Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
ALoneApache
Geb
Silver II
Level 186
God Stats
10W - 7L
1,518 SR
Queue Stats
316W - 325L
1,304 MMR
Solo
Nu Wa
Nu Wa
Gold V
Barbatos8612
Nu Wa
Gold V
Level 57
God Stats
7W - 4L
1,708 SR
Queue Stats
123W - 136L
1,352 MMR
Solo
Apollo
Apollo
Bronze IV
xMUx JACKAL ALI
Apollo
Bronze IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,349 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,545 SR
1,401 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 169
1,519 SR
1,315 MMR
Mercury
Mercury
Gold III
ApeFromflorida
Mercury
Gold III
Level 198
God Stats
2W - 4L
1,466 SR
Queue Stats
109W - 116L
1,227 MMR
Solo
Agni
Agni
Silver III
Yahnz
Agni
Silver III
Level 141
God Stats
10W - 6L
1,413 SR
Queue Stats
107W - 98L
1,359 MMR
Solo
Cthulhu
Cthulhu
Gold V
idler_owl
Cthulhu
Gold V
Level 225
God Stats
34W - 32L
1,573 SR
Queue Stats
559W - 584L
1,306 MMR
Solo
Neith
Neith
Gold V
temp-94217776170
Neith
Gold V
Level 154
God Stats
14W - 10L
1,624 SR
Queue Stats
225W - 240L
1,336 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
vonsort
Cu Chulainn
Gold V
Level 126
God Stats
28W - 31L
1,519 SR
Queue Stats
129W - 146L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 1 / 1
5,558
618
2,761
7,070
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
 
Ravana
10
3 / 1 / 1
5,535
615
1,903
5,003
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 0 / 3
4,227
470
3,953
7,633
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 0 / 3
5,469
608
1,718
1,605
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 0
4,640
516
3,243
4,984
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaLokiCharybdisArtemisPele

VS

Bans
ThothBellonaAresThorHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,075
453
537
5,222
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Yahnz
Agni
10
0 / 0 / 0
5,415
602
753
3,140
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
idler_owl
Cthulhu
8
1 / 1 / 1
5,323
591
3,990
6,562
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 1 / 1
4,966
552
4,269
5,520
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
vonsort
Cu Chulainn
9
1 / 2 / 0
4,942
549
3,877
6,270
4,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
W
Ravana
 
Ravana
3
1
1
3.5
W
0
0
3
1.5
L
0
2
0
0
W
0
0
3
1.5
L
Agni
Yahnz
Agni
0
0
0
0
L
Cthulhu
idler_owl
Cthulhu
1
1
1
1.5
L
1
1
1
1.5
L
Cu Chulainn
vonsort
Cu Chulainn
1
2
0
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,578
Damage
13,426
26,295
Taken
26,714
8,601
Mitigated
11,600
8,556
Healing
7,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,761
1,287
0
1,249
7,070
2,093
0
0
7,070
0
42,122
W
Ravana
 
Ravana
1,903
362
0
2,675
5,003
1,738
0
502
4,501
0
31,901
W
3,953
764
0
1,940
7,633
2,976
0
2,072
5,561
15,358
810
L
537
90
0
320
5,222
1,570
0
1,146
4,046
0
18,624
W
1,718
331
0
780
1,605
371
0
467
1,138
33,668
792
L
Agni
Yahnz
Agni
753
0
0
1,000
3,140
827
0
952
2,014
48,363
591
L
Cthulhu
idler_owl
Cthulhu
3,990
358
230
2,346
6,562
2,998
0
1,997
4,545
17,527
2,085
L
4,269
1,190
0
1,915
5,520
1,401
207
1,231
4,269
0
34,176
L
Cu Chulainn
vonsort
Cu Chulainn
3,877
598
0
1,655
6,270
4,804
0
0
6,270
0
31,059
W
3,243
764
0
1,912
4,984
1,423
0
1,385
3,599
0
25,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
24,721
284
Minions Killed
281
0
Camps Cleared
0
887,897
Distance Traveled
847,454
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,558
618
77
9
0
150,337
0
W
Ravana
5,535
615
66
7
0
201,420
1
W
Geb
4,227
470
17
2
0
197,460
2
L
Mercury
4,075
453
39
4
0
182,035
0
W
Nu Wa
5,469
608
78
9
0
163,982
4
L
Agni
5,415
602
97
11
0
174,200
2
L
Cthulhu
5,323
591
27
3
0
168,879
3
L
Neith
4,966
552
71
8
0
144,878
0
L
Cu Chulainn
4,942
549
47
5
0
177,462
0
W
Apollo
4,640
516
46
5
0
174,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role