Player Matchup

Kuzenbo
Kuzenbo
BigBamBrewskie
Kuzenbo
Level 156
God Stats
2W - 0L
1,931 SR
Queue Stats
22W - 15L
1,549 Elo+
Solo
Hou Yi
Hou Yi
BoeGnar
Hou Yi
Level 124
God Stats
19W - 17L
1,563 SR
Queue Stats
94W - 96L
1,455 Elo+
Solo
Chaac
Chaac
KaputSquirrel51
Chaac
Level 109
God Stats
2W - 1L
1,743 SR
Queue Stats
90W - 97L
1,391 Elo+
Solo
Pele
Pele
XxXTentation311
Pele
Level 125
God Stats
10W - 2L
1,688 SR
Queue Stats
211W - 204L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
mts170_
Baron Samedi
Level 65
God Stats
7W - 9L
1,338 SR
Queue Stats
202W - 206L
1,365 Elo+
Solo
Team Averages
Level 116
1,653 SR
1,448 Elo+

VS

Team Averages
Level 61
1,502 SR
1,393 Elo+
Janus
Janus
B1Gb0yJ0NAtHaN
Janus
Level 34
God Stats
3W - 5L
1,578 SR
Queue Stats
76W - 96L
1,296 Elo+
Party 1
Thanatos
Thanatos
JQSHUQ
Thanatos
Level 23
God Stats
2W - 10L
1,320 SR
Queue Stats
66W - 78L
1,245 Elo+
Party 1
Bellona
Bellona
MiaFlame
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,511 Elo+
Solo
Danzaburou
Danzaburou
NotAGoodGhost
Danzaburou
Level 80
God Stats
25W - 21L
1,429 SR
Queue Stats
205W - 209L
1,471 Elo+
Party 2
Ganesha
Ganesha
SPARTY1FAN
Ganesha
Level 63
God Stats
5W - 5L
1,684 SR
Queue Stats
88W - 95L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,999
667
1,414
4,536
3,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
BoeGnar
Hou Yi
7
1 / 1 / 1
3,964
661
3,476
3,270
741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 0 / 0
4,631
772
1,372
3,048
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
3 / 0 / 0
4,238
706
1,963
3,448
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
mts170_
Baron Samedi
8
2 / 0 / 2
4,297
716
2,449
1,882
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,514
586
541
2,993
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
JQSHUQ
Thanatos
5
0 / 1 / 1
3,364
561
378
3,774
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MiaFlame
Bellona
4
0 / 1 / 0
2,977
496
567
2,200
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
NotAGoodGhost
Danzaburou
6
2 / 1 / 0
3,969
662
4,686
4,345
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
SPARTY1FAN
Ganesha
5
0 / 2 / 1
3,685
614
1,375
4,813
1,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
2
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
1
1
1.5
W
Hou Yi
BoeGnar
Hou Yi
1
1
1
1.5
L
Thanatos
JQSHUQ
Thanatos
0
1
1
0.5
W
1
0
0
1
L
Bellona
MiaFlame
Bellona
0
1
0
0
L
Danzaburou
NotAGoodGhost
Danzaburou
2
1
0
2
L
Ganesha
SPARTY1FAN
Ganesha
0
2
1
0.25
W
3
0
0
3
W
Baron Samedi
mts170_
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,674
Damage
7,547
16,184
Taken
18,125
6,953
Mitigated
5,993
6,038
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
541
38
0
550
2,993
658
0
965
1,830
12,700
1,428
W
1,414
832
0
1,940
4,536
3,291
0
743
3,793
7,624
0
W
Hou Yi
BoeGnar
Hou Yi
3,476
1,927
0
1,757
3,270
741
0
563
2,707
0
20,514
L
Thanatos
JQSHUQ
Thanatos
378
144
0
1,670
3,774
1,080
0
672
2,988
0
9,738
W
1,372
372
0
1,026
3,048
1,324
0
0
3,048
0
25,032
L
Bellona
MiaFlame
Bellona
567
276
0
866
2,200
994
0
0
2,200
0
4,519
L
Danzaburou
NotAGoodGhost
Danzaburou
4,686
2,584
0
2,203
4,345
1,285
0
1,113
3,226
0
20,030
L
Ganesha
SPARTY1FAN
Ganesha
1,375
255
0
1,174
4,813
1,976
0
751
4,018
6,617
0
W
1,963
572
0
687
3,448
1,013
0
175
3,233
0
13,997
W
Baron Samedi
mts170_
Baron Samedi
2,449
173
78
550
1,882
584
0
255
1,547
18,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,129
Gold Earned
17,509
163
Minions Killed
95
0
Camps Cleared
0
644,183
Distance Traveled
569,502
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,514
586
26
4
0
129,483
2
W
Kuzenbo
3,999
667
8
1
0
127,679
2
W
Hou Yi
3,964
661
46
8
0
122,004
0
L
Thanatos
3,364
561
16
3
0
136,346
0
W
Chaac
4,631
772
50
8
0
124,381
0
L
Bellona
2,977
496
6
1
0
55,701
0
L
Danzaburou
3,969
662
46
8
0
118,341
0
L
Ganesha
3,685
614
1
0
0
129,631
2
W
Pele
4,238
706
27
5
0
151,006
1
W
Baron Samedi
4,297
716
32
5
0
119,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role