Player Matchup

Nut
Nut
BigPabs
Nut
Level 88
God Stats
2W - 2L
1,364 SR
Queue Stats
184W - 195L
1,488 Elo+
Party 1
Persephone
Persephone
BodmonTyrone
Persephone
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 166L
1,486 Elo+
Solo
Ymir
Ymir
InjectTheReject
Ymir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
Rampagv
Amaterasu
Level 142
God Stats
4W - 3L
1,432 SR
Queue Stats
342W - 354L
1,590 Elo+
Solo
Izanami
Izanami
cathode
Izanami
Level 84
God Stats
4W - 0L
1,892 SR
Queue Stats
200W - 215L
1,475 Elo+
Party 1
Team Averages
Level 103
1,538 SR
1,523 Elo+

VS

Team Averages
Level 139
1,468 SR
1,541 Elo+
Hou Yi
Hou Yi
DRAGONSLAYER410
Hou Yi
Level 121
God Stats
2W - 2L
1,504 SR
Queue Stats
65W - 50L
1,537 Elo+
Solo
Hachiman
Hachiman
Morloun
Hachiman
Level 186
God Stats
1W - 3L
1,444 SR
Queue Stats
216W - 241L
1,558 Elo+
Solo
Heimdallr
Heimdallr
NotYaDaddy
Heimdallr
Level 184
God Stats
1W - 1L
1,833 SR
Queue Stats
152W - 126L
1,577 Elo+
Solo
Rama
Rama
OdiousTruth
Rama
Level 112
God Stats
0W - 3L
1,302 SR
Queue Stats
27W - 35L
1,470 Elo+
Solo
Jing Wei
Jing Wei
laverdad
Jing Wei
Level 91
God Stats
0W - 2L
1,259 SR
Queue Stats
320W - 320L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
16
6 / 2 / 10
9,363
936
7,338
8,125
3,945
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
BodmonTyrone
Persephone
14
5 / 4 / 13
9,780
978
9,187
8,072
3,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 19
9,420
942
5,343
17,773
22,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
Rampagv
Amaterasu
15
7 / 2 / 12
9,561
956
13,312
17,411
16,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
cathode
Izanami
16
7 / 2 / 7
9,354
935
9,293
9,199
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,456
846
4,959
9,525
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Morloun
Hachiman
12
0 / 7 / 8
7,167
717
7,437
9,367
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Heimdallr
NotYaDaddy
Heimdallr
14
2 / 4 / 9
8,150
815
10,638
9,451
3,432
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 5 / 5
8,087
809
6,794
10,506
3,255
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
laverdad
Jing Wei
14
1 / 5 / 8
8,025
803
6,559
9,273
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
26
Kills
9
12
Deaths
26
61
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nut
6
2
10
5.5
W
Persephone
BodmonTyrone
Persephone
5
4
13
2.88
L
3
5
4
1
W
1
2
19
5.25
L
Hachiman
Morloun
Hachiman
0
7
8
0.57
L
Heimdallr
NotYaDaddy
Heimdallr
2
4
9
1.63
L
3
5
5
1.1
W
Amaterasu
Rampagv
Amaterasu
7
2
12
6.5
W
Izanami
cathode
Izanami
7
2
7
5.25
L
Jing Wei
laverdad
Jing Wei
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,473
Damage
36,387
60,580
Taken
48,122
50,312
Mitigated
15,201
23,203
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
7,338
3,833
850
1,980
8,125
3,945
1,271
0
8,125
0
28,146
W
Persephone
BodmonTyrone
Persephone
9,187
288
0
1,144
8,072
3,089
724
0
7,864
25,959
0
L
4,959
1,567
337
1,075
9,525
2,744
96
2,661
6,670
0
8,345
W
5,343
355
663
5,966
17,773
22,062
267
0
17,773
9,010
0
L
Hachiman
Morloun
Hachiman
7,437
3,130
591
426
9,367
2,775
378
1,874
7,281
0
15,517
L
Heimdallr
NotYaDaddy
Heimdallr
10,638
2,524
0
2,222
9,451
3,432
0
3,666
5,657
0
24,476
L
6,794
4,548
695
1,927
10,506
3,255
1,028
3,674
6,619
0
16,777
W
Amaterasu
Rampagv
Amaterasu
13,312
2,438
1,909
7,274
17,411
16,717
1,080
0
17,411
683
18,760
W
Izanami
cathode
Izanami
9,293
5,055
942
2,475
9,199
4,499
3,691
0
9,199
0
17,907
L
Jing Wei
laverdad
Jing Wei
6,559
3,285
1,144
1,145
9,273
2,995
0
3,338
5,743
0
16,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
39,885
110
Minions Killed
100
0
Camps Cleared
0
1,054,353
Distance Traveled
802,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,363
936
41
4
0
219,088
0
W
Persephone
9,780
978
26
3
0
208,055
0
L
Hou Yi
8,456
846
11
1
0
162,777
0
W
Ymir
9,420
942
5
1
0
180,633
0
L
Hachiman
7,167
717
27
3
0
150,533
0
L
Heimdallr
8,150
815
26
3
0
169,844
0
L
Rama
8,087
809
19
2
0
158,791
0
W
Amaterasu
9,561
956
8
1
0
247,980
0
W
Izanami
9,354
935
30
3
0
198,597
0
L
Jing Wei
8,025
803
17
2
0
160,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role