Player Matchup

Zhong Kui
Zhong Kui
BJIypNdoJI
Zhong Kui
Level 118
God Stats
8W - 2L
1,849 SR
Queue Stats
566W - 541L
1,502 Elo+
Party 1
Sol
Sol
MaJIb4yGaH
Sol
Level 70
God Stats
2W - 3L
1,299 SR
Queue Stats
289W - 275L
1,470 Elo+
Party 1
Poseidon
Poseidon
MalawagMeester57
Poseidon
Level 166
God Stats
5W - 5L
1,331 SR
Queue Stats
760W - 769L
1,505 Elo+
Party 2
Hera
Hera
mysteriousgirl
Hera
Level 142
God Stats
3W - 3L
1,543 SR
Queue Stats
99W - 89L
1,502 Elo+
Solo
Ah Puch
Ah Puch
vinnieck
Ah Puch
Level 153
God Stats
3W - 2L
1,496 SR
Queue Stats
568W - 561L
1,469 Elo+
Party 2
Team Averages
Level 130
1,504 SR
1,490 Elo+

VS

Team Averages
Level 93
1,632 SR
1,455 Elo+
Zhong Kui
Zhong Kui
Ne0xim
Zhong Kui
Level 142
God Stats
2W - 2L
1,713 SR
Queue Stats
98W - 104L
1,522 Elo+
Solo
Ganesha
Ganesha
NeonHood
Ganesha
Level 85
God Stats
6W - 5L
1,725 SR
Queue Stats
125W - 120L
1,450 Elo+
Party 3
Agni
Agni
Pyrobotz
Agni
Level 89
God Stats
1W - 1L
1,720 SR
Queue Stats
129W - 121L
1,451 Elo+
Party 3
King Arthur
King Arthur
SanitaryNevada4
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,472 Elo+
Solo
Xing Tian
Xing Tian
Sołtyskról
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 110L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BJIypNdoJI
Zhong Kui
16
5 / 1 / 15
9,620
962
11,843
8,490
6,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
3 / 4 / 8
7,914
791
6,359
7,291
2,130
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 2 / 14
9,738
974
12,926
6,101
2,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 2 / 12
9,708
971
12,134
8,052
2,896
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
vinnieck
Ah Puch
13
2 / 1 / 15
8,646
865
7,981
5,699
2,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ne0xim
Zhong Kui
13
3 / 5 / 2
7,042
704
5,364
11,112
8,611
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
NeonHood
Ganesha
14
0 / 4 / 6
7,180
718
2,806
12,808
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
15
2 / 3 / 5
7,651
765
10,494
6,256
1,937
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
SanitaryNevada4
King Arthur
13
2 / 5 / 1
7,123
712
3,143
9,970
11,494
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Sołtyskról
Xing Tian
13
2 / 6 / 3
7,916
792
3,509
14,021
10,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
23
Kills
9
10
Deaths
23
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BJIypNdoJI
Zhong Kui
5
1
15
12.5
W
3
4
8
1.75
W
6
2
14
6.5
L
Zhong Kui
Ne0xim
Zhong Kui
3
5
2
0.8
L
Ganesha
NeonHood
Ganesha
0
4
6
0.75
L
Agni
2
3
5
1.5
L
King Arthur
SanitaryNevada4
King Arthur
2
5
1
0.5
L
Xing Tian
Sołtyskról
Xing Tian
2
6
3
0.58
W
7
2
12
6.5
W
Ah Puch
vinnieck
Ah Puch
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,243
Damage
25,316
35,633
Taken
54,167
16,721
Mitigated
42,945
12,384
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BJIypNdoJI
Zhong Kui
11,843
829
1,116
3,615
8,490
6,922
273
5,827
2,663
20,018
1,135
W
6,359
2,262
38
2,067
7,291
2,130
48
4,204
3,087
9,522
0
W
12,926
1,815
234
966
6,101
2,108
907
3,373
2,728
25,425
694
L
Zhong Kui
Ne0xim
Zhong Kui
5,364
364
178
2,733
11,112
8,611
0
10,202
910
19,916
574
L
Ganesha
NeonHood
Ganesha
2,806
107
849
2,326
12,808
10,881
0
12,157
651
4,966
0
L
Agni
10,494
150
348
560
6,256
1,937
0
5,942
314
24,878
592
L
King Arthur
SanitaryNevada4
King Arthur
3,143
374
178
654
9,970
11,494
0
8,957
1,013
0
6,661
L
Xing Tian
Sołtyskról
Xing Tian
3,509
113
1,495
1,608
14,021
10,022
0
12,723
1,298
6,027
0
W
12,134
1,976
80
1,006
8,052
2,896
265
4,395
3,657
23,552
0
W
Ah Puch
vinnieck
Ah Puch
7,981
768
2,083
1,179
5,699
2,665
1,553
3,901
1,798
22,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,626
Gold Earned
36,912
127
Minions Killed
76
0
Camps Cleared
0
973,601
Distance Traveled
802,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,620
962
34
3
0
205,454
0
W
Sol
7,914
791
9
1
0
172,052
0
W
Poseidon
9,738
974
34
3
0
194,890
0
L
Zhong Kui
7,042
704
27
3
0
144,615
0
L
Ganesha
7,180
718
4
0
0
151,644
0
L
Agni
7,651
765
30
3
0
183,260
0
L
King Arthur
7,123
712
11
1
0
153,756
0
L
Xing Tian
7,916
792
4
0
0
169,671
0
W
Hera
9,708
971
28
3
0
201,918
0
W
Ah Puch
8,646
865
22
2
0
199,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role