Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BirdPenetrator
Ah Muzen Cab
Level 136
God Stats
15W - 10L
1,719 SR
Queue Stats
333W - 292L
1,544 Elo+
Party 1
Yu Huang
Yu Huang
Jellypenetrator
Yu Huang
Level 27
God Stats
1W - 1L
1,233 SR
Queue Stats
37W - 39L
1,505 Elo+
Party 1
Guan Yu
Guan Yu
Riichard17711
Guan Yu
Level 125
God Stats
5W - 5L
1,885 SR
Queue Stats
368W - 270L
1,605 Elo+
Solo
Xing Tian
Xing Tian
ScoutFennec
Xing Tian
Level 157
God Stats
3W - 1L
1,471 SR
Queue Stats
196W - 186L
1,533 Elo+
Solo
Atlas
Atlas
Ticker75
Atlas
Level 146
God Stats
6W - 3L
1,689 SR
Queue Stats
412W - 430L
1,518 Elo+
Solo
Team Averages
Level 118
1,600 SR
1,541 Elo+

VS

Team Averages
Level 150
1,469 SR
1,515 Elo+
Artemis
Artemis
OdaMaf
Artemis
Level 128
God Stats
0W - 2L
1,547 SR
Queue Stats
33W - 36L
1,499 Elo+
Solo
Ymir
Ymir
PICACHUJEDI
Ymir
Level 69
God Stats
2W - 3L
1,363 SR
Queue Stats
75W - 101L
1,428 Elo+
Solo
Khepri
Khepri
TreeOnRock
Khepri
Level 158
God Stats
1W - 3L
1,466 SR
Queue Stats
212W - 204L
1,581 Elo+
Solo
Guan Yu
Guan Yu
XLordZeroxX
Guan Yu
Level 204
God Stats
7W - 4L
1,765 SR
Queue Stats
789W - 787L
1,597 Elo+
Solo
Janus
Janus
neday
Janus
Level 189
God Stats
8W - 18L
1,206 SR
Queue Stats
701W - 753L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BirdPenetrator
Ah Muzen Cab
17
9 / 0 / 14
9,981
998
20,563
6,369
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Yu Huang
15
2 / 0 / 21
8,824
882
11,796
2,805
1,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
14
3 / 2 / 18
8,920
892
9,356
12,429
11,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
ScoutFennec
Xing Tian
16
7 / 2 / 16
9,895
990
10,173
17,532
16,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Ticker75
Atlas
14
3 / 2 / 15
8,893
889
10,399
10,593
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OdaMaf
Artemis
13
3 / 6 / 2
7,296
730
11,552
11,399
4,945
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 6
6,608
661
4,491
16,277
14,672
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Khepri
TreeOnRock
Khepri
13
0 / 4 / 5
7,301
730
4,069
14,384
13,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
XLordZeroxX
Guan Yu
12
0 / 4 / 5
6,431
643
4,451
14,490
10,572
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
neday
Janus
14
2 / 4 / 2
7,681
768
7,216
7,850
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
25
24
Kills
5
6
Deaths
24
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BirdPenetrator
Ah Muzen Cab
9
0
14
16
W
Yu Huang
2
0
21
12.5
L
Artemis
OdaMaf
Artemis
3
6
2
0.67
L
0
6
6
0.5
W
Guan Yu
3
2
18
6
W
Xing Tian
ScoutFennec
Xing Tian
7
2
16
7.5
W
Atlas
Ticker75
Atlas
3
2
15
5.25
L
Khepri
TreeOnRock
Khepri
0
4
5
0.63
L
Guan Yu
XLordZeroxX
Guan Yu
0
4
5
0.63
L
Janus
neday
Janus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,287
Damage
31,779
49,728
Taken
64,400
40,504
Mitigated
48,162
20,504
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BirdPenetrator
Ah Muzen Cab
20,563
7,098
1,644
1,379
6,369
2,890
3,129
2,488
3,881
0
37,324
W
Yu Huang
11,796
454
854
576
2,805
1,143
759
763
2,042
23,732
655
L
Artemis
OdaMaf
Artemis
11,552
4,520
225
1,695
11,399
4,945
0
6,078
5,321
0
18,598
L
4,491
195
584
592
16,277
14,672
0
9,192
7,085
5,884
1,341
W
Guan Yu
9,356
408
3,311
2,763
12,429
11,885
479
2,823
9,606
258
18,325
W
Xing Tian
ScoutFennec
Xing Tian
10,173
805
2,931
4,387
17,532
16,227
515
4,585
12,947
19,246
530
W
Atlas
Ticker75
Atlas
10,399
2,848
1,033
1,626
10,593
8,359
446
4,107
6,486
17,271
1,422
L
Khepri
TreeOnRock
Khepri
4,069
33
1,111
1,408
14,384
13,027
0
7,367
7,017
12,254
221
L
Guan Yu
XLordZeroxX
Guan Yu
4,451
563
5,192
4,379
14,490
10,572
0
4,458
10,032
0
7,173
L
Janus
neday
Janus
7,216
262
0
585
7,850
4,946
0
3,776
4,074
25,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,513
Gold Earned
35,317
126
Minions Killed
101
0
Camps Cleared
0
951,779
Distance Traveled
860,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,981
998
35
4
0
191,817
0
W
Yu Huang
8,824
882
35
4
0
216,779
0
L
Artemis
7,296
730
18
2
0
166,678
0
L
Ymir
6,608
661
7
1
0
152,817
0
W
Guan Yu
8,920
892
35
4
0
184,497
0
W
Xing Tian
9,895
990
13
1
0
193,262
0
W
Atlas
8,893
889
8
1
0
165,424
0
L
Khepri
7,301
730
17
2
0
177,404
0
L
Guan Yu
6,431
643
9
1
0
196,871
0
L
Janus
7,681
768
50
5
0
167,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role