Player Matchup

Artemis
Artemis
 
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Blast Title v4
Anubis
Level 180
God Stats
16W - 25L
1,579 SR
Queue Stats
344W - 385L
1,466 Elo+
Solo
Charon
Charon
HllaScorp
Charon
Level 182
God Stats
9W - 13L
1,446 SR
Queue Stats
365W - 226L
1,671 Elo+
Solo
Ao Kuang
Ao Kuang
Riichard17711
Ao Kuang
Level 125
God Stats
7W - 7L
1,477 SR
Queue Stats
447W - 270L
1,599 Elo+
Solo
Bastet
Bastet
TottiFX
Bastet
Level 123
God Stats
19W - 14L
1,444 SR
Queue Stats
38W - 25L
1,526 Elo+
Solo
Team Averages
Level 139
1,489 SR
1,552 Elo+

VS

Team Averages
Level 127
1,574 SR
1,509 Elo+
Sol
Sol
CalamityVelvet
Sol
Level 101
God Stats
11W - 17L
1,483 SR
Queue Stats
673W - 709L
1,477 Elo+
Solo
Ares
Ares
EldritchDove
Ares
Level 105
God Stats
26W - 10L
1,630 SR
Queue Stats
140W - 100L
1,486 Elo+
Solo
Discordia
Discordia
FLYINGcAT022
Discordia
Level 113
God Stats
7W - 6L
1,635 SR
Queue Stats
211W - 212L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Phoenixtears22
Ah Muzen Cab
Level 106
God Stats
487W - 492L
1,529 SR
Queue Stats
710W - 759L
1,521 Elo+
Solo
Achilles
Achilles
oMURDERo101
Achilles
Level 212
God Stats
602W - 629L
1,595 SR
Queue Stats
606W - 642L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 0 / 10
7,098
1,183
3,768
3,294
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 7
6,958
1,160
1,722
2,674
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
HllaScorp
Charon
13
2 / 0 / 14
7,700
1,283
9,153
6,238
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
Riichard17711
Ao Kuang
13
7 / 2 / 6
8,590
1,432
7,502
5,786
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
TottiFX
Bastet
13
6 / 0 / 6
7,823
1,304
6,762
4,155
1,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

362

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,421
1,070
1,757
6,947
1,489
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 3 / 1
6,144
1,024
647
3,972
1,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
FLYINGcAT022
Discordia
11
0 / 7 / 2
6,348
1,058
8,020
8,889
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Phoenixtears22
Ah Muzen Cab
11
1 / 2 / 1
6,752
1,125
5,137
5,525
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
oMURDERo101
Achilles
12
2 / 2 / 1
7,026
1,171
4,622
8,136
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
17
Kills
3
3
Deaths
17
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
10
7
W
0
1
7
3.5
L
0
3
2
0.33
L
0
3
1
0.17
L
Discordia
FLYINGcAT022
Discordia
0
7
2
0.14
W
Charon
HllaScorp
Charon
2
0
14
9
L
Ah Muzen Cab
Phoenixtears22
Ah Muzen Cab
1
2
1
0.75
W
Ao Kuang
Riichard17711
Ao Kuang
7
2
6
5
W
Bastet
TottiFX
Bastet
6
0
6
9
L
Achilles
oMURDERo101
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,907
Damage
20,183
22,147
Taken
33,469
8,082
Mitigated
13,246
3,435
Healing
1,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,768
270
0
549
3,294
1,185
0
1,669
1,549
0
15,317
W
1,722
0
0
631
2,674
1,147
0
1,158
1,485
25,297
502
L
1,757
373
0
449
6,947
1,489
0
3,360
3,405
12,659
0
L
647
37
0
120
3,972
1,912
0
1,621
2,268
3,409
36
L
Discordia
FLYINGcAT022
Discordia
8,020
429
0
0
8,889
2,299
0
5,135
3,438
17,538
0
W
Charon
HllaScorp
Charon
9,153
1,392
0
638
6,238
2,372
0
3,710
2,373
15,506
0
L
Ah Muzen Cab
Phoenixtears22
Ah Muzen Cab
5,137
987
0
70
5,525
1,614
0
2,226
3,185
0
24,803
W
Ao Kuang
Riichard17711
Ao Kuang
7,502
1,164
0
667
5,786
2,049
0
2,062
3,535
15,471
256
W
Bastet
TottiFX
Bastet
6,762
1,063
0
950
4,155
1,329
0
1,805
2,310
0
9,593
L
Achilles
oMURDERo101
Achilles
4,622
480
0
974
8,136
5,932
0
4,820
3,003
0
10,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
32,691
153
Minions Killed
113
9
Camps Cleared
3
636,467
Distance Traveled
499,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,098
1,183
22
4
1
127,544
0
W
Anubis
6,958
1,160
74
12
4
112,429
0
L
Sol
6,421
1,070
39
7
2
102,948
0
L
Ares
6,144
1,024
2
0
0
33,726
0
L
Discordia
6,348
1,058
12
2
0
123,402
0
W
Charon
7,700
1,283
24
4
2
132,818
0
L
Ah Muzen Cab
6,752
1,125
46
8
1
116,552
0
W
Ao Kuang
8,590
1,432
25
4
2
114,221
0
W
Bastet
7,823
1,304
8
1
0
149,455
0
L
Achilles
7,026
1,171
14
2
0
122,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role