Player Matchup

Kuzenbo
Kuzenbo
Fontss48
Kuzenbo
Level 149
God Stats
9W - 11L
1,618 SR
Queue Stats
502W - 491L
1,506 Elo+
Solo
Yemoja
Yemoja
Jgarc1892000
Yemoja
Level 125
God Stats
2W - 2L
1,042 SR
Queue Stats
260W - 286L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
S3VN
Danzaburou
Level 147
God Stats
1W - 3L
1,527 SR
Queue Stats
222W - 218L
1,469 Elo+
Solo
Arachne
Arachne
j-_-03mocc
Arachne
Level 95
God Stats
31W - 27L
1,625 SR
Queue Stats
72W - 77L
1,485 Elo+
Party 2
Poseidon
Poseidon
mimopi10
Poseidon
Level 129
God Stats
11W - 8L
1,578 SR
Queue Stats
70W - 86L
1,478 Elo+
Party 2
Team Averages
Level 129
1,478 SR
1,482 Elo+

VS

Team Averages
Level 124
1,529 SR
1,440 Elo+
Ymir
Ymir
KIRITO3_3
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,233 Elo+
Party 1
Sol
Sol
ThdClick
Sol
Level 56
God Stats
2W - 4L
1,237 SR
Queue Stats
119W - 145L
1,496 Elo+
Solo
Nox
Nox
Yambala_lol
Nox
Level 127
God Stats
7W - 9L
1,515 SR
Queue Stats
107W - 134L
1,491 Elo+
Party 1
King Arthur
King Arthur
atrin_edd
King Arthur
Level 159
God Stats
46W - 55L
1,510 SR
Queue Stats
427W - 447L
1,495 Elo+
Party 1
Fenrir
Fenrir
im__Tatsumi
Fenrir
Level 149
God Stats
0W - 2L
1,882 SR
Queue Stats
58W - 60L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fontss48
Kuzenbo
11
0 / 2 / 2
5,649
628
3,248
7,520
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yemoja
10
0 / 0 / 3
5,136
571
2,614
5,892
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
S3VN
Danzaburou
11
2 / 0 / 0
5,281
587
4,293
5,920
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
j-_-03mocc
Arachne
12
5 / 0 / 3
6,123
680
3,695
6,023
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Poseidon
mimopi10
Poseidon
12
2 / 0 / 3
6,314
702
3,306
3,142
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 0
4,680
520
1,095
5,693
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
5,330
592
5,715
4,916
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 0
5,256
584
872
3,846
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
atrin_edd
King Arthur
11
2 / 2 / 0
6,461
718
6,011
8,026
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
7
0 / 2 / 0
4,374
486
1,369
5,648
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
2
2
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Fontss48
Kuzenbo
0
2
2
0.5
W
Yemoja
0
0
3
1.5
L
Ymir
0
1
0
0
W
Danzaburou
S3VN
Danzaburou
2
0
0
2
L
0
2
0
0
L
0
2
0
0
L
King Arthur
atrin_edd
King Arthur
2
2
0
1
L
Fenrir
0
2
0
0
W
Arachne
j-_-03mocc
Arachne
5
0
3
6.5
W
Poseidon
mimopi10
Poseidon
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,156
Damage
15,062
28,497
Taken
28,129
14,309
Mitigated
11,568
10,924
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Fontss48
Kuzenbo
3,248
1,053
0
2,440
7,520
5,980
0
0
7,520
29,874
2,042
W
Yemoja
2,614
411
773
1,806
5,892
3,439
0
2,232
3,660
21,240
0
L
Ymir
1,095
122
0
1,997
5,693
3,096
0
2,802
2,891
8,154
891
W
Danzaburou
S3VN
Danzaburou
4,293
1,392
0
2,350
5,920
1,896
0
3,713
2,207
0
36,462
L
5,715
2,635
0
2,339
4,916
1,214
0
1,041
3,875
41,116
4,100
L
872
52
0
412
3,846
1,179
0
1,667
2,179
35,483
0
L
King Arthur
atrin_edd
King Arthur
6,011
866
0
3,287
8,026
4,121
0
2,890
4,800
0
47,377
L
Fenrir
1,369
0
0
672
5,648
1,958
0
410
5,238
0
26,065
W
Arachne
j-_-03mocc
Arachne
3,695
2,148
0
2,862
6,023
2,155
0
836
5,143
0
31,851
W
Poseidon
mimopi10
Poseidon
3,306
169
0
693
3,142
839
445
446
2,616
53,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
26,101
313
Minions Killed
333
0
Camps Cleared
0
1,017,328
Distance Traveled
896,254
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,649
628
65
7
0
184,778
0
W
Yemoja
5,136
571
30
3
0
195,159
6
L
Ymir
4,680
520
23
3
0
194,195
0
W
Danzaburou
5,281
587
64
7
0
194,235
1
L
Sol
5,330
592
85
9
0
168,930
2
L
Nox
5,256
584
80
9
0
180,696
0
L
King Arthur
6,461
718
97
11
0
186,921
0
L
Fenrir
4,374
486
48
5
0
165,512
0
W
Arachne
6,123
680
57
6
0
238,875
0
W
Poseidon
6,314
702
97
11
0
204,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role