
Queue Stats
197W - 192L
1,527 Elo+
Solo
Team Averages
Level 70
1,552 SR
1,425 Elo+

VS

Team Averages
Level 113
1,441 SR
1,433 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Lilwill8272
King Arthur
Level 149
God Stats
9W - 10L
1,498 SR
Queue Stats
89W - 101L
1,382 Elo+
Party 2
Awilix
Awilix
Y Lil mark Y
Awilix
Level 109
God Stats
2W - 9L
1,261 SR
Queue Stats
155W - 164L
1,377 Elo+
Party 2
Eset
Eset
julianrxn12
Eset
Level 127
God Stats
5W - 6L
1,477 SR
Queue Stats
290W - 284L
1,457 Elo+
Solo
Apollo
Apollo
nouni38
Apollo
Level 76
God Stats
2W - 4L
1,468 SR
Queue Stats
249W - 249L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 2 / 5
5,378
538
4,670
7,856
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 2 / 4
5,708
571
4,543
5,683
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
JQSHUQ
Hachiman
10
4 / 0 / 4
5,952
595
4,087
4,555
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
10 / 0 / 2
7,301
730
8,374
8,946
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
11
1 / 0 / 5
6,476
648
5,799
7,499
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
2 / 2 / 0
4,807
481
3,696
5,599
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

King Arthur
Lilwill8272
King Arthur
9
1 / 2 / 0
5,141
514
4,707
10,156
7,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Awilix
9
1 / 7 / 1
4,806
481
4,067
9,925
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 2
5,672
567
4,599
6,847
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
nouni38
Apollo
8
0 / 4 / 0
4,711
471
1,831
6,398
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
4
4
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
0
1
W
Cerberus
1
2
5
1.75
W
1
2
4
1.5
W
Hachiman
JQSHUQ
Hachiman
4
0
4
6
L
King Arthur
Lilwill8272
King Arthur
1
2
0
0.5
W
10
0
2
11
W
Bellona
1
0
5
3.5
L
Awilix
1
7
1
0.21
L
0
3
2
0.33
L
Apollo
nouni38
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,473
Damage
18,900
34,539
Taken
38,925
17,608
Mitigated
17,013
8,827
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,696
630
0
1,532
5,599
3,135
0
1,559
3,750
17,403
1,010
W
Cerberus
4,670
168
0
1,206
7,856
2,803
138
1,917
5,681
21,126
1,098
W
4,543
1,217
0
396
5,683
1,972
0
2,748
2,611
33,520
0
W
Hachiman
JQSHUQ
Hachiman
4,087
1,755
0
1,694
4,555
1,226
585
1,178
3,273
0
30,625
L
King Arthur
Lilwill8272
King Arthur
4,707
893
0
1,750
10,156
7,116
0
557
9,039
0
30,151
W
8,374
2,025
0
3,642
8,946
4,443
0
1,070
7,700
0
40,586
W
Bellona
5,799
1,796
0
1,889
7,499
7,164
0
434
7,016
0
38,061
L
Awilix
4,067
1,797
44
1,580
9,925
2,956
0
1,038
8,648
0
25,057
L
4,599
152
71
2,085
6,847
2,105
0
3,389
3,360
43,504
2,111
L
Apollo
nouni38
Apollo
1,831
676
0
409
6,398
1,701
0
2,052
4,136
0
22,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
25,137
299
Minions Killed
271
0
Camps Cleared
0
976,673
Distance Traveled
951,710
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,807
481
38
4
0
151,123
0
W
Cerberus
5,378
538
54
5
0
204,213
2
W
Nu Wa
5,708
571
58
6
0
195,198
0
W
Hachiman
5,952
595
40
4
0
194,174
0
L
King Arthur
5,141
514
56
6
0
200,380
0
W
Mulan
7,301
730
61
6
0
201,717
0
W
Bellona
6,476
648
86
9
0
181,371
0
L
Awilix
4,806
481
41
4
0
224,791
0
L
Eset
5,672
567
98
10
0
179,736
2
L
Apollo
4,711
471
38
4
0
195,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role