Player Matchup

Zhong Kui
Zhong Kui
AgedNebula92048
Zhong Kui
Level 89
God Stats
21W - 27L
1,438 SR
Queue Stats
117W - 142L
1,481 Elo+
Party 1
Ganesha
Ganesha
Chendriv
Ganesha
Level 129
God Stats
5W - 4L
1,468 SR
Queue Stats
336W - 394L
1,498 Elo+
Party 1
Artemis
Artemis
Ezienki
Artemis
Level 26
God Stats
3W - 0L
1,791 SR
Queue Stats
50W - 50L
1,516 Elo+
Party 1
Chronos
Chronos
Thrøngler
Chronos
Level 129
God Stats
12W - 12L
1,510 SR
Queue Stats
502W - 479L
1,521 Elo+
Solo
Lancelot
Lancelot
dragosilver222
Lancelot
Level 117
God Stats
2W - 1L
1,769 SR
Queue Stats
95W - 117L
1,489 Elo+
Party 1
Team Averages
Level 98
1,595 SR
1,501 Elo+

VS

Team Averages
Level 83
1,511 SR
1,542 Elo+
Sylvanus
Sylvanus
Careless UCF
Sylvanus
Level 68
God Stats
50W - 55L
1,515 SR
Queue Stats
202W - 191L
1,601 Elo+
Solo
Kukulkan
Kukulkan
LeBelge14
Kukulkan
Level 49
God Stats
1W - 3L
1,418 SR
Queue Stats
54W - 54L
1,493 Elo+
Solo
Jormungandr
Jormungandr
That1Summer
Jormungandr
Level 157
God Stats
2W - 6L
1,473 SR
Queue Stats
186W - 163L
1,565 Elo+
Solo
Bakasura
Bakasura
eZCeta
Bakasura
Level 83
God Stats
2W - 1L
1,706 SR
Queue Stats
202W - 205L
1,595 Elo+
Solo
Danzaburou
Danzaburou
heatblvr
Danzaburou
Level 60
God Stats
6W - 5L
1,444 SR
Queue Stats
35W - 33L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AgedNebula92048
Zhong Kui
18
1 / 1 / 1
11,176
621
14,310
16,214
14,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Chendriv
Ganesha
15
1 / 1 / 5
9,564
531
5,625
18,653
16,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Ezienki
Artemis
17
1 / 1 / 0
9,838
547
7,546
8,419
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chronos
Thrøngler
Chronos
16
5 / 3 / 3
9,840
547
17,989
16,886
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
16
2 / 2 / 2
8,968
498
4,679
12,784
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Careless UCF
Sylvanus
14
1 / 1 / 2
8,026
446
7,154
17,823
13,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
LeBelge14
Kukulkan
14
2 / 3 / 2
8,436
469
16,060
9,067
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
That1Summer
Jormungandr
15
1 / 2 / 0
8,811
490
12,635
17,068
9,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
eZCeta
Bakasura
17
4 / 3 / 1
9,282
516
10,113
21,520
10,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
heatblvr
Danzaburou
15
0 / 1 / 0
8,117
451
4,101
7,100
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
8
8
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AgedNebula92048
Zhong Kui
1
1
1
1.5
L
Sylvanus
Careless UCF
Sylvanus
1
1
2
2
W
Ganesha
Chendriv
Ganesha
1
1
5
3.5
W
Artemis
Ezienki
Artemis
1
1
0
1
L
Kukulkan
LeBelge14
Kukulkan
2
3
2
1
L
Jormungandr
That1Summer
Jormungandr
1
2
0
0.5
W
Chronos
Thrøngler
Chronos
5
3
3
2.17
W
Lancelot
2
2
2
1.5
L
Bakasura
eZCeta
Bakasura
4
3
1
1.5
L
Danzaburou
heatblvr
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,149
Damage
50,063
72,956
Taken
72,578
43,760
Mitigated
39,191
31,837
Healing
29,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AgedNebula92048
Zhong Kui
14,310
2,707
0
10,155
16,214
14,622
501
9,472
5,253
90,282
2,395
L
Sylvanus
Careless UCF
Sylvanus
7,154
2,082
5,418
9,572
17,823
13,864
0
9,400
8,331
29,117
3,633
W
Ganesha
Chendriv
Ganesha
5,625
181
4,370
7,094
18,653
16,353
0
8,449
9,096
36,964
0
W
Artemis
Ezienki
Artemis
7,546
1,819
0
605
8,419
3,319
3,097
1,428
6,991
0
90,994
L
Kukulkan
LeBelge14
Kukulkan
16,060
1,339
0
203
9,067
3,102
0
6,189
2,878
72,126
0
L
Jormungandr
That1Summer
Jormungandr
12,635
2,312
0
5,734
17,068
9,141
0
10,306
6,111
63,195
919
W
Chronos
Thrøngler
Chronos
17,989
6,224
0
4,736
16,886
4,933
0
9,692
6,566
67,659
13,401
W
Lancelot
4,679
1,029
0
4,877
12,784
4,533
336
5,077
7,235
0
61,182
L
Bakasura
eZCeta
Bakasura
10,113
6,684
0
6,930
21,520
10,660
0
8,476
12,866
0
64,117
L
Danzaburou
heatblvr
Danzaburou
4,101
2,120
0
1,263
7,100
2,424
0
721
6,351
0
65,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,386
Gold Earned
42,672
638
Minions Killed
563
0
Camps Cleared
0
1,726,872
Distance Traveled
1,764,221
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,176
621
185
10
0
304,013
0
L
Sylvanus
8,026
446
35
2
0
321,585
6
W
Ganesha
9,564
531
5
0
0
333,274
4
W
Artemis
9,838
547
216
12
0
342,005
0
L
Kukulkan
8,436
469
132
7
0
345,457
0
L
Jormungandr
8,811
490
147
8
0
324,491
3
W
Chronos
9,840
547
140
8
0
346,859
0
W
Lancelot
8,968
498
92
5
0
400,721
1
L
Bakasura
9,282
516
126
7
0
420,648
0
L
Danzaburou
8,117
451
123
7
0
352,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role