Player Matchup

Yemoja
Yemoja
Barghest6
Yemoja
Level 88
God Stats
1W - 1L
1,515 SR
Queue Stats
6W - 8L
1,509 Elo+
Solo
Mercury
Mercury
Dark_Doo
Mercury
Level 118
God Stats
3W - 5L
1,540 SR
Queue Stats
9W - 11L
1,539 Elo+
Solo
Hades
Hades
Luigi2969
Hades
Level 69
God Stats
130W - 92L
1,608 SR
Queue Stats
431W - 445L
1,436 Elo+
Solo
Ix Chel
Ix Chel
Otomemes
Ix Chel
Level 158
God Stats
14W - 11L
1,639 SR
Queue Stats
486W - 486L
1,615 Elo+
Solo
Cupid
Cupid
dblack2088
Cupid
Level 89
God Stats
9W - 7L
1,606 SR
Queue Stats
319W - 354L
1,449 Elo+
Solo
Team Averages
Level 104
1,582 SR
1,509 Elo+

VS

Team Averages
Level 116
1,568 SR
1,574 Elo+
Vulcan
Vulcan
HEENBOB
Vulcan
Level 109
God Stats
29W - 20L
1,562 SR
Queue Stats
109W - 131L
1,456 Elo+
Solo
Awilix
Awilix
Rcheatum
Awilix
Level 121
God Stats
71W - 73L
1,492 SR
Queue Stats
312W - 293L
1,495 Elo+
Solo
Heimdallr
Heimdallr
lReiKhoI
Heimdallr
Level 102
God Stats
5W - 4L
1,553 SR
Queue Stats
351W - 77L
1,585 Elo+
Solo
Shiva
Shiva
matyxp250
Shiva
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,749 Elo+
Solo
Aphrodite
Aphrodite
tayythegod
Aphrodite
Level 126
God Stats
1W - 0L
1,733 SR
Queue Stats
36W - 32L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Barghest6
Yemoja
15
0 / 3 / 5
9,923
1,103
3,811
22,309
12,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Dark_Doo
Mercury
15
0 / 0 / 2
9,143
1,016
1,378
7,913
2,810
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Luigi2969
Hades
15
3 / 5 / 3
10,222
1,136
10,297
17,783
13,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
Otomemes
Ix Chel
15
3 / 4 / 3
10,227
1,136
16,484
13,320
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cupid
14
0 / 5 / 2
8,669
963
5,248
11,803
3,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

210

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HEENBOB
Vulcan
16
5 / 1 / 8
10,832
1,204
23,815
4,764
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Rcheatum
Awilix
16
3 / 0 / 8
10,493
1,166
5,117
3,909
1,078
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
lReiKhoI
Heimdallr
16
3 / 3 / 9
10,391
1,155
14,819
8,952
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
matyxp250
Shiva
16
4 / 2 / 7
10,130
1,126
16,313
14,162
11,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Aphrodite
tayythegod
Aphrodite
16
2 / 0 / 13
10,256
1,140
8,942
8,264
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
6
Kills
17
17
Deaths
6
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Barghest6
Yemoja
0
3
5
0.83
L
Mercury
Dark_Doo
Mercury
0
0
2
1
W
Vulcan
HEENBOB
Vulcan
5
1
8
9
L
Hades
Luigi2969
Hades
3
5
3
0.9
L
Ix Chel
Otomemes
Ix Chel
3
4
3
1.13
W
Awilix
Rcheatum
Awilix
3
0
8
7
L
Cupid
0
5
2
0.2
W
Heimdallr
lReiKhoI
Heimdallr
3
3
9
2.5
W
Shiva
matyxp250
Shiva
4
2
7
3.75
W
Aphrodite
tayythegod
Aphrodite
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,218
Damage
69,006
73,128
Taken
40,051
36,556
Mitigated
20,046
16,008
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Barghest6
Yemoja
3,811
1,086
5,429
3,367
22,309
12,891
0
12,389
9,601
15,459
0
L
Mercury
Dark_Doo
Mercury
1,378
295
0
160
7,913
2,810
0
2,249
5,664
0
17,134
W
Vulcan
HEENBOB
Vulcan
23,815
383
0
0
4,764
1,020
0
4,179
451
41,612
0
L
Hades
Luigi2969
Hades
10,297
1,443
311
1,899
17,783
13,324
0
7,298
10,269
26,407
908
L
Ix Chel
Otomemes
Ix Chel
16,484
3,427
1,864
1,151
13,320
4,068
0
6,621
6,511
48,349
0
W
Awilix
Rcheatum
Awilix
5,117
2,111
0
424
3,909
1,078
0
2,505
1,284
0
17,741
L
Cupid
5,248
3,243
84
1,743
11,803
3,463
0
4,883
6,721
0
19,749
W
Heimdallr
lReiKhoI
Heimdallr
14,819
9,483
0
1,385
8,952
2,378
0
6,961
1,757
0
38,562
W
Shiva
matyxp250
Shiva
16,313
1,154
583
1,196
14,162
11,463
0
9,519
4,228
683
32,051
W
Aphrodite
tayythegod
Aphrodite
8,942
66
4,681
4,329
8,264
4,107
0
6,067
1,993
17,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,184
Gold Earned
52,102
205
Minions Killed
193
7
Camps Cleared
10
937,341
Distance Traveled
1,025,094
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,923
1,103
20
2
0
180,420
1
L
Mercury
9,143
1,016
32
4
5
198,223
0
W
Vulcan
10,832
1,204
52
6
1
213,122
0
L
Hades
10,222
1,136
38
4
0
215,338
0
L
Ix Chel
10,227
1,136
88
10
1
210,205
0
W
Awilix
10,493
1,166
24
3
6
214,680
0
L
Cupid
8,669
963
27
3
1
133,155
0
W
Heimdallr
10,391
1,155
57
6
3
174,803
0
W
Shiva
10,130
1,126
40
4
0
204,672
2
W
Aphrodite
10,256
1,140
20
2
0
217,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role