Player Matchup

Thoth
Thoth
FairyGymLeader01
Thoth
Level 24
God Stats
1W - 2L
1,287 SR
Queue Stats
56W - 68L
1,432 Elo+
Solo
King Arthur
King Arthur
Lengend Chronic
King Arthur
Level 170
God Stats
0W - 2L
1,298 SR
Queue Stats
274W - 290L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
OhMaluco
Baron Samedi
Level 157
God Stats
1W - 1L
1,761 SR
Queue Stats
132W - 158L
1,420 Elo+
Solo
Loki
Loki
Swiss_Money00
Loki
Level 29
God Stats
2W - 4L
1,605 SR
Queue Stats
124W - 132L
1,452 Elo+
Solo
Cliodhna
Cliodhna
telluriderrr
Cliodhna
Level 82
God Stats
1W - 1L
1,722 SR
Queue Stats
373W - 355L
1,477 Elo+
Solo
Team Averages
Level 92
1,535 SR
1,442 Elo+

VS

Team Averages
Level 131
1,589 SR
1,473 Elo+
Eset
Eset
Kalas 27
Eset
Level 149
God Stats
4W - 3L
1,706 SR
Queue Stats
360W - 382L
1,462 Elo+
Solo
Hera
Hera
MrParadisebud
Hera
Level 111
God Stats
6W - 3L
1,610 SR
Queue Stats
347W - 365L
1,454 Elo+
Solo
Danzaburou
Danzaburou
THE_PINK_ANGEL
Danzaburou
Level 147
God Stats
2W - 1L
1,442 SR
Queue Stats
76W - 63L
1,471 Elo+
Solo
Fafnir
Fafnir
xxxdoctortxxx
Fafnir
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 113L
1,506 Elo+
Solo
Zeus
Zeus
Ängel1
Zeus
Level 162
God Stats
8W - 6L
1,689 SR
Queue Stats
344W - 362L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,800
255
0
440
47
King Arthur
Lengend Chronic
King Arthur
12
1 / 5 / 4
7,551
686
3,113
8,857
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
OhMaluco
Baron Samedi
19
5 / 6 / 7
9,793
890
12,434
14,708
8,385
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 7 / 5
8,652
787
8,940
11,270
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cliodhna
telluriderrr
Cliodhna
16
2 / 7 / 6
8,381
762
6,882
13,971
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
6 / 3 / 10
10,252
932
11,278
8,034
3,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
4 / 3 / 11
10,396
945
7,818
6,128
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
THE_PINK_ANGEL
Danzaburou
14
3 / 4 / 8
9,387
853
5,914
9,142
3,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

17
6 / 2 / 14
11,183
1,017
8,091
13,936
23,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Ängel1
Zeus
17
6 / 2 / 15
10,791
981
12,891
12,949
6,023
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
13
Kills
25
26
Deaths
14
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Eset
6
3
10
3.67
L
King Arthur
Lengend Chronic
King Arthur
1
5
4
0.6
W
4
3
11
3.17
L
Baron Samedi
OhMaluco
Baron Samedi
5
6
7
1.42
L
5
7
5
1.07
W
Danzaburou
THE_PINK_ANGEL
Danzaburou
3
4
8
1.75
L
Cliodhna
telluriderrr
Cliodhna
2
7
6
0.71
W
6
2
14
6.5
W
Zeus
Ängel1
Zeus
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
45,992
49,246
Taken
50,189
25,064
Mitigated
39,450
10,918
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
440
47
0
440
0
0
0
W
Eset
11,278
458
1,667
1,384
8,034
3,817
1,431
1,132
6,863
21,211
458
L
King Arthur
Lengend Chronic
King Arthur
3,113
235
227
1,723
8,857
8,012
0
5,939
2,918
0
4,350
W
7,818
1,469
827
752
6,128
2,590
1,660
1,381
4,646
19,317
567
L
Baron Samedi
OhMaluco
Baron Samedi
12,434
353
1,884
3,523
14,708
8,385
0
11,170
3,538
26,857
1,002
L
8,940
1,454
250
626
11,270
3,605
0
9,425
1,845
0
18,622
W
Danzaburou
THE_PINK_ANGEL
Danzaburou
5,914
1,834
64
1,727
9,142
3,998
2,598
3,886
5,213
0
19,380
L
Cliodhna
telluriderrr
Cliodhna
6,882
407
590
2,095
13,971
5,015
0
11,394
2,577
0
18,819
W
8,091
3,661
474
2,926
13,936
23,022
1,110
1,989
11,635
11,789
1,826
W
Zeus
Ängel1
Zeus
12,891
1,748
2,170
4,000
12,949
6,023
927
3,733
9,180
32,777
1,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,177
Gold Earned
52,009
78
Minions Killed
142
0
Camps Cleared
0
624,730
Distance Traveled
997,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
2,800
255
0
0
0
0
0
W
Eset
10,252
932
25
2
0
195,236
0
L
King Arthur
7,551
686
1
0
0
126,966
0
W
Hera
10,396
945
38
3
0
216,912
0
L
Baron Samedi
9,793
890
31
3
0
160,905
0
L
Loki
8,652
787
14
1
0
159,387
0
W
Danzaburou
9,387
853
25
2
0
192,556
0
L
Cliodhna
8,381
762
32
3
0
177,472
0
W
Fafnir
11,183
1,017
9
1
0
184,222
0
W
Zeus
10,791
981
45
4
0
208,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role