Player Matchup

Ares
Ares
ChetosPower
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 83L
1,526 Elo+
Party 2
Hades
Hades
MercilessMuffin
Hades
Level 149
God Stats
4W - 7L
1,585 SR
Queue Stats
85W - 92L
1,408 Elo+
Solo
Ullr
Ullr
Nicolas7979
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,515 Elo+
Party 2
Sol
Sol
Szilla
Sol
Level 126
God Stats
11W - 9L
1,599 SR
Queue Stats
12W - 10L
1,860 Elo+
Solo
Sun Wukong
Sun Wukong
myrdstom
Sun Wukong
Level 188
God Stats
32W - 40L
1,556 SR
Queue Stats
574W - 541L
1,579 Elo+
Solo
Team Averages
Level 123
1,548 SR
1,577 Elo+

VS

Team Averages
Level 99
1,468 SR
1,430 Elo+
Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CALI1697
Osiris
Level 62
God Stats
5W - 9L
1,373 SR
Queue Stats
364W - 430L
1,338 Elo+
Party 1
Sol
Sol
ERROR-luisprota
Sol
Level 84
God Stats
5W - 6L
1,414 SR
Queue Stats
398W - 456L
1,381 Elo+
Party 1
Ne Zha
Ne Zha
JOAN-MI
Ne Zha
Level 78
God Stats
7W - 6L
1,555 SR
Queue Stats
301W - 368L
1,402 Elo+
Party 1
Ix Chel
Ix Chel
PabloLopezrdg22
Ix Chel
Level 127
God Stats
5W - 4L
1,497 SR
Queue Stats
93W - 80L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,828
479
1,260
5,536
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

9
0 / 1 / 0
4,485
561
719
6,570
2,024
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 2 / 0
4,044
506
629
3,786
837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Szilla
Sol
7
0 / 0 / 0
4,224
528
2,357
3,558
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
myrdstom
Sun Wukong
10
2 / 1 / 0
5,492
687
3,873
7,082
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 0
5,780
723
3,027
7,214
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
CALI1697
Osiris
8
0 / 0 / 2
4,369
546
1,408
3,774
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 0
5,314
664
2,706
3,815
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
JOAN-MI
Ne Zha
9
2 / 0 / 1
4,907
613
2,741
4,445
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 1
5,204
651
2,653
2,197
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
0
0.5
W
Osiris
CALI1697
Osiris
0
0
2
1
L
0
1
0
0
W
0
0
0
0
W
Ne Zha
JOAN-MI
Ne Zha
2
0
1
2.5
L
0
1
0
0
L
0
2
0
0
W
2
0
1
2.5
L
Sol
Szilla
Sol
0
0
0
0
L
Sun Wukong
myrdstom
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,838
Damage
12,535
26,532
Taken
21,445
9,319
Mitigated
7,879
11,730
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,027
228
0
2,374
7,214
3,018
0
203
7,011
32,727
1,968
W
Osiris
CALI1697
Osiris
1,408
252
0
990
3,774
1,814
0
1,926
1,848
0
14,422
L
1,260
36
0
1,467
5,536
3,054
0
2,783
2,753
6,978
0
W
2,706
1,095
0
3,113
3,815
1,015
1,196
1,103
2,712
39,373
5,192
W
Ne Zha
JOAN-MI
Ne Zha
2,741
313
0
739
4,445
1,461
0
412
4,033
0
32,890
L
719
111
20
4,732
6,570
2,024
0
1,110
5,460
30,668
0
L
629
309
0
650
3,786
837
0
478
3,308
0
18,522
W
2,653
167
322
1,285
2,197
571
0
611
1,586
29,261
2,052
L
Sol
Szilla
Sol
2,357
1,201
0
2,316
3,558
796
0
910
2,648
21,525
2,837
L
Sun Wukong
myrdstom
Sun Wukong
3,873
784
0
2,545
7,082
2,608
0
2,652
4,102
0
36,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,073
Gold Earned
25,574
232
Minions Killed
324
0
Camps Cleared
0
708,932
Distance Traveled
819,002
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,780
723
99
12
0
134,464
0
W
Osiris
4,369
546
25
3
0
153,886
4
L
Ares
3,828
479
11
1
0
118,367
2
W
Sol
5,314
664
74
9
0
158,799
1
W
Ne Zha
4,907
613
59
7
0
208,646
1
L
Hades
4,485
561
58
7
0
165,958
0
L
Ullr
4,044
506
37
5
0
99,877
1
W
Ix Chel
5,204
651
67
8
0
163,207
0
L
Sol
4,224
528
58
7
0
144,230
0
L
Sun Wukong
5,492
687
68
9
0
180,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role