Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CALIJUICEMONKEY
Nike
Level 106
God Stats
3W - 3L
1,516 SR
Queue Stats
98W - 110L
1,439 Elo+
Party 1
Osiris
Osiris
El_Gummy1738
Osiris
Level 86
God Stats
41W - 34L
1,496 SR
Queue Stats
253W - 257L
1,505 Elo+
Party 1
Ra
Ra
Stimpy1904
Ra
Level 106
God Stats
1W - 1L
1,300 SR
Queue Stats
70W - 89L
1,400 Elo+
Party 1
Team Averages
Level 109
1,462 SR
1,469 Elo+

VS

Team Averages
Level 96
1,479 SR
1,428 Elo+
Ra
Ra
BBQDave716
Ra
Level 77
God Stats
63W - 71L
1,536 SR
Queue Stats
490W - 479L
1,450 Elo+
Solo
Nike
Nike
Mon3y695000
Nike
Level 107
God Stats
34W - 46L
1,537 SR
Queue Stats
176W - 224L
1,477 Elo+
Solo
Hachiman
Hachiman
Slade_Sharingan
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,392 Elo+
Party 2
Ymir
Ymir
WhyNutDonut
Ymir
Level 130
God Stats
2W - 10L
1,322 SR
Queue Stats
237W - 236L
1,436 Elo+
Solo
Ratatoskr
Ratatoskr
Wxvyy_Tv
Ratatoskr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 2 / 0
6,121
612
5,790
6,497
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
 
Charon
9
1 / 2 / 5
5,680
568
2,915
7,535
3,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 2 / 1
6,834
683
6,388
7,152
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
10
4 / 2 / 2
5,584
558
4,228
8,932
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 3
5,655
566
3,871
4,711
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,970
597
4,261
4,982
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
3 / 6 / 2
5,122
512
4,869
8,138
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
11
3 / 1 / 0
5,775
578
5,434
6,790
1,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 1
5,518
552
3,317
7,184
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ratatoskr
Wxvyy_Tv
Ratatoskr
9
1 / 5 / 1
4,986
499
2,722
7,684
2,504
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
16
Kills
10
10
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
0
2
W
Charon
 
Charon
1
2
5
1.75
L
1
0
1
1.5
W
6
2
1
3.25
W
Osiris
4
2
2
2.5
L
3
6
2
0.67
L
Hachiman
3
1
0
3
W
1
2
3
1.25
L
2
4
1
0.63
L
Ratatoskr
Wxvyy_Tv
Ratatoskr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,192
Damage
20,603
34,827
Taken
34,778
14,480
Mitigated
10,997
8,758
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,790
3,526
0
2,533
6,497
1,671
0
0
6,497
0
40,674
W
Charon
 
Charon
2,915
421
1,409
2,034
7,535
3,537
27
1,032
6,331
12,494
0
L
4,261
161
132
3,422
4,982
1,650
0
1,804
3,178
43,722
1,688
W
6,388
957
0
714
7,152
3,350
505
2,141
4,749
0
39,910
W
Osiris
4,228
2,036
0
1,047
8,932
4,590
0
1,306
7,352
0
34,025
L
4,869
233
0
141
8,138
2,363
0
3,121
5,014
0
16,579
L
Hachiman
5,434
1,697
0
2,841
6,790
1,564
0
789
6,001
0
35,186
W
3,871
143
228
793
4,711
1,332
38
1,959
2,326
35,517
0
L
3,317
759
0
1,402
7,184
2,916
0
172
7,012
25,681
0
L
Ratatoskr
Wxvyy_Tv
Ratatoskr
2,722
1,320
0
1,044
7,684
2,504
0
897
6,787
0
29,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
27,371
261
Minions Killed
279
0
Camps Cleared
0
965,588
Distance Traveled
942,173
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,121
612
74
7
0
174,346
0
W
Charon
5,680
568
17
2
0
187,078
4
L
Ra
5,970
597
98
10
0
205,374
0
W
Nike
6,834
683
54
5
0
186,385
2
W
Osiris
5,584
558
59
6
0
212,754
0
L
Nike
5,122
512
18
2
0
186,821
0
L
Hachiman
5,775
578
63
6
0
183,883
0
W
Ra
5,655
566
57
6
0
205,025
0
L
Ymir
5,518
552
54
5
0
153,129
0
L
Ratatoskr
4,986
499
46
5
0
212,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role