Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Auvan
Rama
Level 106
God Stats
0W - 1L
1,494 SR
Queue Stats
7W - 7L
1,719 Elo+
Party 2
The Morrigan
The Morrigan
Deselectings
The Morrigan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 103L
1,375 Elo+
Party 2
Kuzenbo
Kuzenbo
FatBron1011
Kuzenbo
Level 142
God Stats
1W - 7L
1,334 SR
Queue Stats
235W - 220L
1,478 Elo+
Solo
Surtr
Surtr
The4tailwolf
Surtr
Level 157
God Stats
1W - 2L
1,800 SR
Queue Stats
73W - 70L
1,544 Elo+
Solo
Team Averages
Level 133
1,526 SR
1,523 Elo+

VS

Team Averages
Level 122
1,398 SR
1,496 Elo+
Charon
Charon
AntiBIah
Charon
Level 102
God Stats
2W - 0L
1,752 SR
Queue Stats
36W - 26L
1,526 Elo+
Solo
Bastet
Bastet
Dogwhisperer468
Bastet
Level 238
God Stats
10W - 17L
1,348 SR
Queue Stats
539W - 552L
1,487 Elo+
Solo
Sol
Sol
Strainer
Sol
Level 156
God Stats
2W - 3L
1,340 SR
Queue Stats
316W - 305L
1,511 Elo+
Party 1
Baba Yaga
Baba Yaga
THEOoBCK1
Baba Yaga
Level 28
God Stats
1W - 1L
1,274 SR
Queue Stats
39W - 36L
1,486 Elo+
Solo
Bellona
Bellona
UnvoicedJam
Bellona
Level 88
God Stats
9W - 8L
1,278 SR
Queue Stats
266W - 257L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 5 / 5
7,782
707
4,189
17,784
19,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Rama
Auvan
Rama
15
3 / 3 / 3
8,411
765
6,888
8,574
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Deselectings
The Morrigan
15
4 / 5 / 4
8,255
750
7,409
9,210
4,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
FatBron1011
Kuzenbo
13
0 / 5 / 5
7,069
643
6,187
14,054
17,834
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 4 / 7
8,551
777
7,466
14,863
12,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AntiBIah
Charon
17
5 / 1 / 13
10,552
959
10,711
9,613
8,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 2 / 10
9,431
857
11,596
7,643
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 11
8,806
801
15,116
6,175
2,380
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Baba Yaga
THEOoBCK1
Baba Yaga
15
3 / 1 / 10
8,523
775
11,237
5,199
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
UnvoicedJam
Bellona
15
3 / 3 / 12
8,568
779
6,903
11,300
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
9
Kills
21
22
Deaths
9
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
5
0.5
W
Charon
AntiBIah
Charon
5
1
13
11.5
L
Rama
Auvan
Rama
3
3
3
1.5
L
The Morrigan
Deselectings
The Morrigan
4
5
4
1.2
W
6
2
10
5.5
L
Kuzenbo
FatBron1011
Kuzenbo
0
5
5
0.5
W
4
2
11
4.75
W
Baba Yaga
THEOoBCK1
Baba Yaga
3
1
10
8
L
2
4
7
1.38
W
Bellona
UnvoicedJam
Bellona
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,139
Damage
55,563
64,485
Taken
39,930
58,782
Mitigated
28,984
17,478
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,189
274
3,025
3,409
17,784
19,745
123
9,326
8,077
8,460
0
W
Charon
AntiBIah
Charon
10,711
1,222
0
1,648
9,613
8,846
184
5,025
4,588
25,911
1,834
L
Rama
Auvan
Rama
6,888
4,818
511
1,430
8,574
3,776
0
4,299
4,275
0
19,712
L
The Morrigan
Deselectings
The Morrigan
7,409
1,083
371
1,513
9,210
4,702
0
5,475
3,659
14,330
0
W
11,596
1,591
1,014
2,398
7,643
2,853
222
2,000
5,643
0
21,976
L
Kuzenbo
FatBron1011
Kuzenbo
6,187
2,169
878
1,380
14,054
17,834
67
6,628
7,287
9,915
738
W
15,116
4,821
597
2,341
6,175
2,380
809
3,306
2,869
37,574
0
W
Baba Yaga
THEOoBCK1
Baba Yaga
11,237
254
716
2,360
5,199
2,245
260
2,016
3,183
25,496
425
L
7,466
2,056
1,820
3,141
14,863
12,725
0
9,510
5,218
1,666
23,857
W
Bellona
UnvoicedJam
Bellona
6,903
1,272
0
2,462
11,300
12,660
0
5,759
5,541
275
13,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
45,880
122
Minions Killed
171
0
Camps Cleared
0
921,320
Distance Traveled
1,037,831
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,782
707
8
1
0
197,811
0
W
Charon
10,552
959
39
4
0
214,473
0
L
Rama
8,411
765
49
4
0
180,525
0
L
The Morrigan
8,255
750
16
1
0
171,890
0
W
Bastet
9,431
857
22
2
0
244,425
4
L
Kuzenbo
7,069
643
9
1
0
183,586
0
W
Sol
8,806
801
51
5
0
185,240
0
W
Baba Yaga
8,523
775
42
4
0
180,029
1
L
Surtr
8,551
777
40
4
0
187,508
0
W
Bellona
8,568
779
17
2
0
213,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role