Player Matchup

Bacchus
Bacchus
CrispyWasHere
Bacchus
Level 156
God Stats
4W - 1L
1,846 SR
Queue Stats
256W - 47L
1,969 Elo+
Party 2
Thor
Thor
Limitery
Thor
Level 169
God Stats
6W - 0L
2,084 SR
Queue Stats
42W - 8L
1,897 Elo+
Party 2
Thoth
Thoth
Umbrá
Thoth
Level 179
God Stats
8W - 2L
1,490 SR
Queue Stats
289W - 55L
1,955 Elo+
Party 2
Team Averages
Level 168
1,807 SR
1,941 Elo+

VS

Team Averages
Level 144
1,737 SR
1,767 Elo+
Nu Wa
Nu Wa
EagleDark98
Nu Wa
Level 146
God Stats
12W - 10L
1,572 SR
Queue Stats
322W - 337L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
TheVirginMobile
Gilgamesh
Level 159
God Stats
2W - 2L
1,516 SR
Queue Stats
155W - 34L
1,813 Elo+
Party 1
Discordia
Discordia
Μist
Discordia
Level 128
God Stats
12W - 1L
2,124 SR
Queue Stats
140W - 17L
1,955 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
0 / 0 / 7
7,666
767
4,390
9,030
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
15
6 / 0 / 3
8,456
846
7,983
8,901
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thoth
Umbrá
Thoth
14
3 / 0 / 5
8,570
857
9,180
5,372
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,133
713
6,538
8,099
1,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
TheVirginMobile
Gilgamesh
12
0 / 1 / 0
7,082
708
5,344
11,262
6,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Μist
Discordia
12
0 / 1 / 0
6,813
681
3,922
5,151
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
0
7
3.5
L
0
7
0
0
W
Thor
6
0
3
7.5
L
Gilgamesh
TheVirginMobile
Gilgamesh
0
1
0
0
W
Thoth
Umbrá
Thoth
3
0
5
5.5
L
Discordia
Μist
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,553
Damage
15,804
23,303
Taken
24,512
15,774
Mitigated
8,875
3,315
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,390
571
0
1,652
9,030
9,612
32
2,318
6,294
20,082
1,170
L
6,538
2,859
0
700
8,099
1,189
40
3,642
3,890
22,993
0
W
Thor
7,983
988
0
987
8,901
4,761
88
4,561
4,099
0
23,308
L
Gilgamesh
TheVirginMobile
Gilgamesh
5,344
1,411
0
2,506
11,262
6,732
0
6,091
4,081
0
20,997
W
Thoth
Umbrá
Thoth
9,180
258
0
676
5,372
1,401
198
3,165
1,877
43,353
1,098
L
Discordia
Μist
Discordia
3,922
70
0
311
5,151
954
0
1,938
2,672
16,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
21,028
166
Minions Killed
108
0
Camps Cleared
0
553,013
Distance Traveled
529,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,666
767
31
3
0
188,232
0
L
Nu Wa
7,133
713
35
4
0
141,940
0
W
Thor
8,456
846
34
3
0
198,129
0
L
Gilgamesh
7,082
708
43
4
0
185,452
0
W
Thoth
8,570
857
101
10
0
166,652
0
L
Discordia
6,813
681
30
3
0
201,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role