Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DaffyDuck8048
Persephone
Level 100
God Stats
1W - 0L
1,735 SR
Queue Stats
329W - 318L
1,444 Elo+
Solo
King Arthur
King Arthur
Gyatso42
King Arthur
Level 65
God Stats
2W - 0L
1,753 SR
Queue Stats
27W - 25L
1,425 Elo+
Solo
Cernunnos
Cernunnos
KemetiGreek-96
Cernunnos
Level 128
God Stats
7W - 7L
1,519 SR
Queue Stats
160W - 188L
1,431 Elo+
Solo
Ymir
Ymir
MatthewKingham
Ymir
Level 47
God Stats
2W - 1L
1,709 SR
Queue Stats
93W - 96L
1,407 Elo+
Solo
Team Averages
Level 90
1,643 SR
1,441 Elo+

VS

Team Averages
Level 125
1,547 SR
1,462 Elo+
Lancelot
Lancelot
DasD67
Lancelot
Level 103
God Stats
5W - 6L
1,508 SR
Queue Stats
343W - 344L
1,426 Elo+
Solo
Shiva
Shiva
HeatproofLoki
Shiva
Level 89
God Stats
0W - 3L
1,258 SR
Queue Stats
12W - 26L
1,500 Elo+
Solo
Ra
Ra
Taz3118
Ra
Level 97
God Stats
7W - 8L
1,515 SR
Queue Stats
130W - 128L
1,490 Elo+
Solo
Cernunnos
Cernunnos
ZeroDoesThingz
Cernunnos
Level 148
God Stats
2W - 1L
1,944 SR
Queue Stats
342W - 347L
1,439 Elo+
Solo
Bacchus
Bacchus
will19035
Bacchus
Level 188
God Stats
15W - 16L
1,511 SR
Queue Stats
798W - 792L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
9 / 1 / 1
6,902
690
5,843
8,830
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
DaffyDuck8048
Persephone
11
1 / 1 / 4
6,063
606
4,328
3,868
920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Gyatso42
King Arthur
12
3 / 0 / 0
6,675
668
4,473
8,362
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
KemetiGreek-96
Cernunnos
9
2 / 1 / 0
5,405
541
3,221
5,349
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 4
5,157
516
2,703
6,517
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DasD67
Lancelot
9
0 / 6 / 1
4,884
488
3,410
9,172
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
4,861
486
2,796
7,371
3,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 1
5,352
535
2,244
6,456
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
ZeroDoesThingz
Cernunnos
10
2 / 2 / 1
5,751
575
4,643
4,650
1,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
will19035
Bacchus
9
3 / 1 / 2
5,850
585
3,440
8,553
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
15
Kills
5
5
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
1
1
9.5
W
Persephone
DaffyDuck8048
Persephone
1
1
4
3
L
Lancelot
DasD67
Lancelot
0
6
1
0.08
W
King Arthur
Gyatso42
King Arthur
3
0
0
3
L
0
2
0
0
W
Cernunnos
KemetiGreek-96
Cernunnos
2
1
0
2
W
0
2
4
1
L
0
4
1
0.13
L
Cernunnos
ZeroDoesThingz
Cernunnos
2
2
1
1.25
L
Bacchus
will19035
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,568
Damage
16,533
32,926
Taken
36,202
15,564
Mitigated
16,845
7,283
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,843
4,474
0
2,382
8,830
3,060
0
2,250
6,580
0
38,113
W
Persephone
DaffyDuck8048
Persephone
4,328
557
0
1,552
3,868
920
0
1,254
2,608
33,250
1,399
L
Lancelot
DasD67
Lancelot
3,410
767
0
2,550
9,172
3,189
0
438
8,734
0
32,520
W
King Arthur
Gyatso42
King Arthur
4,473
565
0
1,562
8,362
5,328
0
0
7,891
0
42,140
L
2,796
305
41
2,215
7,371
3,386
0
0
7,371
0
23,831
W
Cernunnos
KemetiGreek-96
Cernunnos
3,221
1,276
0
1,436
5,349
1,642
48
618
4,731
0
27,267
W
2,703
636
0
351
6,517
4,614
0
1,556
4,961
17,571
1,571
L
2,244
143
132
1,582
6,456
1,975
0
2,436
4,020
37,207
0
L
Cernunnos
ZeroDoesThingz
Cernunnos
4,643
2,128
0
1,793
4,650
1,454
0
757
3,893
0
36,353
L
Bacchus
will19035
Bacchus
3,440
257
0
1,613
8,553
6,841
0
2,974
5,579
15,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
26,698
278
Minions Killed
258
0
Camps Cleared
0
1,016,473
Distance Traveled
1,021,320
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,902
690
56
6
0
234,715
0
W
Persephone
6,063
606
59
6
0
220,974
0
L
Lancelot
4,884
488
59
6
0
251,929
0
W
King Arthur
6,675
668
80
8
0
193,871
0
L
Shiva
4,861
486
40
4
0
175,679
0
W
Cernunnos
5,405
541
54
5
0
165,599
3
W
Ymir
5,157
516
29
3
0
201,314
0
L
Ra
5,352
535
83
8
0
195,379
4
L
Cernunnos
5,751
575
61
6
0
199,233
0
L
Bacchus
5,850
585
15
2
0
199,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role