Player Matchup

Tiamat
Tiamat
AndrewRetro
Tiamat
Level 29
God Stats
1W - 1L
1,212 SR
Queue Stats
17W - 25L
1,370 Elo+
Party 1
Persephone
Persephone
GRIM from NY
Persephone
Level 145
God Stats
3W - 1L
1,461 SR
Queue Stats
6W - 16L
1,110 Elo+
Solo
Jing Wei
Jing Wei
Yursi
Jing Wei
Level 120
God Stats
4W - 4L
1,515 SR
Queue Stats
44W - 44L
1,520 Elo+
Party 1
Susano
Susano
bzt4L Ace
Susano
Level 149
God Stats
2W - 1L
1,375 SR
Queue Stats
17W - 26L
1,392 Elo+
Party 2
Geb
Geb
zepa101
Geb
Level 61
God Stats
3W - 8L
1,374 SR
Queue Stats
7W - 18L
1,264 Elo+
Party 2
Team Averages
Level 101
1,387 SR
1,331 Elo+

VS

Team Averages
Level 133
1,638 SR
1,416 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BigBamBrewskie
Zhong Kui
Level 156
God Stats
3W - 4L
1,559 SR
Queue Stats
22W - 15L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Celenas22
Nu Wa
Level 187
God Stats
24W - 21L
1,638 SR
Queue Stats
173W - 168L
1,416 Elo+
Solo
Bacchus
Bacchus
LokisBrood207
Bacchus
Level 157
God Stats
10W - 8L
1,596 SR
Queue Stats
79W - 81L
1,482 Elo+
Solo
Surtr
Surtr
hadamys
Surtr
Level 34
God Stats
2W - 1L
1,899 SR
Queue Stats
6W - 9L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 1 / 6
10,004
1,000
7,829
7,878
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
GRIM from NY
Persephone
16
4 / 1 / 10
10,126
1,013
11,686
5,481
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Yursi
Jing Wei
18
14 / 0 / 4
12,060
1,206
15,273
11,725
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
bzt4L Ace
Susano
14
1 / 3 / 9
8,782
878
6,397
9,707
5,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Geb
15
2 / 3 / 9
9,995
1,000
3,995
13,350
6,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 7 / 4
8,694
869
5,843
10,878
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
BigBamBrewskie
Zhong Kui
14
2 / 3 / 2
8,680
868
7,380
12,304
8,068
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Celenas22
Nu Wa
14
1 / 1 / 4
8,871
887
8,898
4,767
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
14
2 / 4 / 2
9,050
905
6,077
12,609
13,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Surtr
hadamys
Surtr
14
1 / 7 / 4
8,718
872
5,704
13,400
10,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
22
Kills
7
8
Deaths
22
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
7
4
0.43
W
Tiamat
1
1
6
4
L
Zhong Kui
BigBamBrewskie
Zhong Kui
2
3
2
1
L
Nu Wa
Celenas22
Nu Wa
1
1
4
3
W
Persephone
GRIM from NY
Persephone
4
1
10
9
L
Bacchus
2
4
2
0.75
W
Jing Wei
Yursi
Jing Wei
14
0
4
16
W
Susano
bzt4L Ace
Susano
1
3
9
1.83
L
Surtr
hadamys
Surtr
1
7
4
0.43
W
Geb
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,180
Damage
33,902
48,141
Taken
53,958
20,850
Mitigated
37,060
14,133
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,843
1,719
0
1,116
10,878
3,401
548
4,020
6,604
0
16,442
W
Tiamat
7,829
180
0
2,052
7,878
2,807
59
4,525
3,353
41,000
1,655
L
Zhong Kui
BigBamBrewskie
Zhong Kui
7,380
365
0
2,384
12,304
8,068
975
4,988
6,892
25,533
0
L
Nu Wa
Celenas22
Nu Wa
8,898
2,726
0
457
4,767
1,338
0
1,940
2,699
29,549
0
W
Persephone
GRIM from NY
Persephone
11,686
87
0
900
5,481
1,905
1,383
2,873
2,605
33,891
0
L
Bacchus
6,077
782
431
2,493
12,609
13,845
323
5,063
7,351
16,787
0
W
Jing Wei
Yursi
Jing Wei
15,273
12,147
0
3,152
11,725
4,105
1,929
4,813
6,912
0
57,253
W
Susano
bzt4L Ace
Susano
6,397
518
209
656
9,707
5,082
1,359
5,335
4,372
0
14,087
L
Surtr
hadamys
Surtr
5,704
1,298
0
814
13,400
10,408
0
5,816
7,342
557
19,215
W
Geb
3,995
369
2,745
4,419
13,350
6,951
1,196
4,988
8,362
11,519
1,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
44,013
286
Minions Killed
155
0
Camps Cleared
0
1,062,928
Distance Traveled
1,028,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,694
869
24
2
0
182,927
0
W
Tiamat
10,004
1,000
98
10
0
206,587
0
L
Zhong Kui
8,680
868
42
4
0
208,789
0
L
Nu Wa
8,871
887
47
5
0
209,964
0
W
Persephone
10,126
1,013
43
4
0
213,021
0
L
Bacchus
9,050
905
18
2
0
210,702
0
W
Jing Wei
12,060
1,206
96
10
0
249,503
0
W
Susano
8,782
878
20
2
0
217,471
0
L
Surtr
8,718
872
24
2
0
216,217
0
W
Geb
9,995
1,000
29
3
0
176,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role