Player Matchup

Surtr
Surtr
Colmae
Surtr
Level 188
God Stats
4W - 7L
1,386 SR
Queue Stats
203W - 184L
1,581 Elo+
Party 2
Charybdis
Charybdis
ConfusedHobo805
Charybdis
Level 74
God Stats
2W - 2L
1,507 SR
Queue Stats
150W - 121L
1,544 Elo+
Solo
Serqet
Serqet
Darktoastz
Serqet
Level 141
God Stats
4W - 3L
1,432 SR
Queue Stats
124W - 110L
1,538 Elo+
Solo
Sobek
Sobek
Lemons
Sobek
Level 166
God Stats
3W - 3L
1,474 SR
Queue Stats
125W - 116L
1,601 Elo+
Party 2
Olorun
Olorun
Susshomaru
Olorun
Level 146
God Stats
5W - 3L
1,536 SR
Queue Stats
492W - 450L
1,573 Elo+
Solo
Team Averages
Level 143
1,467 SR
1,568 Elo+

VS

Team Averages
Level 123
1,531 SR
1,544 Elo+
Anhur
Anhur
 
Anhur
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CodeSourpatch
Atlas
Level 126
God Stats
33W - 35L
1,664 SR
Queue Stats
79W - 78L
1,582 Elo+
Party 1
Agni
Agni
I23-cry
Agni
Level 147
God Stats
35W - 44L
1,491 SR
Queue Stats
672W - 630L
1,502 Elo+
Solo
Mulan
Mulan
PrettyBrandi
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,520 Elo+
Solo
Arachne
Arachne
prencemack
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 30L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Colmae
Surtr
15
0 / 2 / 1
9,398
627
3,048
11,455
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
ConfusedHobo805
Charybdis
16
2 / 2 / 4
9,635
642
8,872
9,300
2,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Darktoastz
Serqet
17
4 / 1 / 5
9,687
646
4,938
10,472
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Lemons
Sobek
14
3 / 1 / 6
8,870
591
6,886
10,732
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Susshomaru
Olorun
14
3 / 1 / 3
9,074
605
6,056
7,974
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 2 / 2
7,407
494
5,057
8,762
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
2 / 4 / 1
7,223
482
6,136
14,404
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
I23-cry
Agni
8
0 / 4 / 0
5,698
380
4,871
5,781
1,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
4,987
332
993
2,420
850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arachne
prencemack
Arachne
13
4 / 1 / 2
7,559
504
7,767
13,804
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
7
7
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
2
1
L
2
4
1
0.63
W
Surtr
Colmae
Surtr
0
2
1
0.25
W
Charybdis
ConfusedHobo805
Charybdis
2
2
4
2
W
Serqet
Darktoastz
Serqet
4
1
5
6.5
L
Agni
I23-cry
Agni
0
4
0
0
W
Sobek
Lemons
Sobek
3
1
6
6
L
0
1
0
0
W
Olorun
Susshomaru
Olorun
3
1
3
4.5
L
Arachne
prencemack
Arachne
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,800
Damage
24,824
49,933
Taken
45,171
24,114
Mitigated
22,315
19,164
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,057
3,015
0
3,019
8,762
2,560
0
848
7,497
0
59,734
L
6,136
1,951
0
3,100
14,404
11,368
0
4,062
10,091
34,683
0
W
Surtr
Colmae
Surtr
3,048
1,244
0
5,918
11,455
5,292
2,870
599
10,740
1,607
71,779
W
Charybdis
ConfusedHobo805
Charybdis
8,872
4,653
0
4,060
9,300
2,745
292
2,246
7,054
0
77,864
W
Serqet
Darktoastz
Serqet
4,938
1,128
0
725
10,472
4,369
0
1,405
9,067
0
81,959
L
Agni
I23-cry
Agni
4,871
229
0
2,116
5,781
1,457
0
2,991
2,201
26,532
234
W
Sobek
Lemons
Sobek
6,886
751
0
3,806
10,732
8,896
0
3,526
7,206
25,631
0
L
993
144
0
826
2,420
850
0
27
2,393
0
9,200
W
Olorun
Susshomaru
Olorun
6,056
2,165
960
3,695
7,974
2,812
512
3,337
4,637
65,570
0
L
Arachne
prencemack
Arachne
7,767
4,793
0
5,729
13,804
6,080
0
4,495
9,147
0
45,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,664
Gold Earned
32,874
564
Minions Killed
308
0
Camps Cleared
0
1,578,886
Distance Traveled
1,184,355
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,407
494
131
9
0
257,996
0
L
Atlas
7,223
482
54
4
0
282,129
0
W
Surtr
9,398
627
134
9
0
295,327
0
W
Charybdis
9,635
642
143
10
0
291,594
3
W
Serqet
9,687
646
124
8
0
358,894
0
L
Agni
5,698
380
38
3
0
186,433
4
W
Sobek
8,870
591
40
3
0
330,995
2
L
Mulan
4,987
332
16
1
0
113,441
21
W
Olorun
9,074
605
123
8
0
302,076
5
L
Arachne
7,559
504
69
5
0
344,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role