Player Matchup

Merlin
Merlin
PGS Darkness
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,347 Elo+
Party 1
Jing Wei
Jing Wei
SpyTheDarkFox
Jing Wei
Level 27
God Stats
0W - 3L
1,281 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Geb
Geb
StoneThumper
Geb
Level 124
God Stats
2W - 6L
1,338 SR
Queue Stats
30W - 30L
1,443 Elo+
Party 1
Team Averages
Level 53
1,373 SR
1,430 Elo+

VS

Team Averages
Level 61
1,430 SR
1,330 Elo+
Chang'e
Chang'e
Hymadi
Chang'e
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 77L
1,344 Elo+
Solo
Danzaburou
Danzaburou
TH30R1G1N4LB1GJ
Danzaburou
Level 109
God Stats
8W - 8L
1,436 SR
Queue Stats
117W - 127L
1,367 Elo+
Solo
Mercury
Mercury
mynameislorenz95
Mercury
Level 39
God Stats
25W - 36L
1,354 SR
Queue Stats
45W - 64L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 6 / 2
9,495
730
7,322
8,759
3,175
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jing Wei
SpyTheDarkFox
Jing Wei
13
0 / 9 / 2
8,501
654
6,891
11,305
4,201
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 1
9,416
724
9,402
14,232
15,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hymadi
Chang'e
16
6 / 1 / 8
11,050
850
10,159
14,098
6,023
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TH30R1G1N4LB1GJ
Danzaburou
19
5 / 0 / 10
12,155
935
13,020
10,480
4,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 2 / 7
11,116
855
4,998
10,297
4,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
17
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Hymadi
Chang'e
6
1
8
10
L
Merlin
1
6
2
0.33
L
Jing Wei
SpyTheDarkFox
Jing Wei
0
9
2
0.11
L
2
2
1
1.25
W
Danzaburou
TH30R1G1N4LB1GJ
Danzaburou
5
0
10
10
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,615
Damage
28,177
34,296
Taken
34,875
22,737
Mitigated
14,472
1,518
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Hymadi
Chang'e
10,159
1,164
2,624
6,422
14,098
6,023
496
6,835
7,263
24,396
900
L
Merlin
7,322
1,253
0
289
8,759
3,175
0
3,418
5,341
31,456
324
L
Jing Wei
SpyTheDarkFox
Jing Wei
6,891
5,821
0
615
11,305
4,201
29
2,684
8,621
0
21,066
L
9,402
258
0
614
14,232
15,361
50
3,900
10,308
21,741
889
W
Danzaburou
TH30R1G1N4LB1GJ
Danzaburou
13,020
3,885
562
4,284
10,480
4,352
2,253
5,160
5,320
0
63,503
W
4,998
1,493
0
540
10,297
4,097
1,170
3,890
6,407
0
24,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,412
Gold Earned
34,321
112
Minions Killed
161
0
Camps Cleared
0
594,151
Distance Traveled
698,049
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,050
850
26
2
0
211,312
0
L
Merlin
9,495
730
52
4
0
186,916
0
L
Jing Wei
8,501
654
39
3
0
194,931
0
L
Geb
9,416
724
21
2
0
212,304
0
W
Danzaburou
12,155
935
102
8
0
237,386
2
W
Mercury
11,116
855
33
3
0
249,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role