Player Matchup

Nemesis
Nemesis
BeefJerkyAsas1n
Nemesis
Level 129
God Stats
3W - 4L
1,502 SR
Queue Stats
113W - 96L
1,626 Elo+
Party 1
Guan Yu
Guan Yu
ETC behm
Guan Yu
Level 100
God Stats
0W - 1L
1,213 SR
Queue Stats
9W - 10L
1,468 Elo+
Solo
Hachiman
Hachiman
Faustino9501
Hachiman
Level 108
God Stats
3W - 8L
1,354 SR
Queue Stats
237W - 253L
1,440 Elo+
Solo
Nut
Nut
Karisaur
Nut
Level 126
God Stats
3W - 2L
1,644 SR
Queue Stats
68W - 69L
1,553 Elo+
Party 1
Scylla
Scylla
stryker4709
Scylla
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,566 Elo+
Party 1
Team Averages
Level 111
1,443 SR
1,531 Elo+

VS

Team Averages
Level 125
1,561 SR
1,536 Elo+
Nemesis
Nemesis
 
Nemesis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Exquizardus
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 157L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
GhostNinjaJMS
Zhong Kui
Level 125
God Stats
4W - 3L
1,496 SR
Queue Stats
375W - 381L
1,480 Elo+
Solo
Horus
Horus
MahatmaGanja99
Horus
Level 94
God Stats
5W - 2L
1,602 SR
Queue Stats
171W - 157L
1,519 Elo+
Party 2
Achilles
Achilles
ToddJobsonII
Achilles
Level 127
God Stats
3W - 3L
1,705 SR
Queue Stats
557W - 292L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 7
10,898
778
20,366
17,316
11,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ETC behm
Guan Yu
15
1 / 6 / 7
8,838
631
4,441
14,908
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
Faustino9501
Hachiman
16
3 / 4 / 11
9,485
678
13,496
11,326
6,208
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 7
9,460
676
14,065
14,314
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
16
2 / 7 / 10
9,660
690
10,734
13,292
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 8 / 17
10,861
776
9,689
16,105
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Exquizardus
Danzaburou
20
6 / 3 / 22
12,602
900
17,688
13,977
6,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
GhostNinjaJMS
Zhong Kui
13
2 / 5 / 12
9,537
681
9,134
10,529
5,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 0 / 22
12,682
906
7,755
16,752
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
ToddJobsonII
Achilles
20
13 / 2 / 17
13,304
950
20,965
23,512
45,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
122
17
Kills
32
32
Deaths
18
42
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
8
17
1.81
L
8
7
7
1.64
L
Guan Yu
ETC behm
Guan Yu
1
6
7
0.75
W
Danzaburou
Exquizardus
Danzaburou
6
3
22
5.67
L
Hachiman
Faustino9501
Hachiman
3
4
11
2.13
W
Zhong Kui
GhostNinjaJMS
Zhong Kui
2
5
12
1.6
L
3
8
7
0.81
W
5
0
22
16
W
Achilles
ToddJobsonII
Achilles
13
2
17
10.75
L
Scylla
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,102
Damage
65,231
71,156
Taken
80,875
38,071
Mitigated
77,336
18,928
Healing
41,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,689
2,830
1,476
2,819
16,105
7,414
900
1,619
14,441
0
18,072
L
20,366
7,382
1,518
5,237
17,316
11,736
0
2,589
14,727
0
31,220
L
Guan Yu
ETC behm
Guan Yu
4,441
620
2,080
3,162
14,908
9,129
0
1,693
13,215
0
7,384
W
Danzaburou
Exquizardus
Danzaburou
17,688
8,543
1,637
4,673
13,977
6,506
5,226
2,172
11,805
0
50,031
L
Hachiman
Faustino9501
Hachiman
13,496
6,982
566
2,997
11,326
6,208
184
1,044
10,282
0
25,152
W
Zhong Kui
GhostNinjaJMS
Zhong Kui
9,134
391
170
1,731
10,529
5,649
1,502
1,577
8,910
19,872
0
L
14,065
6,567
194
1,233
14,314
6,323
112
2,359
11,955
0
32,608
W
7,755
3,260
8,038
10,367
16,752
11,843
690
2,748
13,813
0
11,530
W
Achilles
ToddJobsonII
Achilles
20,965
2,475
2,774
7,463
23,512
45,924
630
2,618
20,299
826
42,023
L
Scylla
10,734
2,129
807
1,134
13,292
4,675
0
2,115
11,177
31,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,341
Gold Earned
58,986
140
Minions Killed
139
0
Camps Cleared
0
1,105,715
Distance Traveled
1,230,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,861
776
21
2
0
215,264
0
L
Nemesis
10,898
778
26
2
0
256,435
0
L
Guan Yu
8,838
631
10
1
0
233,672
0
W
Danzaburou
12,602
900
58
4
0
240,478
0
L
Hachiman
9,485
678
16
1
0
235,015
0
W
Zhong Kui
9,537
681
20
1
0
151,383
0
L
Nut
9,460
676
44
3
0
161,925
0
W
Horus
12,682
906
4
0
0
310,690
0
W
Achilles
13,304
950
36
3
0
313,085
0
L
Scylla
9,660
690
44
3
0
218,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role