Player Matchup

Danzaburou
Danzaburou
Gold III
Qtaaa
Danzaburou
Gold III
Level 42
God Stats
2W - 4L
1,487 SR
Queue Stats
28W - 27L
1,660 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Tjocknacke
Cthulhu
Gold II
Level 44
God Stats
0W - 1L
1,504 SR
Queue Stats
27W - 24L
1,723 MMR
Party 1
Nike
Nike
Gold IV
hejdealbin
Nike
Gold IV
Level 107
God Stats
3W - 4L
1,382 SR
Queue Stats
31W - 32L
1,576 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 64
1,457 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,534 SR
1,625 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
Kar_maa_
Bacchus
Gold III
Level 126
God Stats
3W - 2L
1,497 SR
Queue Stats
88W - 90L
1,342 MMR
Party 2
Discordia
Discordia
Platinum III
viintyx
Discordia
Platinum III
Level 129
God Stats
43W - 36L
1,605 SR
Queue Stats
181W - 212L
2,032 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Qtaaa
Danzaburou
18
3 / 5 / 0
12,241
874
11,069
14,400
5,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Tjocknacke
Cthulhu
16
0 / 5 / 2
10,147
725
10,825
19,576
17,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 4 / 2
9,656
690
7,057
12,500
11,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Ix ChelAchillesCabrakanSerqetHou Yi

VS

Bans
Ne ZhaAtlasPersephoneKuzenboThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
6 / 1 / 8
12,900
921
13,324
13,999
6,389
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Kar_maa_
Bacchus
17
2 / 1 / 12
11,194
800
10,476
15,379
17,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
viintyx
Discordia
19
6 / 1 / 8
13,195
943
18,631
10,500
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
14
14
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
8
10
W
Bacchus
Kar_maa_
Bacchus
2
1
12
8
L
Danzaburou
Qtaaa
Danzaburou
3
5
0
0.6
L
Cthulhu
Tjocknacke
Cthulhu
0
5
2
0.2
L
0
4
2
0.25
W
Discordia
viintyx
Discordia
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,951
Damage
42,431
46,476
Taken
39,878
34,950
Mitigated
28,922
5,808
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,324
7,365
0
5,116
13,999
6,389
2,365
2,571
10,917
0
68,912
W
Bacchus
Kar_maa_
Bacchus
10,476
967
0
5,496
15,379
17,933
0
3,090
11,345
16,087
3,435
L
Danzaburou
Qtaaa
Danzaburou
11,069
5,007
0
3,356
14,400
5,847
0
10,030
4,282
0
37,405
L
Cthulhu
Tjocknacke
Cthulhu
10,825
224
142
832
19,576
17,144
0
10,721
8,704
38,900
2,113
L
7,057
423
0
1,478
12,500
11,959
0
6,888
5,452
0
24,992
W
Discordia
viintyx
Discordia
18,631
404
0
2,810
10,500
4,600
1,504
2,652
7,276
70,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
37,289
163
Minions Killed
224
0
Camps Cleared
0
810,082
Distance Traveled
897,907
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,900
921
104
7
0
289,963
0
W
Bacchus
11,194
800
20
1
0
302,568
7
L
Danzaburou
12,241
874
60
4
0
268,716
5
L
Cthulhu
10,147
725
79
6
0
260,029
2
L
Nike
9,656
690
24
2
0
281,337
1
W
Discordia
13,195
943
100
7
0
305,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role